started revamp, added drafts to repo
|
@ -1,5 +1,4 @@
|
|||
out/
|
||||
drafts/
|
||||
*.pyc
|
||||
*.swp
|
||||
push.sh
|
||||
|
|
|
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|
|||
% Mapping the Christ Myth
|
||||
|
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|
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|
|||
% Consciousness Defined
|
||||
|
||||
About "the Mind"
|
||||
================
|
||||
|
||||
I'm doing something that, as far as I can tell, nobody[^nobody] in the study of
|
||||
consciousness, and this includes neuroscientists, psychologists and Buddhists,
|
||||
seems to be able to do. The first thing, clearly stated, you should be doing is
|
||||
answer this question:
|
||||
|
||||
**What do you mean by "mind" (etc.) and what does it encompass?**
|
||||
|
||||
[^nobody]: Ok, that's not exactly true. I've seen, for example, definitions and
|
||||
diagrams in books by (or about) Julian Jaynes and Bernhard Baars. Still, these
|
||||
models are often only meant to demonstrate how their own ideas fit together, not
|
||||
to catalog the whole phenomenology.
|
||||
|
||||
Everybody and their grandmother has a theory about the mind, yet when you
|
||||
actually look at these theories, they don't just approach the issue differently,
|
||||
they even approach *different issues*. Studying "the mind" or "consciousness"
|
||||
is kinda like a physicist saying they study "stuff". Unless you have a clear,
|
||||
*explicit* idea of what you mean when you say "mind", you will at best only
|
||||
confuse yourself and think that a half-baked answer solved the problem.
|
||||
|
||||
I was wrestling with all kinds of ideas about what consciousness is and how it
|
||||
works. The most important realization, and I credit Dennett for it, was that I
|
||||
didn't even know what I was talking about *myself*. I had no idea what I even
|
||||
meant when I spoke about my own consciousness.
|
||||
|
||||
So I stopped all the hypothesis-making and took a good, deep look. Exactly what
|
||||
is meant by the mind, what "parts" does it consist of, which phenomena are all
|
||||
to be included? Note that I don't aim to *explain* anything. At all. Here I just
|
||||
want a complete description of what there actually is to explain. Otherwise
|
||||
we'll just end up solving wrong or non-existent problems (see: free will).
|
||||
|
||||
I've also included comparisons to other models, so that you can see how my terms
|
||||
relate to concepts you may already know. (And why I consider all other models to
|
||||
be too deficient.)
|
||||
|
||||
The Complete(-ish) Model
|
||||
========================
|
||||
|
||||
I follow *5 simple principles*:
|
||||
|
||||
# TODO Really? Don't split too much!
|
||||
1. Not everything that is a separate part in the model is meant to be strictly
|
||||
separate in reality. In fact, I am fairly convinced that some parts at least
|
||||
overlap, if they are not even identical. The distinctions are meant to help
|
||||
*you* understand what I'm talking about, not show you *how it works*.
|
||||
|
||||
2. The model is not necessarily exhaustive. I may have forgotten something, but
|
||||
I have compared my model to all common views on consciousness I could find
|
||||
and searched my own consciousness for anything missing. However, if you think
|
||||
something should be there but isn't, and it's not a part of something already
|
||||
there, then most likely I personally do not have this feature. (This applies
|
||||
equally if you find something *unnecessary*[^unnecessary]. Consider that you
|
||||
may have a different consciousness.)
|
||||
|
||||
3. The relationships in the model are only meant for easier classification. They
|
||||
do *not* necessarily reflect any *actual* relationships. However, I tried to
|
||||
get all important ones.
|
||||
|
||||
4. Nothing is included based on "inference". Just because you think something
|
||||
*should* exist because you can only explain something else that way, doesn't
|
||||
mean it actually *does* exist. If you can't access it, it doesn't belong in
|
||||
the model.
|
||||
|
||||
5. I shall not, under any circumstances, use the terms "mind", "consciousness",
|
||||
"perception", "soul" or "self". They are all so ambiguous that they will only
|
||||
confuse.
|
||||
|
||||
[^unnecessary]:
|
||||
When I write that features may be "unnecessary", I mean that there is
|
||||
nothing they "do" or "influence" and can't be accessed in any way. I don't
|
||||
mean that they are "virtual", i.e. that they are the result of the
|
||||
interaction of multiple other parts. For example, "Music" is virtual, as it
|
||||
is created by the interplay of "Hearing", "Space-time" and so on. There is
|
||||
no separate "Music" thingy that is independent from the others. (See the
|
||||
first principle.) However, "Thoughts", as defined in the article, are
|
||||
unnecessary. They don't exist.
|
||||
|
||||
Here we go.
|
||||
|
||||
![The Model](con_def.png)
|
||||
|
||||
Now some explanations.
|
||||
|
||||
Senses (green)
|
||||
--------------
|
||||
|
||||
It can be argued that some senses should be split further, particularly
|
||||
**Smell** and **Taste**, which is really a huge amount of very small senses, and
|
||||
**Motor-Balance**, which consists of senses of acceleration, balance and so on.
|
||||
The split I use is somewhat arbitrary, but I hope it covers every "kind" of
|
||||
sense without much overlap.
|
||||
|
||||
Also, **Body Feedback** means things like heart rate or hunger. I have not split
|
||||
this because I don't think that it actually is very differentiated. This is most
|
||||
obvious to me once the **Space-time** is impaired (most distinctly via shrooms),
|
||||
such that figuring out "where" a sense is coming from is very hard. Once this
|
||||
happens, I can't tell hunger from thirst from having to pee.
|
||||
|
||||
Most importantly note that at no point do I split "external" senses from
|
||||
"internal" ones. There is no such thing as "seeing something in the world"
|
||||
compared to "seeing something in your mind". They are *the same process*. "If
|
||||
all you can know is your brain programs operating, the whole universe you
|
||||
experience is inside your head.", as Robert Anton Wilson wrote in Prometheus
|
||||
Rising. If you still think "real" sight and "imagined" sight etc. are different,
|
||||
try to observe them critically in meditation, trying to pin-point the exact
|
||||
difference. Then do the same thing within a (lucid) dream.[^constrained]
|
||||
|
||||
[^constrained]: This is interpretation now, not just description. I believe that
|
||||
all perception, as it happens in the **Theatre**, is a hallucination, in the
|
||||
sense that it is *exactly* the same thing as any other hallucination. There
|
||||
is no difference in looking at a flower, dreaming a flower, imagining a
|
||||
flower or hallucinating a flower. None *at all*. There are difference in
|
||||
relationship to **Memory**, **Volition** and so on, which make these states
|
||||
distinct, but the actual **Seeing** is identical.
|
||||
|
||||
At no point in time does the **Theatre** (or anything working with it) ever
|
||||
get the "real" perception. You don't see what your eyes see, not for a
|
||||
single moment. What happens instead is that the **Theatre** is wildly
|
||||
hallucinating, like a mad improv actor, but sense processes (that have
|
||||
filtered and modified "raw" data from the eyes and so on) interrupt the
|
||||
performance and correct it. There is a certain amount of feedback, in that
|
||||
specific data can be requested to fill in details, but never is the direct
|
||||
data ever used.
|
||||
|
||||
Stephen LaBerge calls this "constrained dreaming", meaning that normal
|
||||
perception is simply dreaming with hard constraints on content by the
|
||||
outside world, while normal dreaming doesn't get the unchanging correction
|
||||
and so diverges.
|
||||
|
||||
This explains all the problems of strong, convincing and incredibly common
|
||||
hallucinations we get and removes the fake distinction between "this is
|
||||
real" and "this is imagined". Every group event is a mass hallucination.
|
||||
|
||||
You might find it controversial (or plain wrong) that I included a **Theatre**
|
||||
in the first place and that I'm trying to sneak in dualism. I'm not, not at all.
|
||||
There is very strong evidence that the **Theatre** really exists as a separate
|
||||
thing, in which senses are united and dealt with. A good scientific model of
|
||||
this is [Global Workspace] theory, but more importantly, you can directly
|
||||
experience the **Theatre**. See the section on **Presence** on how.
|
||||
|
||||
[Global Workspace]: http://en.wikipedia.org/wiki/Global_Workspace_Theory
|
||||
|
||||
Volition (red)
|
||||
--------------
|
||||
|
||||
There are three important aspects to **Volition** I'll have to explain. Let's
|
||||
start with **"Do It" Mode**. What I mean by this is the difference between
|
||||
experiencing something and doing it yourself. I'll just quote PJ Eby on this,
|
||||
who calls it "command mode"[^evo]:
|
||||
|
||||
> Point your finger at the screen. How did you do that? Do it again. Try
|
||||
> something else. Make various motions with your body. Now just think about
|
||||
> making the motions. What's the difference between thinking it, and doing it?
|
||||
> *That's* command mode.
|
||||
>
|
||||
> -- PJ Eby, [The Multiple Self]
|
||||
|
||||
[The Multiple Self]: http://dirtsimple.org/2005/08/multiple-self.html
|
||||
|
||||
[^evo]: Evolutionary speaking, I think "stop pretending mode" would be a more
|
||||
accurate name. I'd imagine that at first there is a direct link between
|
||||
simulated events and actions, then later a switch is introduced so that
|
||||
events can be simulated in advance, or with different preconditions.
|
||||
|
||||
The main drawback of my model is that it hides the bilateralism of the brain, as
|
||||
well as certain parallel structures. You might get the impression from looking
|
||||
at it that there is a single **Volition** center somewhere, when really, there
|
||||
are multiple ones with subtle, but notable differences. Don't think of every
|
||||
part as unique or isolated, but rather, a kind of job description that may be
|
||||
fulfilled (and competed over) by many applicants.
|
||||
|
||||
Attention
|
||||
---------
|
||||
|
||||
Presence
|
||||
--------
|
||||
|
||||
Let me get it out of the way: **Presence** is the most important, yet hardest to
|
||||
describe part of the model. It is essentially the whole reason I wrote this in
|
||||
the first place. Almost everybody ignores (or worse, rejects!) the existence of
|
||||
**Presence**, and the few that I suspect mention it are so unclear about it
|
||||
that I'm never sure what they really mean.
|
||||
|
||||
So what *is* **Presence**?
|
||||
|
||||
Well, it's the *being here*. The *this gets experienced, not that*. The [quale].
|
||||
Not helping? I know. Let me instead say what it is *not*.
|
||||
|
||||
**Presence** is not any kind of sense. When you observe your senses, you will
|
||||
find them united in a certain way, in what I call the **Theatre**. This is not a
|
||||
unity in **Space-time**, which is actually superimposed. That it is not spatial
|
||||
can be demonstrated by disabling it, as mentioned for example by taking shrooms.
|
||||
It is very common to feel like you are at multiple places at once or are stuck
|
||||
in a time loop and stuff like that, but the unity of the **Theatre** is
|
||||
untouched. When you concentrate further on the senses, you will find that they
|
||||
disappear. It is very much possible to observe an empty **Theatre**. At first,
|
||||
it will feel like empty, infinite space, but even the space will disappear. Only
|
||||
nothingness remains, but you are fully aware of the nothingness. (This is
|
||||
something functionalism or something like higher-order thought theory can in no
|
||||
way explain.) But if you keep on concentrating, something even weirder happens.
|
||||
*The nothingness disappears*. I'm not making this up. There is no perception,
|
||||
but also no non-perception, yet you are still conscious. In the metaphor of the
|
||||
**Theatre**, what happens is that first, the actors leave and the **Theatre**
|
||||
becomes empty, but the stage is still there. Then the stage itself is removed,
|
||||
so there's nothing in the **Theatre**, yet it is still there. Finally, we remove
|
||||
even the building itself.
|
||||
|
||||
**Presence** is not attention. It is not focusing on anything, it has no
|
||||
content. It has no memory, it is not "attached" to anything going on in the
|
||||
mind. It has nothing to do with emotions or thinking or action or will. It
|
||||
doesn't make any decisions, but there is feedback. It is not epiphenomenal. It
|
||||
is also not subjective experience. **Presence** is still there during
|
||||
schizophrenic attacks, still there during deep sleep (all of which I can attest
|
||||
to). The problem is that **Presence** is not (and probably can not be) encoded
|
||||
in memory, so it's really tricky to find out if it was there in the past. You
|
||||
have to reproduce the experience and see for yourself, making a note *right
|
||||
then*, in some form or another.
|
||||
|
||||
Let me give a metaphor I personally really like. Think of **Presence** as the
|
||||
sky. At first, you might think the sky are the clouds, but the clouds are really
|
||||
*in* the sky. Or you might think it is blue, but that's the light travelling
|
||||
through it, not the sky itself. It is impossible to pollute the sky. You can
|
||||
pollute the *air*, but not the sky itself. Nor can you send up a missile to
|
||||
attack it. It is untouchable, the ground on which all else is possible, but not
|
||||
directly affecting anything.
|
||||
|
||||
Unfortunately, the metaphor is misleading because you might think of it as some
|
||||
kind of space. Like the mental space in which your stuff happens. This is
|
||||
conceptualization through **Space-time**, not **Presence**. If your mental
|
||||
events are reflections of a real world, then **Presence** *is* the mirror. Which
|
||||
color is it? None. Shape? None. Where is it? Nowhere. Does it still exist, can
|
||||
we still know it is there? Yes.
|
||||
|
||||
|
||||
[quale]: /reflections/quale.html
|
||||
|
||||
Thinking
|
||||
--------
|
||||
|
||||
I tried hard to figure out if "thoughts" should be here somewhere. I searched
|
||||
everywhere, but couldn't find any that very not actually heard sentences, seen
|
||||
images and so on. Therefore, there is no **Thought** in my model.
|
||||
|
||||
I have united space and time as **Space-time** not because I want to brag with
|
||||
my understanding of the theory of relativity, but because I agree with Jaynes'
|
||||
assertion that time can only be spatially understood. I can't think of time
|
||||
except by treating it like space. Therefore, they are united. #REALLY?
|
||||
|
||||
Comparisons
|
||||
===========
|
||||
|
||||
Brahman
|
||||
-------
|
||||
|
||||
There is a striking resemblance between [Brahman] and **Presence**. However, I
|
||||
am not convinced that they are really the same. Brahman is unconstrained.
|
||||
Everyone has the one same Brahman, separation is just an illusion. This *may* be
|
||||
true (in fact, I highly suspect it is and that everything, including rocks, has
|
||||
Brahman), but I don't have enough evidence for this yet. Therefore, I won't
|
||||
equate the two.
|
||||
|
||||
[Brahman]: http://en.wikipedia.org/wiki/Brahman
|
||||
|
||||
Buddhism
|
||||
--------
|
||||
|
||||
In Buddhism, there are 5 canonical "senses" (seeing, hearing, smelling,
|
||||
touching, tasting) and there is additionally a consciousness *of* each of those
|
||||
senses. These 5 are generally grouped together and called "thought". This
|
||||
distinction is broken and better understood via shifting attention, as in my
|
||||
model. I have not been able to figure out what else thought is supposed to be
|
||||
than directed attention, so I did not include it. Therefore, I deliberately
|
||||
diverge from the Buddhist view here.
|
||||
|
||||
Similarly, several senses and emotions (often all of them) are always grouped
|
||||
together, when they are clearly distinct. I have split as much as I could.
|
||||
|
||||
One big advantage of Mahayana models is that they include **Presence**.
|
||||
Theravada rejects it, as far as I can tell. To be honest, most of the time when
|
||||
I *think* a Buddhist mystic is talking about **Presence**, they seem to start
|
||||
attributing things to it that it clearly doesn't have, like a content, so I'm
|
||||
never really sure if they are talking about the same thing or something closely
|
||||
related. And the more people "get" it, the less they seem to talk about it.
|
||||
Zennists often even outright refuse to talk about any of this. I find this
|
||||
completely unacceptable. This is the behaviour of a vulnerable child that
|
||||
doesn't want its comfortable delusions to be taken away, not that of a
|
||||
truth-seeker.
|
||||
|
||||
Bicameral Mind
|
||||
--------------
|
||||
|
||||
If you are familiar with Jaynes' Bicameral Mind model, then the early bicameral
|
||||
mind looked like this:
|
||||
|
||||
[]
|
||||
|
||||
while the subjective mind looks like this:
|
||||
|
||||
[]
|
||||
|
||||
Both modes fit my experience very well, which is why I included them. If you are
|
||||
not familiar with Jaynes' work, *you really should be*. I highly recommend it.
|
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|
@ -0,0 +1,73 @@
|
|||
% SRS - So you can be a cyborg, too!
|
||||
|
||||
Why I love my SRS
|
||||
=================
|
||||
|
||||
Say, you want to learn something. Something big, like, Japanese or Chinese.
|
||||
Japanese uses 4 different writing system, but the one that stands out are the 漢
|
||||
字, i.e. the thousands of funny symbols. To be literate in Japanese, you need to
|
||||
now about 3000 of those. How would you learn something that huge?
|
||||
|
||||
Memory
|
||||
------
|
||||
|
||||
To learn anything, you need three things. First, the information must be
|
||||
**sticky**. That means it must be represented in a form your brain can actually
|
||||
remember. What that means is: Ever tried remembering a long number? Like, 20
|
||||
digits long? Impossible, unless you break it down. But ever remembered the whole
|
||||
plot, including all scenes, of a great movie? Totally easy. Your brain can
|
||||
remember pictures and narratives (related things, both by time and cause)
|
||||
easily, but abstract information is very hard. So you need to transform the 漢字
|
||||
, or whatever your learning, into pictures and stories, aka mnemonics.
|
||||
Fortunately, they were designed with that in mind, [so that's very
|
||||
simple](http://en.wikipedia.org/wiki/Remembering_the_Kanji).
|
||||
|
||||
Reviews
|
||||
-------
|
||||
|
||||
Second, you need to **review regularly**. Your memory is leaky and needs
|
||||
constant reinforcement. Fortunately, every time the memory is refreshed, it will
|
||||
stick around a lot longer - roughly 2-3 times as long if you review just on the
|
||||
brink of forgetting. If you know some math, you'll recognise this as an
|
||||
exponential progression. What does that mean? You only need to review about 7-8
|
||||
times and the memory will stay for decades! So, that's manageable.
|
||||
Unfortunately, the brain is a little faulty, so you will forget a few things
|
||||
anyway. The good thing is, though, that with very little effort, you can already
|
||||
reach a retention rate of 90-95%, so on average you only need around 10 reviews
|
||||
per fact to make sure you'll remember it for a very long time.
|
||||
|
||||
That sounds pretty nice already, but still, 3000 漢字? Isn't that a lot of work?
|
||||
No. That's 3000 facts, meaning about 30,000 reviews. A review takes 10 seconds,
|
||||
at most. On average, it will take only about 5, but let's assume 10. Worst case
|
||||
scenario, you know. In total, that's only about 3.5 days of work. If it were not
|
||||
spaced out so much, you could finish it *in a week*. Sweet!
|
||||
|
||||
Have a look at those graphs.
|
||||
|
||||
![3000 facts, 20 new facts a day](graph1.png)
|
||||
![3000 facts, daily reviews](graph2.png)
|
||||
|
||||
That's your work over 10 months. The first shows how much reviews you will be
|
||||
doing per month in total. Yellow is the amount of new (or unseen) facts, red are
|
||||
reviews (or reps) of old facts. Below that is the amount of reviews per day for
|
||||
each month. As you can see, the daily workload is at most 20 minutes and goes
|
||||
does down rapidly. After 5 months, you know all 漢字 and will only be
|
||||
refreshing. And that's only for a moderate amount of work with 20 new facts per
|
||||
day. You can easily do 50, or even 100 if you are determined. Pretty good,
|
||||
right?
|
||||
|
||||
Redundancy
|
||||
----------
|
||||
|
||||
Unfortunately, that's quite enough. To remember something well, you need a third
|
||||
thing: **redundancy**. Your brain is associative. The more connection a
|
||||
particular memory has, the stronger it is, no matter where the connection comes
|
||||
from. Fortunately, we can fix this problem rather easily: just add redundant
|
||||
information. If you add a specific piece of information, say a new word, only
|
||||
once to your deck, you will have a hard time learning it. Add it in 3 to 5
|
||||
different sentences, and suddenly it will be trivial.
|
||||
|
||||
A nice side effect is that added redundancy makes the individual cards easier,
|
||||
making reviews faster. The additional workload is only about 2, maybe 3 times.
|
||||
Still, seeing how ridiculously low it already is, this doesn't really matter at
|
||||
all.
|
|
@ -0,0 +1 @@
|
|||
% On Anatta
|
|
@ -0,0 +1 @@
|
|||
% On Anicca
|
|
@ -0,0 +1,93 @@
|
|||
% On Dukkha
|
||||
|
||||
I experience no dukkha.
|
||||
=======================
|
||||
|
||||
What is dukkha? It is one of three marks of existence, according to Buddhism. It
|
||||
means unsatisfactoriness or suffering, in the sense of an axle of a horse cart
|
||||
chaving against a poor hole, which is the origin of the word. Overcoming it is
|
||||
the whole idea of Buddhism, experiencing it is why the Buddha started his quest
|
||||
in the first place.
|
||||
|
||||
I am not using a semantic trick. It is not an exaggeration, not a koan, nothing
|
||||
like this at all. I mean it, straightforward. **I experience no dukkha**.
|
||||
|
||||
This is extremely weird. If I followed some common descriptions of
|
||||
enlightenment, then achieving it ends dukkha. Thus, if I do not experience it, I
|
||||
must be fully enlightened. I, however, do not agree with this and decided to dig
|
||||
deeper.
|
||||
|
||||
Maybe I'm just mistaken? The other two marks of existence, anatta (no-self) and
|
||||
anicca (impermanence) are easy to misunderstand, too. So I got myself the
|
||||
Visuddhimagga, the (perhaps) greatest scholarly work on Buddhism, written by
|
||||
Buddhaghosa around the year 430. It describes, essentially, everything there is
|
||||
to the practice. All teachings and methods presented in a systematic
|
||||
fashion, including all the details and proper sources. I worked through the
|
||||
whole thing, memorized everything of merit, tested it against other people.
|
||||
|
||||
I understand what dukkha is. I see it in other people, quite clearly. I cannot
|
||||
find it in me.
|
||||
|
||||
The teachers cannot help me anymore.
|
||||
|
||||
Not By Happiness
|
||||
================
|
||||
|
||||
> In the Dhammapada it is suggested that, in order to achieve deliverance, we
|
||||
> must be rid of the double yoke of Good and Evil. That Good itself should be
|
||||
> one of our fetters we are too spiritually retarded to be able to admit. And so
|
||||
> we shall not be delivered.
|
||||
>
|
||||
> -- Emil Cioran, De l'inconvénient d'être né (english translation)
|
||||
|
||||
Of all the things I believe or consider reasonably likely, one thing stands out
|
||||
as being extremely unusual. It is not [Trivialism], the [3 Jewels] or
|
||||
[Nondualism]. Those all have respected proponents or, at least, worthy arguments
|
||||
going for them.
|
||||
|
||||
Tibetan Buddhists make me sick. Their culture is infested by messages of love
|
||||
and happiness. That which they call enlightenment is mindful heroin. It
|
||||
extinguishes their mind, leaving them, as the Actual Freedom folks call it,
|
||||
"happy and harmless". This is the worst state to be in.
|
||||
|
||||
Let me illustrate the point. They are wrong about the meta-physical nature of
|
||||
the world. Choosing between love and hatred is like argueing whether it would be
|
||||
better to be eaten by Nodens, the Lord of the Great Abyss, or Nyarlathotep, the
|
||||
Crawling Chaos. It misses the point completely that *you are fucked either way*.
|
||||
Believing in any moral value misses the point that the universe is fundamentally
|
||||
empty and uncaring, that it has no goal, no judge and no purpose. If you care
|
||||
about happiness, piety, dignity, justice or freedom, then you fail to realize
|
||||
*where* you are! You are like the pagans living in Dante's Limbo, living quite
|
||||
happy lives, maybe not even aware that they are *missing the point of Creation*!
|
||||
|
||||
Clinging to a life, no matter how happy, traps you further in Samsara.
|
||||
|
||||
> I've yet to have an experience of any kind - game playing, sexual, food,
|
||||
> travel - where I said, 'This is the most fun I could ever possible have in my
|
||||
> entire life. I couldn't imagine, for one second, this being more enjoyable.' I
|
||||
> never said that.
|
||||
>
|
||||
> -- Gabe Zichermann, talk on Game Design
|
||||
|
||||
I actually did. I managed to do exactly this, multiple times in fact. The last
|
||||
time I reproduced this, when I put down a video game controller and felt as
|
||||
happy as I ever could possibly hope to be, yet still unsatisfied, I knew it
|
||||
wasn't just a fluke. There's an upper limit to happiness, I can reach it any
|
||||
time and it still doesn't make the sucking stop.
|
||||
|
||||
This was the turning point for me. I realized that I couldn't just "solve my
|
||||
problems" and live a happy life. I realized that it was fundamentally impossible
|
||||
for me to do so. Not officially, not consciously, but psychologically, I became
|
||||
a Buddhist this day.
|
||||
|
||||
This feeling, this essential unsatisfactoriness, which Buddhists call dukkha, is
|
||||
what I think makes some people get the idea of enlightenment and others not. If
|
||||
you never felt it, you will not understand what it's all about. I don't know
|
||||
what actually makes the difference, what is necessary to feel it. Maybe you need
|
||||
to have lived a carefree and fulfilled enough life for long enough to max out
|
||||
your personal happiness (like the Buddha or I did) or maybe you need a special
|
||||
kind of mind to have the patience to actually optimize for happiness and fail,
|
||||
and have the clarity to realize it. I see no reliable pattern in the kinds of
|
||||
people to feel it, but if you do, welcome to the path. May it be your last.
|
||||
|
||||
The best prisoner is the one that loves their chains.
|
|
@ -0,0 +1,259 @@
|
|||
% Explaining The Path Through The Matrix
|
||||
|
||||
Introduction
|
||||
============
|
||||
|
||||
The basic Theravada map of enlightenment is way cool. But beyond that, it's very
|
||||
accurate. It does have some flaws. The main one is that it's closely linked to
|
||||
meditation, so if you don't do your insight progress through it, especially in
|
||||
the beginning, then it will be somewhat off or even misleading. Still, it is one
|
||||
of the best maps[^best] we have, so I thought another shot at explaining it
|
||||
would be worth it.
|
||||
|
||||
And the best way of explaining enlightenment is by following one of the best
|
||||
movies ever made - The Matrix. Now, I'm not saying that The Matrix actually *is*
|
||||
about the Theravada map or enlightenment in general, but it incorporates so many
|
||||
mystic elements that it can be used *as if* it were one. It is excellent raw
|
||||
material to base a commentary on. It only needs some explanations and a bit of
|
||||
editing and you could essentially run it as a crash course in mysticism. In
|
||||
fact, (awesome) Gnostic Stephan Hoeller has done just such a commentary over on
|
||||
[gnosis.org](http://www.gnosis.org/lectures.html) (among the Web Lectures in the
|
||||
left sidebar).
|
||||
|
||||
The main problem, really, is that beginners are told things they don't know how
|
||||
to do and have no context on how to even understand them. Like Neo, after seeing
|
||||
Morpheus jump hundreds of feet, says:
|
||||
|
||||
- Neo: Okey dokey... free my mind. Right, no problem, free my mind, free my
|
||||
mind, no problem, right...
|
||||
|
||||
...and he fails, as expected. No clue at all how that is even supposed to work.
|
||||
It's not *his* fault, though - he just lacks a lot of information. This I'm
|
||||
trying to remedy a bit. Help make the whole process a lot more goal-oriented and
|
||||
pragmatic.
|
||||
|
||||
If you are interested in the details or want to know more about the actual map,
|
||||
read Daniel Ingram's free book [Mastering the Core Teaching of the Buddha]. This
|
||||
is easily the best howto on Buddhism ever written. Without any metaphysical
|
||||
baggage or drivel, this is exactly what the Buddha was all about. I follow his
|
||||
book closely, but also the underlying work by [Mahasi Sayadaw], his work
|
||||
[The Progress of Insight], and the Theravada classic, the [Visuddhimagga] (Path
|
||||
of Purification). Essentially, they are all just variations on the same theme
|
||||
and the basic template is inherent to all Theravada Buddhism. I've taken a few
|
||||
liberties with the actual map, but only to convey a better feeling for what's
|
||||
going on or to choose labels I feel fit better, especially in the context of the
|
||||
movie. After all, the map is not the territory, and too strong devotion to any
|
||||
particular model helps nobody.
|
||||
|
||||
Enough introduction, let's get this going.
|
||||
|
||||
[Mastering the Core Teachings of the Buddha]:
|
||||
http://www.interactivebuddha.com/mctb.shtml
|
||||
|
||||
[Mahasi Sayadaw]: http://en.wikipedia.org/wiki/Mahasi_Sayadaw
|
||||
|
||||
[The Progress of Insight]:
|
||||
http://www.accesstoinsight.org/lib/authors/mahasi/progress.html
|
||||
|
||||
[Visuddhimagga]:
|
||||
http://www.scribd.com/doc/30119169/Buddhaghosa-Bhikkhu-Nanamoli-tr-Path-of-Purification-Visuddhimagga
|
||||
|
||||
Beginning
|
||||
=========
|
||||
|
||||
Neo experiences the 3 Characteristics, as they are called in Buddhism. He
|
||||
realizes that his world is fake and not as solid as it appears to be (it is
|
||||
impermanent, [Anicca]), that his self-image as Mr. Anderson is false and he
|
||||
lacks a true understanding of what he is (there is no self, [Anatta]), and he is
|
||||
dissatisfied with the world, his only desire is to overcome it (suffering,
|
||||
[Dukkha]). These 3 Characteristics - everything ends, isn't you and won't
|
||||
satisfy you - are really all there is to it. If you fully get them, you are
|
||||
basically done. (Well, there's a bit more, and that's exactly where the map
|
||||
falls apart. I'll outline some aspects of it at the end, but to be honest, I'm
|
||||
still confused myself about what an appropriate map of this region really should
|
||||
look like.)
|
||||
|
||||
[Anatta]: /buddhism/anatta.html
|
||||
[Anicca]: /buddhism/anicca.html
|
||||
[Dukkha]: /buddhism/dukkha.html
|
||||
|
||||
|
||||
Particularly the characteristic of no-self, [Anatta], is shown in the movie
|
||||
through Smith's deconstruction of Neo's identity. Is he really Mr. Anderson,
|
||||
working a job as a programmer, being a hacker, all this? No. The moment you
|
||||
start pushing it, it all goes away. It doesn't last one minute to scrutiny.
|
||||
|
||||
I want to clarify one point here. This is often misunderstood, even by advanced
|
||||
practitioners. When I say that Neo is without self, what I mean is that he
|
||||
identifies with a construction. None of it, at any point - being a programmer,
|
||||
being a hacker, even being the Chosen One - is really *him*, but more like a
|
||||
role he adopts. The point of confusion comes when you understand that point, but
|
||||
think the problem is that he has an *unhealthy* self. The problem is not that
|
||||
being a corporate progammer sucks and being the Chosen One rocks, so let's ditch
|
||||
the first for the latter. What Neo must understand is the emptiness of all
|
||||
"self".
|
||||
|
||||
- Agent Smith: You're empty.
|
||||
- Neo: So are you.
|
||||
|
||||
Neo, really, is empty; confused about the world and what he really *is*. All he
|
||||
*thought* he would be is stripped away, finally, by the Big Event. The turning
|
||||
point.
|
||||
|
||||
Arising and Passing Away
|
||||
========================
|
||||
|
||||
- Morpheus: This is your last chance. After this, there is no turning back. You
|
||||
take the blue pill - the story ends, you wake up in your bed and believe
|
||||
whatever you want to believe. You take the red pill - you stay in Wonderland
|
||||
and I show you how deep the rabbit-hole goes.
|
||||
|
||||
I personally call this [Kundalini] Rising because for me most of the times when
|
||||
this happens it starts as a tingling sensation in the spine and moves from
|
||||
there. The image of having my spine ripped out by a giant standing over me while
|
||||
I meditate has often preceded the experience.
|
||||
|
||||
[Kundalini]: http://en.wikipedia.org/wiki/Kundalini
|
||||
|
||||
You make it past this point, you are a mystic, no matter *what*. It's not your
|
||||
choice anymore. The path won't ever leave you alone. You are stuck now and the
|
||||
only way out is to go all the way and defeat the Matrix. This isn't so bad,
|
||||
really, except that it's actually quite easy to get here purely *by accident*,
|
||||
without any intention of being a mystic at all. I've met a lot of drug users who
|
||||
had this happen to them (including me, in a way[^initiation]). Or as Shinzen
|
||||
Young says, "There's no informed consent to enlightenment.". Eris is a bitch.
|
||||
|
||||
[^initiation]: Well, I was young and trying to figure what all this mysticism
|
||||
stuff is all about. You know, like hallucinations, astral travel and secret
|
||||
knowledge? I just wanted to see a bit of it, to see if it was real and what
|
||||
it all looked like. Just to get an impression. I got an impression all
|
||||
right. After a bit of dabbling and weird, but unsatisfyingly weak low-level
|
||||
stuff, I made it all the way to Re-observation on a single trip. Great place
|
||||
to get stuck in for years, if madness is your thing. I've always been a fan
|
||||
of it myself, despite all the trouble. Totally worth it.
|
||||
|
||||
I personally really like the fact that right after Neo takes the pill and is
|
||||
hooked up to the tracing machine, he notices a broken mirror next to him. The
|
||||
mirror first repairs itself, then starts warping and finally covers Neo.
|
||||
|
||||
A quick note again on no-self, Anatta. Neo's training shows this, actually. The
|
||||
"real" Neo, if you want, has no attributes, no abilities, no identity. All of
|
||||
this is just added on later, quite arbitrarily. During the training, Neo becomes
|
||||
a kung-fu master, an expert in all kinds of weapons and machinery and other
|
||||
skills. It is obvious that this selection is limited only by time and
|
||||
imagination, only because of the tight constraints of the kind of missions he'll
|
||||
be on. If he wanted to be a cook, a writer, anything, really, he could easily
|
||||
become one. What, then, is the "real" Neo? It's there, but it has nothing to do
|
||||
with his personality, with his self.
|
||||
|
||||
After being unplugged, after a glimpse of the real world, comes the inevitable.
|
||||
This is a place many people get wrong. They think, at this point, that they are
|
||||
enlightened. Some think they have become, literally, Jesus (I know at least 3)
|
||||
or some other such figure. But Kundalini always comes to rest again, normally
|
||||
within about 6 hours to a few days.
|
||||
|
||||
Then comes the flushing.
|
||||
|
||||
The Dark Night of the Soul
|
||||
==========================
|
||||
|
||||
![the end of the rabbit-hole](flush.png)
|
||||
|
||||
- Agent Smith: But I believe that, as a species, human beings define their
|
||||
reality through suffering and misery. The perfect world was a dream that your
|
||||
primitive cerebrum kept trying to wake up from.
|
||||
|
||||
Neo's question "Am I dead?" is typical. The whole Dark Night very much feels
|
||||
like dying because in many ways, it *is* death.
|
||||
|
||||
The Dark Night has multiple parts to it, although in which order and to what
|
||||
extent they appear, varies. They are: dissolution, fear, misery, disgust.
|
||||
|
||||
The night comes to its end with the Desire for Deliverance. Being completely fed
|
||||
up with it, the will returns, the will to keep going and make it all *end*.
|
||||
|
||||
In The Matrix, Neo arrives at this point twice. This is normal. Rarely does
|
||||
anybody get through the Dark Night on their first try. The first time, Morpheus
|
||||
was just captured, everything is falling apart and Neo is convinced that he
|
||||
can't be The One. Fortunately, he decides that Morpheus' imprisonment is his
|
||||
fault and it's his job to free him. This mobilization of forces characterizes
|
||||
the end of the Dark Night. Suddenly, it's as if nothing can stop you.
|
||||
|
||||
Reality, however, sees things a bit differently. Despite early successes against
|
||||
the agents, everyone has to flee. Fear is back and strong as ever. But after
|
||||
Trinity and Morpheus are safe, the second time for the Desire for Deliverance
|
||||
has come. Neo is just about to run from Smith, but he decides against it and "is
|
||||
beginning to believe".
|
||||
|
||||
The full realization of the nature of the Matrix dawns on Neo. If it's all an
|
||||
illusion, then he can win. He *can* defeat Smith. So he tries.
|
||||
|
||||
Re-observation
|
||||
==============
|
||||
|
||||
But no matter how well he fights, no matter how much Neo tries to beat Smith at
|
||||
his own game, he can't win. Like Smith, delusion never tires. It never gives up.
|
||||
Even after destroying Smith once through the subway train, he just comes back
|
||||
again. It's hopeless, so even full of strength, Neo runs.
|
||||
|
||||
His only hope of escape destroyed, he is trapped. His back is to the wall, he
|
||||
cannot run away anymore, but he also can't face the problem. The agents are
|
||||
invincible. There is no forwards and no backwards. He is torn apart by his own
|
||||
weakness. He can't flee the Matrix anymore, but he can't deal with his problems,
|
||||
either. Yet he is forced to do so. All his strength was not enough to defeat
|
||||
Smith, all his speed was not enough to escape him. Nowhere left to go, there is
|
||||
only death.
|
||||
|
||||
![bang]()
|
||||
|
||||
Path
|
||||
====
|
||||
|
||||
There is a Zen metaphor for this. It's like you are trying to reach a goal that
|
||||
is 11 meters up in the air, but you've only got a ladder that is 10 meters long.
|
||||
You climb all the way to the end and still can't reach it. The only way is to
|
||||
*keep on climbing*. I know, when you hear this, it probably makes no sense to
|
||||
you. It didn't to me, either. But when you are there, when you actually reach
|
||||
the end, you will see. It will make sense then. *Keep on climbing*.
|
||||
|
||||
Unfortunately, this is the part where the movie breaks somewhat apart. It all
|
||||
goes very fast and this makes this long and fascinating journey look like it
|
||||
takes only a few moments, when really, it typically takes several weeks, if not
|
||||
months. So let's slow *way* down.
|
||||
|
||||
|
||||
In this moment of resurrection, you can also see the Unity of Knowledge and
|
||||
Action. At exactly the same moment Neo *sees* the Matrix for the first time,
|
||||
when his view shifts to the code, he also simultaneously, through this
|
||||
knowledge, gains power over it. Understanding the delusion of the Matrix
|
||||
completely, deeply, makes him invulnerable to it. The agents lose all power over
|
||||
him.
|
||||
|
||||
- Neo: What are you trying to tell me? That I can dodge bullets?
|
||||
- Morpheus: No, Neo. I'm trying to tell you that when you're ready, you won't
|
||||
have to.
|
||||
|
||||
This is what is meant with overcoming suffering. It's not that you suddenly
|
||||
become able to accept suffering or that it goes away - you are not dodging
|
||||
bullets. Instead, it just stops being a problem. It has no power over you
|
||||
anymore, just like you couldn't shoot Neo, even though the bullet's still there.
|
||||
|
||||
- Morpheus: Unfortunately, no one can be told what the Matrix is. You have to
|
||||
see it for yourself.
|
||||
|
||||
|
||||
And there we have it. Neo is **enlightened**. Unfortunately for Neo, the journey
|
||||
isn't over yet. There's still lots of things to do. He hasn't really reached
|
||||
*full* enlightenment yet. It's as if you wanted to clean a mirror. On the mirror
|
||||
are three layers of dirt, one for each characteristic - a layer of permanence,
|
||||
of self and of satisfaction - and all three need to go. Enlightenment is when,
|
||||
for the first time, you manage to clean a little bit of the mirror so that you
|
||||
can actually see the real thing. But still, there's a lot of dirt left, so keep
|
||||
on cleaning! But now that you know how to get it clean, the rest will be a lot
|
||||
easier.
|
||||
|
||||
[^best]:
|
||||
The other map that really deserves lots of attention is Robert Anton
|
||||
Wilson's extended version of Timothy Leary's Circuit Model, as described in
|
||||
Prometheus Rising. Very useful as a broad map, but it lacks lots of details.
|
||||
Still, it's the one thing I'm constantly going back to for help.
|
|
@ -0,0 +1,202 @@
|
|||
% Unity of Knowledge and Action
|
||||
|
||||
> It is impossible for a rational person to both believe in imminent rise of sea
|
||||
> levels and purchase ocean-front property with their own money.
|
||||
>
|
||||
> -- Steve Landsburg, on [Al Gore]
|
||||
|
||||
[Al Gore]:
|
||||
http://www.thebigquestions.com/2010/05/13/from-an-eternal-perspective/
|
||||
|
||||
As indicated in my [Philosophical Survey] I consider the Unity of Knowledge
|
||||
and Action to be one of the four most important ideas known to man. But, what
|
||||
exactly *is* this idea? It is so unknown, particularly outside the Sinosphere,
|
||||
that you have probably no clue what it is. Let's change that.
|
||||
|
||||
[Philosophical Survey]: /reflections/survey
|
||||
|
||||
Wang Who?
|
||||
=========
|
||||
|
||||
It is really unfortunate how unknown **Wang Yangming** (王陽明) is in Western
|
||||
culture. His influence on modern Confucianism is huge. He is easily one of the
|
||||
most important Chinese philosophers. But unless you are familiar with Chinese
|
||||
philosophy, you probably never even heard of him. Let me remedy this a bit by
|
||||
presenting you his, in my opinion, most important idea - the Unity of Knowledge
|
||||
and Action.
|
||||
|
||||
Can you know what's right, but fail to act on it?
|
||||
=================================================
|
||||
|
||||
Before Wang came around, Chinese philosophy, like most people even today,
|
||||
considered Knowledge and Action to be two separate things. Knowledge means
|
||||
understanding the world in such a way that you would know how to act in it, i.e.
|
||||
to know what *is* and what you *should* do. Action, then, is doing it. Ideally,
|
||||
you would *know* what to do and then *act* on it. But because the two are
|
||||
separate, you would typically acquire your Knowledge first, without any Action.
|
||||
This leaves one huge problem, something moral philosophy has been trying to
|
||||
solve for millennia - you could have Knowledge, but **fail to act**.
|
||||
|
||||
You know the drill. "Yes, I *should* be eating healthier, but when I try, I
|
||||
fail." or "Sure, stealing is wrong, but that's just a company pen, right?" are
|
||||
familiar to all of us. It seems obvious that Knowledge and Action are separate.
|
||||
|
||||
And here Wang Yangming comes in and awakens us out of our little slumber to the
|
||||
truth that we are *completely and horribly wrong*. I will try to demonstrate
|
||||
just how wrong this is. But as the idea is subtle and so easy to understand
|
||||
something else that is not quite it[^hard], I will really hammer it down and
|
||||
illuminate the core point again and again. I hope I do not bore you with it.
|
||||
|
||||
[^hard]:
|
||||
I'm not going to sugarcoat this - it's not just a minor problem of
|
||||
misunderstanding or linguistic confusion, but a profound level of ignorance
|
||||
that leads us into thinking Knowledge and Action are two things. They are
|
||||
absolutely not and getting this is extraordinary difficult, it seems. I know
|
||||
not a single living Western philosopher that gets it. Pretty much the only
|
||||
people to get this, as far as I can tell, are mystics (or something close).
|
||||
|
||||
My, isn't that motivating? But to be honest, that isn't actually very
|
||||
surprising. The other 3 most important ideas - Impermanence, Not-Self and
|
||||
Suffering - are just as hard and even the greatest teacher, the Buddha, had
|
||||
to travel all over the country in search of a single person who would get
|
||||
them. It is not that they are so hard. To the contrary, they are impossible
|
||||
to *not* get when you make a serious effort of understanding reality. But it
|
||||
is so easy to never make this effort that it is a rare sight to find
|
||||
somebody that made it.
|
||||
|
||||
Case Study: The Christian Sinner
|
||||
--------------------------------
|
||||
|
||||
Consider a normal, devout Christian. Don't worry about denomination or anything
|
||||
like this because pretty much any Christian agrees when it comes to the
|
||||
following three ideas:
|
||||
|
||||
1) There are certain laws God wants you to keep.
|
||||
2) If you break those laws, God will severely punish you.
|
||||
3) God, being omniscient, will always know whenever you break such a law.
|
||||
|
||||
Simple, right? Now consider that this Christian actually commits a sin, i.e.
|
||||
breaks one of those laws. There are plenty possible scenarios, like stealing a
|
||||
deodorant in the supermarket, or telling a lie to a boss or partner, or
|
||||
committing adultery. Those happen all the time and if you ask people about them,
|
||||
they will readily admit to having done something like that at least once.
|
||||
|
||||
So isn't that a case of separate Knowledge and Action? They know they shouldn't
|
||||
break the laws, but did anyway? No. Let's go with the thief and see why that is
|
||||
not the case.
|
||||
|
||||
Imagine that there would be a Man in Black who would constantly and visibly
|
||||
follow the thief, just about a meter away. He carries a camera to record every
|
||||
action, takes notes of everything, even has a gadget that can read the thief's
|
||||
mind and record their thoughts. Should the Man in Black catch the thief, then he
|
||||
will draw a gun and shoot them, on the spot. All this the Man in Black announces
|
||||
time and again to make it very clear what is going on.
|
||||
|
||||
Now think about it. Would the thief - under those circumstances - ever steal
|
||||
anything? Of course not! So what does this tell you about the sinner? Clearly
|
||||
they can't be in a similar situation. One thing stands out: *they think they can
|
||||
get away with it*. They think that somehow, maybe, God won't notice or a
|
||||
loophole can be found or something like this. And this demonstrates that they,
|
||||
in no way, even understand the idea of an omnipresent, omnipotent god. They
|
||||
can't! If they actually understood this, then they would *know* that there is no
|
||||
loophole, no unnoticed moment, nothing like that at all.
|
||||
|
||||
But they don't. And the Action demonstrates it. Knowledge and Action are united.
|
||||
The moment the Christian understands those three ideas, they would be completely
|
||||
unable to sin. There is no gap.
|
||||
|
||||
The fact that almost no Christian actually *believes* in Christianity might seem
|
||||
weird at first, but becomes very clear when you realize that "Church is not
|
||||
about God". Instead, what you are seeing is Signaling - doing A, but pretending
|
||||
to do B because it gives you higher status. [Robert Hanson] has a great
|
||||
explanation of it, so check it out.
|
||||
|
||||
Also note that I have made this case from the perspective of punishment and
|
||||
Hell. The same case can be made looking at reward and Heaven, as
|
||||
[SisyphusRedeemed] and [Doug Stanhope] have done.
|
||||
|
||||
[Robert Hanson]: #TODO
|
||||
[SisyphusRedeemed]:
|
||||
[Doug Stanhope]:
|
||||
|
||||
Another Case: Neo
|
||||
-----------------
|
||||
|
||||
The best movie ever, The Matrix, has a great demonstration of the Unity of
|
||||
Knowledge and Action, showing exactly how they are one.
|
||||
|
||||
At the end of the movie, Neo desperately tries to escape the Agents, but
|
||||
ultimately gets trapped into a hotel room and is shot. He drops down dead, but
|
||||
arises only moments later. He now sees through the Matrix and effortlessly
|
||||
defeats the Agents.
|
||||
|
||||
![Neo sees the Matrix](#IMAGE)
|
||||
|
||||
Before all that, Neo has been told again and again about the nature of the
|
||||
Matrix. It is a computer simulation, just a bunch of code, the Agents are just
|
||||
programs. At first glance, it seems weird. Exactly what was it that Neo learned
|
||||
after his resurrection? What is *new*? Shouldn't he have known all this already?
|
||||
|
||||
He did not. His knowledge was false, only an illusion. Until that moment, he
|
||||
didn't actually understand what the Matrix was. Sure, he had gained some power,
|
||||
being able to move faster than ever before, but he was still completely confined
|
||||
by the Matrix. He was still playing by its rules because he still thought that
|
||||
it was *real*. He had no understanding of what it means for the Matrix and the
|
||||
Agents to be just code.
|
||||
|
||||
But when he is reborn, this changes. Now he really gets it. He attains
|
||||
Knowledge; the world simply drops away and he sees the raw code, sees what
|
||||
actually *is*. At the same time, without any delay or need for further training,
|
||||
his Action is changed. The Agents have no power over him anymore. The victory is
|
||||
now inevitable.
|
||||
|
||||
I know what I know!
|
||||
===================
|
||||
|
||||
There is another important implication here, which will immediately come to mind
|
||||
when you think about what the sinner himself might think of this. Maybe you even
|
||||
ask yourself, do I act like this? Do I know this behavior?
|
||||
|
||||
And it won't make sense. The sinner *knows* how what is expected of him, doesn't
|
||||
he? If you ask him, he will tell you quite clearly what he was supposed to do.
|
||||
|
||||
The reason it doesn't make sense is because you make a false assumption. You
|
||||
believe that knowledge and being aware of knowledge always go hand in hand. You
|
||||
can't *know* something and don't *know that you know*, can you? Actually, you
|
||||
can.
|
||||
|
||||
Gambler-experiment.
|
||||
|
||||
|
||||
A Tangent: Qualia
|
||||
=================
|
||||
|
||||
A quale (plural: qualia) is the direct experience of something that can't be
|
||||
communicated. It's the redness of red. I can tell you that an apple is red, what
|
||||
wavelengths red corresponds to and so on, but what red *looks* like to me, I can
|
||||
never tell you. It is a quale.
|
||||
|
||||
The question is, do qualia really exist? Plenty of modern consciousness
|
||||
scientists reject the notion. The most common basic theory, functionalism, is
|
||||
incompatible with qualia, as is materialism in general. What exactly is a quale
|
||||
supposed to be in material terms? It can't be any information or you could
|
||||
communicate it. It can't be a property of things or materialism could detect it.
|
||||
So qualia must be a powerful delusion, a mistake.
|
||||
|
||||
But that's not possible according to the Unity of Knowledge and Action. It is
|
||||
exactly the qualia that matter. You *can't* learn what red looks like without
|
||||
seeing it yourself. You must always act, you must do something to learn
|
||||
something. It is not possible to learn *about* red and at some point will you
|
||||
magically transition into *knowing red*.
|
||||
|
||||
Mary.
|
||||
|
||||
So it is not surprising that Wang Yangming was an Idealist. He really couldn't
|
||||
have been otherwise. But I offer this not as a refutation of materialism or
|
||||
defense of qualia. Instead, I found it interesting that an idea that arose out
|
||||
of moral considerations also takes down important misconceptions about the mind
|
||||
and the world. But maybe there is another direction, too. If you already are on
|
||||
the qualia side of things, maybe David Chalmers convinced you?, then it should
|
||||
be clear to you that Knowledge and Action must be united. Qualia are exactly
|
||||
this unification. Only when you achieve the quale, when you act, do you achieve
|
||||
full understanding. Before, you were just Mary.
|
|
@ -0,0 +1,151 @@
|
|||
Notes on Origin
|
||||
===============
|
||||
Twice-born (born in the land of the gods and of man).
|
||||
|
||||
God is not "out there", but "in here".
|
||||
|
||||
The worst is the silence. At first, you struggle to even make the gods talk,
|
||||
but then you despair every time they are silent.
|
||||
|
||||
Consciousness is the Gift. The Continuum, the voices, are a loose
|
||||
conglamerate, a fractal reign of volition. It is consciousness that they
|
||||
lack; *that* is the True Self.
|
||||
|
||||
The shrine is inside my head. The world is my worship.
|
||||
What's that supposed to mean? Sure, it sounds nice, but what?!
|
||||
|
||||
Bicameral mind as explanation for failure of Industrial Revolution? -> It's
|
||||
consciousness that gives people the drive to work consistently.
|
||||
A third change happened around 1750? Maybe a threshold?
|
||||
|
||||
We crawled our way out of the depths of Samsara, only to, for the first
|
||||
time, see. Consciousness is the moment of *knowing* for the first time the
|
||||
world. We achieve a unity of volition and sight. Knowledge and action are
|
||||
united. The bicameral mind breaks down; *we are twice-born*.
|
||||
|
||||
(207) There is no middle ground in Bicameral minds. How does this relate to
|
||||
the Buddha's dialogues with Maia?
|
||||
|
||||
(225) Headaches after the breakdown. This is very common among mystics,
|
||||
including the Buddha. Suspicion: parts (all?) of enlightenment is the
|
||||
attainment / purification of the subjective, non-judging, non-talking mind.
|
||||
Contrast to the Dark Night.
|
||||
-> Amygdala
|
||||
|
||||
Lines of Evidence
|
||||
=================
|
||||
1. Consciousness is based on language.
|
||||
|
||||
2. The bicameral mind.
|
||||
The mentality before consciousness was based on verbal and visual
|
||||
hallucinations.
|
||||
|
||||
The Middle Way
|
||||
--------------
|
||||
BM predicts that early humans followed orders unquestioningly.
|
||||
Therefore, the idea of pleading and compromise is non-existent.
|
||||
|
||||
History of Compromise?
|
||||
Compare historical solutions.
|
||||
|
||||
Deception
|
||||
---------
|
||||
Without the analog I, there is (barely) any deception. If you can't
|
||||
simulate others, you can't fool them easily.
|
||||
|
||||
-> no thieves in Cuzco and no doors (source?)
|
||||
|
||||
Religion
|
||||
--------
|
||||
BM predicts that the older the religion, the more it should be based
|
||||
on authority, with newer ones instead introducing the concept of the
|
||||
self and individual religiousity.
|
||||
Furthermore, the older and more authoritarian religions should break
|
||||
harder when confronted with logic. They should have no way to deal
|
||||
with introspection (as it didn't exist!).
|
||||
|
||||
3. The development of consciousness started around 1000 BCE.
|
||||
|
||||
To test this, two things have be checked:
|
||||
1. There exists no evidence for subjective consciousness before 1000
|
||||
BCE.
|
||||
-> There could be individuals, though.
|
||||
2. There exists evidence for a transition in mentality around 1000
|
||||
BCE in the Middle East, spreading from there.
|
||||
|
||||
|
||||
Assyrian Collapse
|
||||
-----------------
|
||||
|
||||
|
||||
4. The double brain.
|
||||
The two hemispheres are, to some degree, autonomous and each have their
|
||||
own volition and language processing. This is (mostly) united in the
|
||||
modern brain, but was bicameral in earlier times.
|
||||
|
||||
Modern Schizophrenia research
|
||||
-----------------------------
|
||||
|
||||
|
||||
Sources
|
||||
=======
|
||||
Old Testament
|
||||
-------------
|
||||
-> chronological writing order
|
||||
|
||||
Zechariah 13
|
||||
|
||||
Psalm 42
|
||||
|
||||
New Testament
|
||||
-------------
|
||||
Reading of "Divine Kingdom" as psychological state to be in, not
|
||||
physical place to reach. State of obediance. Jesus is (among others)
|
||||
designing teachings for now conscious men.
|
||||
|
||||
Iliad
|
||||
-----
|
||||
|
||||
Gilgamesh
|
||||
---------
|
||||
|
||||
Egyptian Texts
|
||||
--------------
|
||||
which sources?
|
||||
|
||||
Ka
|
||||
--
|
||||
|
||||
Ba
|
||||
--
|
||||
|
||||
True-of-voice
|
||||
-------------
|
||||
|
||||
Guide of the Perplexed
|
||||
----------------------
|
||||
|
||||
George Steine, Massey Lectures
|
||||
------------------------------
|
||||
|
||||
Phrynicus, Fall of Miletus
|
||||
--------------------------
|
||||
|
||||
Greeks and the Irration
|
||||
-----------------------
|
||||
|
||||
|
||||
|
||||
|
||||
To figure out
|
||||
=============
|
||||
Development of concept of Chance and Probability.
|
||||
|
||||
Consilience
|
||||
-> Bauer Symposium, Canadian Psychology, 1986, 27
|
||||
|
||||
The User Illusion
|
||||
|
||||
Edelman, Tononi, A Universe of Consciousness
|
||||
|
||||
http://www.scribd.com/doc/23479744/Williams-What-is-It-Like-to-Be-Unconscious-Draft-Version
|
|
@ -0,0 +1,204 @@
|
|||
% Information wants to pwn you
|
||||
|
||||
Hacker Culture
|
||||
==============
|
||||
|
||||
> Information wants to be free.
|
||||
>
|
||||
> -- a hacker motto
|
||||
|
||||
At first, I believed this statement solely on political grounds. When I grew up,
|
||||
everyone who wanted to control information was evil - the record industry, old
|
||||
politicians, you know, those kind of people. Sharing information was an act of
|
||||
rebellion, no matter what the information actually *was*. People didn't want you
|
||||
to have free access, so you simply created it, regardless of content, be it the
|
||||
Anarchist's Cookbook, warez or pr0n.
|
||||
|
||||
I grew up during the early Windoze years. One day, I accidentally opened an .exe
|
||||
file in a text editor and saw a lot of gibberish. I was amazed how someone could
|
||||
even *produce* this noise, let alone make it *work*. Later, I learned to program
|
||||
(and what machine code and compilers are) and adopted the culture of
|
||||
programmers, specifically open source ones.
|
||||
|
||||
It was obvious to me that information should be shared. Open your source code
|
||||
and others can learn from it, find bugs for you and even implement new features.
|
||||
Everybody wins. The only people wanting to hide their code were those more
|
||||
interested in making money. (Which was considered suspect in the communitarian
|
||||
culture I grew up in.) Worse, they were essentially only making money from
|
||||
*ignorance*. If everyone knew their code, or how to produce it themselves, then
|
||||
they wouldn't actually provide any worthwhile service at all.
|
||||
|
||||
This all convinced me that the motto was right, information really ought to be
|
||||
free. Up until now[^wikileaks] that is.
|
||||
|
||||
Bad News
|
||||
========
|
||||
|
||||
The idea of psychological hijacking, in the form of indoctrination, for example,
|
||||
was always vaguely known to me, but I always thought that this is both a) hard
|
||||
to do and b) affects only *other* people, certainly not me. Weak-minded idiots
|
||||
become cult members and suicide bombers[^suicide]; I'm far too intelligent for
|
||||
that.
|
||||
|
||||
[^suicide]: I see now how wrong I was about fanatics after having read the
|
||||
latest research into suicide bombers. In fact, I can see that I am *exactly* the
|
||||
kind of person who, under the right environmental factors, becomes just that. As
|
||||
a defense mechanism, I get very nervous whenever a belief I hold creates any
|
||||
strong emotions or radical disagreement with the culture it originated in.
|
||||
|
||||
I became more aware of the problem when I fell into the trap of a particularly
|
||||
nasty conspiracy theory[^conspiracy]. When I crawled my way out of it, I only
|
||||
concluded that I must become *smarter* and more *rational*. I thought of the
|
||||
problem in terms of psychology (being attracted by certain crowds and adopting
|
||||
their beliefs) and faulty reasoning (learn about fallacies and biases and you
|
||||
are safe). This changed when I learned about memetics and was provided with a
|
||||
(basic) mechanism of how this actually happened.
|
||||
|
||||
A meme is a "unit of cultural transmission", the idea-equivalent of a gene, like
|
||||
an earworm. As memes are themselves replicators, they follow all the laws of
|
||||
evolution. I applied those idea the first time by thinking about the
|
||||
implications of considering [music] as a replicator. I wasn't quite sure what to
|
||||
make of my conclusions, but I didn't seriously deal with it (beyond downsizing
|
||||
my music library from 200GB to about 30GB) until now. (I also should revisit the
|
||||
article and fix several blatant flaws.)
|
||||
|
||||
[music]: /reflections/letting_go_of_music.html
|
||||
|
||||
It really clicked upon encountering the concept of the [Langford Basilisk]. Let
|
||||
this neat picture explain it:
|
||||
|
||||
![The Parrot](parrot.jpg)
|
||||
|
||||
A Langford Basilisk is a genuinely dangerous idea. In its original form, it
|
||||
works through making the brain think an impossible thought - essentially setting
|
||||
off a logic bomb. I don't believe that the human brain is actually susceptible
|
||||
to this kind of attack, but a poorly designed AI might be. Rergardless, there
|
||||
are other forms of Basilisks, some of which I actually know to work (under
|
||||
certain conditions).
|
||||
|
||||
Consequences
|
||||
============
|
||||
|
||||
Ok, maybe ideas *are* dangerous, not just in the "this exposes my own flaws or
|
||||
crimes and helps my opponents" kinda sense, but in the "computer virus" sense.
|
||||
Still, what should we do about that? To be honest, I'm not quite sure. But I
|
||||
can at least provide some examples and how I plan to handle them in the future.
|
||||
|
||||
The most common example of a memetic hazard that is treated as such that I have
|
||||
seen is the TV Tropes wiki (intentionally not linked). It's a black hole for any
|
||||
culture whore (like myself) that sucks up your free time without any end in
|
||||
sight. I easily lost *weeks* of my life in there. Many tropers always follow up
|
||||
links to it with a warning. I am slightly immune to it now, but only because I
|
||||
know most of it by heart. That's like becoming an atheist by going to
|
||||
seminary[^seminary]. Not really practical. I had tried to limit my exposure
|
||||
through time limits, but it didn't really help. So I needed a systematic
|
||||
approach.
|
||||
|
||||
So let's draft a little catalogue of memetic hazards.
|
||||
|
||||
![Memetically Active](memetically_active.jpg)
|
||||
|
||||
Structural Hijacking
|
||||
--------------------
|
||||
|
||||
Things that are dangerous because of their structure. The most common example is
|
||||
anything that resembles a Skinner box. Most notorious are Twitter, MMOs and email.
|
||||
|
||||
Emotional Hijacking
|
||||
-------------------
|
||||
|
||||
Things that hide themselves by taking over your emotional system. Many drugs,
|
||||
particularly heroin, come to mind as non-meme examples. But what would their
|
||||
equivalent look like as an idea? Something that controls your emotions directly
|
||||
to serve its own purpose (or the one of its creator)?
|
||||
|
||||
What about music? When I revisited some old music I hadn't listened to for a few
|
||||
years, it became obvious to me. It puts me in a specific emotional state and
|
||||
tries to keep me their for as long as it can, not unlike an addiction. The
|
||||
emotional control itself wasn't the immediate problem (If I have a song that
|
||||
would make me wide awake, motivated and happy, why not listen to it?), but
|
||||
rather that it would force emotions on me I *didn't* actually want. Some songs
|
||||
would make me angry or sad and there was little I could actually do against it!
|
||||
Very, very evil.
|
||||
|
||||
Our brains have no natural distinction between "I believe this" and "I observe
|
||||
this". *Everything* that happens is at first taken at face value, taken to be
|
||||
true. If there is sadness, then *I* must be sad and must have a reason to be
|
||||
sad. That I just react to a superstimulus is not detected. The same effect, of
|
||||
course, is dramatic when it comes to our believes. Plenty of experiments have
|
||||
demonstrated that merely *stating* an opinion, even explicitly solely to repeat
|
||||
something someone else said, will cause our own opinion to shift in that
|
||||
direction unless proper measures are taken. If I merely get you to think about a
|
||||
proposition and you don't think it through yourselves, you are very likely to
|
||||
become a little bit more convinced of it and identify with it.
|
||||
|
||||
The important conclusion to be drawn is that there is no such thing as neutral
|
||||
observation. You can't do emotionally powerful act without them controlling your
|
||||
mind. The Buddhists have warned us about this for centuries; if you lie, you
|
||||
will harm *yourself* in the process. You will start to believe your own lies, if
|
||||
you want to or not.
|
||||
|
||||
The way to handle this is by a) being as honest as you possible can (so you
|
||||
never state or do something you wouldn't want to be a part of you) and b) put
|
||||
off [proposing any solution] to a problem until you have understood it. The
|
||||
moment you start defending or attacking a solution, you likely become stuck and
|
||||
changing your mind later is quite difficult.
|
||||
|
||||
But you can also use this to your advantage! Particularly the Tibetans have been
|
||||
teaching how loving-kindness and a general good mood are not magical things that
|
||||
just happen, but skills to be learned. At first you just pretend to feel like
|
||||
the kind of person you'd like to be and through some regular practice you
|
||||
actually start feeling like that automatically. Very cool and powerful. Just
|
||||
sitting down and forcing myself to be calm and smile for 15 minutes has helped
|
||||
me greatly through phases of depression.
|
||||
|
||||
I also apply this when it comes to recreational media I watch. I now only watch
|
||||
TV shows or movies that have characters in them I want to identify with -
|
||||
protagonists that are actual role models. I don't do this for moralistic reasons
|
||||
(You should be a nice person!), but purely pragmatic ones (I enjoy being nice,
|
||||
so I won't watch shows with asshole protagonists as I will become more like them,
|
||||
if I want to or not, regardless how much I enjoy the show.)
|
||||
|
||||
Remember that there is no such thing as a "real" and a "fake" emotion. Emotions
|
||||
are (biochemical) brain states, like a tag, and can be changed at will. They are
|
||||
not "layered" or even aware of any content at all. You don't like your current
|
||||
state? Hack it! It's like changing your wallpaper - there's no "true" wallpaper
|
||||
underneath and you can't just "try on" another one. There is only one, right
|
||||
now, and whatever you choose, that's it. So make it a pretty one.
|
||||
|
||||
[proposing any solution]: http://lesswrong.com/lw/ka/hold_off_on_proposing_solutions/
|
||||
|
||||
Intellectual Hijacking
|
||||
----------------------
|
||||
|
||||
Knowing just enough to be dangerous.
|
||||
|
||||
|
||||
As a general rule, treat information exchange like sex. It might be fun, but
|
||||
that's a side-effect that has only been built into you so you would actually do
|
||||
it a lot. The purpose really is reproduction, so make sure to be safe. Watch
|
||||
your partners and don't use just about any practice.
|
||||
|
||||
[^wikileaks]: At the time of writing (December 2010), Wikileaks is all over the
|
||||
news. It's great to finally see someone pull a Hagbard Celine, but even greater
|
||||
to be made aware by the fallout of how afraid of chaos I had become. I was
|
||||
seriously worried that this could cause some of the major political players to
|
||||
become even more paranoid, putting many (semi-)stable arrangements at risk of
|
||||
collapse. I was particularly worried what it would do to fuel the increasing
|
||||
[neo-fascism] of the US. Luckily, my Discordian training eventually kicked in and
|
||||
I remembered that what I was seeing was not a threat to order, but rather an
|
||||
exposition of the inherent chaos.
|
||||
|
||||
[^conspiracy]: I'm unwilling to publicly state the conspiracy theory I believed,
|
||||
but if you send me an [email](/about.html) and ask me in private, I would
|
||||
discuss it.
|
||||
|
||||
[^seminary]: Amusingly, this seminary effect actually happens. I used to study
|
||||
religions (in a historical context) and met someone who studied theology. He
|
||||
told me that about half the students each year would start out as Christians and
|
||||
be atheists at the end when they learned how the bible actually came to be and
|
||||
stuff like that. Information kills religions dead.
|
||||
|
||||
[neo-fascism]: http://zompist.com/fascism.html
|
||||
|
||||
[Langford Basilisk]: http://www.ansible.co.uk/writing/c-b-faq.html
|
After Width: | Height: | Size: 43 KiB |
After Width: | Height: | Size: 114 KiB |
|
@ -0,0 +1,282 @@
|
|||
% Origin of the Buddha's teachings
|
||||
|
||||
One question plagues me, plagues me more than anything else. It undermines my
|
||||
rationality, casts doubt on all that I believe. Let me tell you a little story
|
||||
about it.
|
||||
|
||||
Milinda and the Minotaur
|
||||
========================
|
||||
|
||||
Imagine you are standing in front of a labyrinth, composed of lush hedges,
|
||||
expanding into the vast distance. You climb on a tree next to the entrance and
|
||||
can see the many twists and turns, make out same dead-ends, maybe even note a
|
||||
few promising paths, but the maze soons just becomes a uniform green canvas.
|
||||
|
||||
There are many rumors about the labyrinth, and while a few warn about a monster,
|
||||
most speak of the wonderful trees that are supposed to be hidden deep inside.
|
||||
O, what delicious fruit those trees have!
|
||||
|
||||
You want to confirm this, climb up on the tree again. If it is so great,
|
||||
shouldn't you be able to see it? But try as you may, you can't see them. Maybe a
|
||||
few openings, which could contain a small tree, or some glittering on the
|
||||
horizon, which may come from the golden fruit, but are you confident? Of course
|
||||
not.
|
||||
|
||||
Some of those rumors are more plausible than others, as you can see from your
|
||||
watch. There isn't any space for trees right at the beginning, which you can
|
||||
clearly oversee. The gargantuan tree in the middle of the garden also seems
|
||||
unlikely - while you can't see the middle, surely the tree would tower over it
|
||||
all, visible from everywhere? And if there really is a monster, it can't be
|
||||
*too* large, as the path is quite narrow and doesn't seem to widen.
|
||||
|
||||
Nonetheless, you embark on an adventure to explore the labyrinth. You gather all
|
||||
the maps you can find - even if they are wrong, and most must be, as they all
|
||||
contradict each other, they surely can't hurt. You intend to try them out and
|
||||
see how far they get you. You take heed of the warning that maybe there are no
|
||||
trees, that all the maps are only based on speculation, after all, and that you
|
||||
surely don't want to fall into a trap or encounter the monster. Regardless, you
|
||||
enjoy the scenery and the exploration, so the journey is already it's own
|
||||
reward.
|
||||
|
||||
You wander around for a long time and maybe even find some very interesting
|
||||
spots, meet new people along the way and once, you came to a little
|
||||
clearing, inside which stood a little sapling. It is not a tree, and carries no
|
||||
fruits, but the sight invigorates you because it makes the rumors a bit more
|
||||
plausible. Maybe, one day...?
|
||||
|
||||
Excited, you get out all the old maps you nearly forgot about and study them.
|
||||
Does any mention the sapling? You search and search, but they are all very
|
||||
confusing and incomplete and you can't quite be sure you are even reading some
|
||||
of them right. Some are easy to discard, they contradict your own notes of the
|
||||
maze. A few look more promising and you set out to follow them for a bit. But
|
||||
alas, you find yourself inside dead-ends again, but if you read the map a bit
|
||||
different, or accept that they may contain some mistakes, you still find some
|
||||
help in them. But is this true? Are the maps really essentially right or do you
|
||||
just want them to be true? All the little contradictions and mistakes, and the
|
||||
nagging doubt whenever they *don't* mention a flower or sculpture you found. If
|
||||
someone really drew the map from experience, wouldn't they have seen them, too,
|
||||
and written them down?
|
||||
|
||||
But there is this one map. It is very old and seems fairly unremarkable. Often,
|
||||
it just contains rough drafts, a few broad strokes on how the way goes. In many
|
||||
places, there are also revisions and additional lines, surely added much later
|
||||
by other wanderers, but a strong handwriting can be seen underneath. One night,
|
||||
when you take rest and the refreshing cool air calms your mind, you read it
|
||||
again, more carefully. And two things come to mind, features you hadn't noticed
|
||||
before or seen much anywhere else. Far away from the entry, the map suddenly
|
||||
gets more and more specific, noting seemingly random turns and hidden passages.
|
||||
And maybe even more curiously, there are no trees on that map. No fruits, no
|
||||
sights, nothing of interest at all, at first. But you look closer and think you
|
||||
can make out a pattern, a converging of paths and then you see it - there is a
|
||||
*space* at the end. You didn't see it because you always looked for drawings and
|
||||
notes, but it is the absence of lines that stands out. As if there was a point
|
||||
where there was no labyrinth anymore. As if it ended there.
|
||||
|
||||
This place captures your attention. How would you get there? There are many
|
||||
turns on that map, but no complete path. Often the notes don't even seem to fit
|
||||
together in any way, as if they not just contained gaps, but were impossible.
|
||||
But you can make out some spot not too far from here, so you decide to go, to
|
||||
see for yourself how good the map really is.
|
||||
|
||||
The new goal leads you along a very different way, one that you hadn't
|
||||
considered before. At times, it gets very confusing and the map offers no help,
|
||||
and sometimes, there are even thorns and thistles, but worst are the long
|
||||
stretches of boredom, when the labyrinth gets very simple and straightforward,
|
||||
but just goes on and on. You have no problem figuring out which turns will be a
|
||||
dead-end well in advance, but then suddenly, there comes one of those very
|
||||
specific notes on the map. The part of the maze looks like one you have seen
|
||||
many times before and you are already sure where to go, but the map urges you to
|
||||
take a turn right here. Your intuition and experience tell you that this will be
|
||||
a dead-end, one like many others just like it you have ended up in, but for some
|
||||
reason, you decide to follow the map.
|
||||
|
||||
To your surprise, the map is right! It really wasn't a dead-end and you can
|
||||
proceed. Maybe it is useful after all? But doubt creeps in again when you notice
|
||||
that the new path is very close to the old one. Sometimes you can even see it
|
||||
right through the hedges. Does it make such a difference? The map gets quiet
|
||||
again, but your intuition serves you well for the time being, when suddenly,
|
||||
just like before, the map notes an important turn. But this time you question
|
||||
its judgment even more because you can look down the way and clearly see that it
|
||||
is a dead-end! The map must be wrong, you can see the wall, there's nothing to
|
||||
be done here.
|
||||
|
||||
Disappointed, you turn around. The map is faulty like the others, after all, so
|
||||
there's no use staying in those tedious parts. Particularly the undergrowth
|
||||
really makes you wish to return to your old ways. But one night, during another
|
||||
rest, you read the map again. Maybe there *is* another way to read it... when
|
||||
you notice some of the random scribblings and your vision *shifts*, it changes
|
||||
of how you *see* the map. Those other lines are not about the general turns, but
|
||||
about the thistles and thorns! When you look back at your last few day, you now
|
||||
see that occasionally, you came to a well-known pattern and on your way through
|
||||
always encountered those painful plants, but if you had gone how the lines told
|
||||
you, a bit more inefficiently and seemingly in circles sometimes, then yes, it's
|
||||
true, you would have avoided most of them!
|
||||
|
||||
That's quite a level of detail there, something you didn't expect at all. Is it
|
||||
just a fluke? The next morning, you want to find out, so you follow the map
|
||||
again, back to the dead-end, but this time, you try to go more along the way the
|
||||
lines seem to indicate, taking detours, but to your surprise, you really have a
|
||||
better time. Rarely does the path get painful, and because you wander around so
|
||||
many curves and loops, even the boredom ceases.
|
||||
|
||||
You return to the dead-end. You can clearly see it there. If you follow this
|
||||
turn, as the map says, you won't be able to go on anymore. It is futile. Still,
|
||||
the recent discovery has made you more confident, so you just take the turn
|
||||
anyway. You might as well see the dead-end in all its glory. Just a few minutes
|
||||
and you are there, surrounded by thick hedges, with no hope of continuing your
|
||||
journey. You study the map, but there really is no other interpretation.
|
||||
Saddened, you sit down to rest.
|
||||
|
||||
You give up on thinking yourself through this, put away the map and stop
|
||||
thinking about what mistakes you might have made, about how you could have
|
||||
walked or what those lines really could have meant and just close your eyes and
|
||||
lie down to sleep, right where you are.
|
||||
|
||||
You sleep long, and even though it was just the middle of the day, you do not
|
||||
awake until the next morning. The sunshine finally wake you up and when you open
|
||||
your eyes, you *see it*. Right in front of you, there is a small passage, right
|
||||
through the hedge. You would have never seen it from above, but the twigs give
|
||||
away just slightly and form a narrow space you can probably crawl through. You
|
||||
have no doubts anymore. This is what the map meant, you understand now. You make
|
||||
your way through the dark underwood and arrive again on a more secure path. This
|
||||
time, you listen closely to the map, try out it's playful suggestions and over
|
||||
all this new-found joy, you nearly forget where you were going, until, after a
|
||||
long journey, something appears you have never seen - a straight path.
|
||||
|
||||
No turns anymore, no curves, just a straight path, that gets brighter and
|
||||
brighter, the further you go, and at the end of the path, the hedge gets thinner
|
||||
and spottier, until it finally stops altogether and the ground, which so far has
|
||||
always been earth and sand, becomes grass and then you see it, what you could
|
||||
never have seen from the entrance, because it is not a high tree, towering over
|
||||
the garden, but a wide and clear lake. The glittering, it was not from the
|
||||
fruits, but it is the sunlight, reflected in the calm surface of the water.
|
||||
There is no wind, no disturbance at all. You sit down at the lake, let your feet
|
||||
hang into the water, but before the peace of the sight can overwhelm you, you
|
||||
look onto the horizon and the lake just stretches on and on, and you start to
|
||||
swim, thinking, maybe, there is another shore...
|
||||
|
||||
What comes before a question?
|
||||
=============================
|
||||
|
||||
There is an important fallacy, one that plagues all religious thought. I'm gonna
|
||||
call it the Unjustified Focus. What it means is that among the vast realm of
|
||||
possible ideas, one needs a large amount of evidence upfront to even consider one
|
||||
idea as worthy of investigation. You start with general evidence, then look for
|
||||
hypotheses that might fit them. Once you have narrowed it down a bit, you can
|
||||
start trying to disprove specific ideas. But you can't just pick any one idea
|
||||
and start the research with it. Imagine if the justice system worked like
|
||||
this - you can only start investigating a specific person *after* you have some
|
||||
evidence already that they might be relevant, not just on a hunch.
|
||||
|
||||
This is important, but hard to really grasp because it puts the normal order of
|
||||
an argument on its head. Let's look at an example. Imagine there's been a
|
||||
traffic accident, a car crashed into a tree. The police starts the
|
||||
investigation, when one officer suggests that it was clearly aliens. Aliens?,
|
||||
you ask, why aliens? And he explains, there is no evidence that *disproves*
|
||||
aliens, right? No eye witness that didn't see a UFO? And if aliens did it, they
|
||||
surely would leave no obvious evidence behind, and that is exactly what we find.
|
||||
And of course, if aliens did it, they would probably use a laser beam of some
|
||||
sort, so we would expect the car to be still hot, and just feel the hood, it
|
||||
really is hot!
|
||||
|
||||
The problem is hopefully clear. It's not that any of the three later claims is
|
||||
false - they aren't. The hood really is hot, there are no obvious signs and we
|
||||
don't have evidence *against* aliens. But that's *irrelevant* because we don't
|
||||
have any reason to think of aliens in the first place! We first would have to
|
||||
find evidence that clearly points towards aliens, *then* we could think about
|
||||
whether it actually is true or not. Just picking an arbitrary idea with no
|
||||
justification and focusing on that is invalid.
|
||||
|
||||
And that's the crux here. Instead of dismissing any specific evidence or
|
||||
argument, we need to dismiss *the question*. You don't just need evidence to
|
||||
answer something, but you already need evidence to even ask about it, too!
|
||||
|
||||
This has been a major revelation for me. Let me state it again because it is so
|
||||
important - to even start asking questions, you already need evidence at hand.
|
||||
If you don't have it, then all the further speculation is irrelevant, completely
|
||||
independent of the strength of any following claim.
|
||||
|
||||
This blows many religious lines of thought right out of the water. It matters
|
||||
not how convincing a case Christians, for example, make that God *might* have
|
||||
created the universe because before all that, they need to establish that they
|
||||
have evidence that we even should think about this. They get the order of proof
|
||||
wrong - they start with an conclusion "God did it" and then work backwards. And
|
||||
it all matters not, none of it. We would first need to have evidence that points
|
||||
forward, and until we have that, we can dismiss all further claims, *unseen*.
|
||||
|
||||
So if someone has no good reason to start asking questions, we can ignore all
|
||||
their answers, even if they might be valid or even true! That's the strength of
|
||||
this fallacy.
|
||||
|
||||
And this dismantles not just religious thought, but so many things. Whatever the
|
||||
ancient Greeks thought about atoms, we can ignore it - they had no way to
|
||||
observe them, so it is all meaningless. The old enlightened philosophers,
|
||||
thinking about human nature? All irrelevant - they didn't know about evolution,
|
||||
without which they couldn't have possibly understood the origin of any
|
||||
behaviour. If you don't get your first step right, nothing that follows it
|
||||
matters anymore.
|
||||
|
||||
How could the Buddha have known?
|
||||
================================
|
||||
|
||||
For a while, I thought I wielded not just Occam's razor, but Occam's meat
|
||||
cleaver. The power of the Unjustified Focus was so strong, I could take apart
|
||||
whole traditions in one precise strike. But then one thought came up, and with
|
||||
it doubt, a little at first, then more and more, until I realized that Eris had
|
||||
successfully stolen the cleaver right out of my hand and cut me in two.
|
||||
|
||||
"Does the Unjustified Focus really only go one way?"
|
||||
|
||||
The idea of it is, after all, if you haven't been through the maze, you can't
|
||||
draw a map. You can ignore the map of anyone that never entered it - it can't
|
||||
possibly be correct. But, that's just one direction. It also goes the other way
|
||||
- if someone has an accurate map, then they must have been through the maze.
|
||||
|
||||
And with that thought, it all came down. I have been cheating, mentally. I had
|
||||
accepted ideas without considering where they came from. I took Buddhist
|
||||
teachings and practices, but never considered their origin. It is not that they
|
||||
might be wrong that got to me because I *knew* that they were right. I had seen
|
||||
it for myself. This didn't upset me. It's the implications that got to me.
|
||||
|
||||
If the map is reliable, then what about it's other features, the ones I
|
||||
wrestle with? And what about the one that drew it? How could it be conceivably
|
||||
possible that someone knew the details without having seen them themselves? But
|
||||
he claims that there is an exit. Should I then trust him?
|
||||
|
||||
And with this realization, the second fetter fell.
|
||||
|
||||
It makes no sense. Some common insights, sure. Even anatta, even that. It may,
|
||||
after all, be just a lucky guess. Philosophers have claimed nearly everything by
|
||||
now, so *someone* has to be right, after all. But all the details later?
|
||||
|
||||
If you had a map that was right the first few times, ok, that could just be
|
||||
chance or maybe you had a really good look from the entrance or collected all
|
||||
the popular stories you heard, hoping they'd converge to some truth.
|
||||
|
||||
But if the map just keeps on being right, even when you get deeper and deeper?
|
||||
Beyond a certain depth, there is only one plausible interpretation - the map is
|
||||
correct. But the map claims to lead you to an exit. If it is correct, that exit
|
||||
must exist. If it is correct, the one that drew it must have reached it.
|
||||
|
||||
The more I learn about his teachings, the more I see that they are true. His
|
||||
insight seems to be without limits. From every mystic I learn, I find flaws in
|
||||
their teachings. This is to be expected; no one could have understood
|
||||
*everything*, certainly not on their own. They all provide valuable insights,
|
||||
but also many clearly false ideas.
|
||||
|
||||
Only one seems immune. I run out of excuses. I fail to come up with plausible
|
||||
scenarios how he, in his time, could have been so wise. I find it harder and
|
||||
harder to dismiss the possibility that, really, he did achieve nirvana. That the
|
||||
teachings must be true. All of them. That I can no longer dismiss the parts I am
|
||||
uncomfortable with, the parts I don't *want* to be true.
|
||||
|
||||
It seems impossible. On what knowledge could the Buddha have built his
|
||||
teachings? He didn't know neuroscience. He didn't know evolution. He predates
|
||||
all of science. Yet, his teachings are *true*. How can this be?
|
||||
|
||||
|
||||
And I think of Thích Quảng Đức. He didn't even move. Desire can be overcome.
|
||||
|
||||
|
||||
Oh, and btw. The monster is real. I have met it. It is quite nice and has some
|
||||
very interesting things to say. May you encounter it one day, too!
|
|
@ -0,0 +1,119 @@
|
|||
* Website
|
||||
What I want is a complete revamp. Not so much style-wise, but content-wise.
|
||||
|
||||
Technical improvements:
|
||||
- [ ] auto-generate categories
|
||||
- [ ] template for "being worked on"
|
||||
|
||||
Here's what I want to express:
|
||||
** Reflections
|
||||
Needs a better name.
|
||||
|
||||
*** Anatta, Anicca, Dukkha
|
||||
**** Anatta
|
||||
Main problem: phenomenology. What do you mean with "atman"?
|
||||
**** Anicca
|
||||
Time theory. Changing of sensations. Merely practical point?
|
||||
**** Dukkha
|
||||
Attitude. Wireheading.
|
||||
*** Causality
|
||||
What is causality? Does it exist? Does "epiphenomenal" make any sense?
|
||||
*** Christ Myth [0/3]
|
||||
Mapping all the major arguments.
|
||||
- [ ] arguments pro/con, with strength
|
||||
- [ ] collect sources
|
||||
- [ ] compare with similar figure - Socrates
|
||||
*** Crucifixion
|
||||
Not nearly detailed enough. Needs more research, I guess?
|
||||
*** Dennett's ConExp [0/2]
|
||||
- [ ] reread
|
||||
- [ ] more detailed criticism (probably only meaningful after a basic zombie
|
||||
article is up)
|
||||
*** Free Will [0/3]
|
||||
- [ ] Determinism / Quantum Mechanics
|
||||
- [ ] Freedom Evolves
|
||||
- [ ] Why care at all? Dissolving the question.
|
||||
*** Great Filter [0/4]
|
||||
This is mostly a literature review. Only my likelihood estimates are by me.
|
||||
- [ ] Hanson
|
||||
- [ ] Katja
|
||||
- [ ] Past Filters
|
||||
- [ ] Future Filters
|
||||
*** Julian Jaynes
|
||||
That'll take some effort to clean up. :)
|
||||
*** Memes
|
||||
**** Letting Go of Music
|
||||
Needs a complete revamp. Totally broken, but interesting point, I think. Can be
|
||||
rescued.
|
||||
**** Memetic Hazards
|
||||
Also note depression.
|
||||
*** Logic and Math are Lies [0/3]
|
||||
Ok, polemical enough. :D
|
||||
|
||||
- [ ] problems with Classical Logic
|
||||
- [ ] against infinites
|
||||
- [ ] against the axiom of choice
|
||||
*** Moral Theory
|
||||
Is there anything besides preferences?
|
||||
|
||||
Unity of Knowledge and Action?
|
||||
|
||||
**** Falsifications
|
||||
- [ ] there is instrinsic value
|
||||
- [ ] preferences don't exist
|
||||
- [ ] through some magic all beings have the same terminal preferences
|
||||
*** Occam's Razor
|
||||
Which Razor to use? What's "simpler"?
|
||||
Depends on prior. Complexity prior (code? data?). Kolmogorov. Pragmatic.
|
||||
*** On Purpose
|
||||
*** Phenomenology
|
||||
**** Justification
|
||||
Always being right.
|
||||
**** Unbroken Consciousness
|
||||
**** Indexing Problem
|
||||
*** Survey, Gospel
|
||||
Better organization, but always nice to have a short overview.
|
||||
*** Why Gnosticism?
|
||||
Dissolving the attraction from 1st/3rd person phenomenology.
|
||||
*** Zombies and Algorithms and Qualia, oh my!
|
||||
**** Only One Quale
|
||||
**** What about Physicalism?
|
||||
**** Zombie Argument by Chalmers
|
||||
** Experiments
|
||||
*** Concentration [0/7]
|
||||
- [ ] caffeine
|
||||
- [ ] fat, protein, sugar
|
||||
- [ ] exercise
|
||||
- [ ] st. john's wort
|
||||
- [ ] sunlight
|
||||
- [ ] tyrosine
|
||||
- [ ] meditation
|
||||
metta, vipassana (all kinds), zazen
|
||||
*** Happiness [0/8]
|
||||
- [ ] medication
|
||||
- [ ] metta
|
||||
- [ ] gratitude
|
||||
- [ ] cbt / rationality
|
||||
- [ ] vipassana
|
||||
- [ ] sunlight
|
||||
- [ ] exercise
|
||||
- [ ] food (sugar, fat)
|
||||
*** Language Learning [0/4]
|
||||
- [ ] SRS (cloze deletion!)
|
||||
- [ ] immersion
|
||||
- [ ] bilingual vs. monolingual
|
||||
- [ ] material
|
||||
*** Sleep [0/3]
|
||||
- [ ] Polyphasic sleep, biphasic sleep
|
||||
- [ ] caffeine
|
||||
- [ ] random hacks
|
||||
*** Speed-Reading
|
||||
Essentially fine, just proofread it and put a stronger qualification on it.
|
||||
*** SRS [0/4]
|
||||
- [ ] usefulness
|
||||
- [ ] one deck / multiple decks
|
||||
- [ ] card design
|
||||
- [ ] random hacks
|
||||
** Software
|
||||
Main problem: content. I just don't program that much recently. Still, might
|
||||
demonstrate some minor stuff.
|
|
@ -0,0 +1,267 @@
|
|||
% Temporal Lobe Experiences
|
||||
|
||||
Personal Info
|
||||
=============
|
||||
|
||||
Something about me.
|
||||
|
||||
Interestingly, my left eye is about 0.5 dioptre better than my right, just like
|
||||
my fathers eyes.
|
||||
|
||||
Most Recent Seizure
|
||||
===================
|
||||
|
||||
2010/05/13 at 21:05.
|
||||
|
||||
It was day 3 of my caffeine withdrawal. The headaches were already over, but I
|
||||
was still very irritable (one little inconvenience and I'd write a 5000 word
|
||||
rant) and could barely think. No memory or concentration whatsoever. The best I
|
||||
could do is read some funny websites and eat strange cheese.
|
||||
|
||||
The first thing I noticed was that the upper part of my inner left mouth felt
|
||||
weird, as if a bit of fluid was oozing out of my skull, soon followed by an
|
||||
actual, but faint sound of bone-on-bone movement. If that sounds very confusing,
|
||||
that's because it was. I first thought, alright, probably just my jaw moving in
|
||||
a weird way or something like that, when I spaced out a bit. I just relaxed and
|
||||
lost all mental content for a bit, but was still aware what was happening. I was
|
||||
not sure at that point if I was actually spacing out or just pretending to. A
|
||||
minute later, I remembered the experiments I wanted to try.
|
||||
|
||||
First, I focused on the area to the left and behind me, trying to feel a
|
||||
presence. There was a vague sense of something being there and a few images
|
||||
rushed me, but I was underwhelmed, so I tried another one. I closed my eyes,
|
||||
focused them right at the point closest to my face I could do and then, without
|
||||
moving them, looked up.
|
||||
|
||||
A bit adrenaline, some light, a bit of colors, but that's not more than I see
|
||||
when I just press my eyeba.. WHAM.
|
||||
|
||||
It just fired. I didn't know what *it* was, but my eyes moved wildly, I began
|
||||
shaking and there was definite rumbling going on at the front of my head. I
|
||||
snapped out of the meditation and laughed uncontrollably. I jotted down a short
|
||||
note of the time in my log and ran of to the toilet, pouring water over my face.
|
||||
I had the wild *I just saw god* face, eyes wide open, still laughing, getting
|
||||
happier and happier. I ran back, grabbed my rosary and started praying. If
|
||||
prayer can ever work for me, then now!
|
||||
|
||||
I was shocked once I started. That's not *my voice*. It was completely
|
||||
different, as if there were many voices, whispering and very fast. I seemed to
|
||||
speak whole chunks at once. It was still *me* speaking, but certainly not in any
|
||||
way I recognized. I began laughing more and more. After 15 minutes and the first
|
||||
3 sets of the rosary, the effect finally started to disappear. My voice returned
|
||||
to normal and I noticed that I found it quite a bit harder to speak. Language
|
||||
was definitely harder than normal. I still decided to finish the prayer.
|
||||
|
||||
Afterwards, I got up and noticed a changed consciousness, as if I was *more*
|
||||
present or complete than before. I tried thinking, but messed up the words, so
|
||||
the other I just said, "Just listen. Don't speak. Just listen. Don't speak."
|
||||
for a while.
|
||||
|
||||
(I'm a big fan of dissociation, so I do this intentionally. I'm very aware that
|
||||
I have many "modes" or "drivers", sometimes competing, and I like to play with
|
||||
them.)
|
||||
|
||||
For some reason, I felt the urge to stand on one foot. I first
|
||||
tried the right one, but lost balance (which I always do; I have horribly
|
||||
balance). So I switched and could, somehow, stand perfectly fine, one leg bend
|
||||
backwards at the knee and both arms stretched to the side. Even pulling the arms
|
||||
in and moving the right leg around didn't throw me off. That's *very* unusual
|
||||
for me. Normally, I can't even put on my shoes standing without falling down.
|
||||
|
||||
After a bit, I just sat down and was happy for a while. The world shifted for me
|
||||
and started to *glow* again. Not really literally glow, as in became brighter
|
||||
(although colors seemed more intense), but more mentally glow. Glow with
|
||||
meaning. This was very close to the DXM afterglow or how I felt after coming
|
||||
down from Ayahuasca. Very happy and *aware*, all senses a bit sharper than
|
||||
usual.
|
||||
|
||||
That was either a temporal lobe seizure or the most psychedelic cheese in all of
|
||||
Europe.
|
||||
|
||||
Ghosts
|
||||
======
|
||||
|
||||
As a child at about the age of 6, I had a strong experience of ghosts. I was
|
||||
sitting on the toilet, when quite suddenly I felt surrounded by a group of dark
|
||||
grey entities, maybe a dozen or so, each about my own size. They hovered around
|
||||
me in a circle, located in a mental realm closely related to the one in front of
|
||||
me when I close my eyes.[^realm] I immediately knew that they were friendly.
|
||||
They communicated to me, though they never spoke, that they are a kind of
|
||||
guardian and that I could trust them.
|
||||
|
||||
I didn't feel disturbed by this or in any way upset. It seemed perfectly natural
|
||||
at the time. I started to talk to them occasionally, telling them my thoughts,
|
||||
similarly to a self-monologue. I stopped doing this after some time because it
|
||||
started to feel weird, like I was not supposed to be doing this kind of thing.
|
||||
|
||||
They didn't reappear until I was 18, when I experimented with *psychedelic
|
||||
mushrooms*. At that time, I had drug experiences with *Caffeine*[^caff] (but not
|
||||
alcohol until about a year later), *Argyreia Nervosa*[^argy], *Nutmeg*[^nut] and
|
||||
*Ayahuasca*[^aya] and *DXM*[^dxm], in that order, but in none of them did I ever
|
||||
encounter another entity or presence. However, that summer I had just grown my
|
||||
first batch of shrooms and ate about 2 grams of recently dried ones on toast
|
||||
with honey[^honey].
|
||||
|
||||
After a few minutes, I felt a powerful sense of joy and lightness. I danced
|
||||
around and strangely really enjoyed juggling objects, like my water bottle. I
|
||||
felt I could slow down time and gravity slightly, making it a lot easier to
|
||||
catch something. After about half an hour I was overcome by a bright light and
|
||||
sense of bliss. I sat down in my chair and closed my eyes, when I had the
|
||||
impression to face a great Pyramid in Egypt, bathed in sunlight. Suddenly, I
|
||||
was connected to the whole human species (and maybe more).[^6th] The Collective
|
||||
Unconscious[^coll] was available to me. I believed that my true purpose in life
|
||||
was now clear to me. (Although, to be honest, I never exactly *knew* what that
|
||||
purpose actually *was*. It was more a feeling of complete trust in fate, without
|
||||
ever knowing any details.) Soon, I felt the presence of many beings. I was
|
||||
consciously aware of maybe half a dozen, but knew that they were legion. I
|
||||
recognized them from my childhood. I asked multiple questions, mostly about
|
||||
future choices and when thinking of a possible answer, got an powerful emotional
|
||||
response. I was being showered by pure love when I thought of the right answer
|
||||
and pulled away from any wrong one.
|
||||
|
||||
I do not remember anymore if I felt asleep for maybe half an hour or not, but
|
||||
the experience soon faded away and I started to play Katamari Damacy. While the
|
||||
most intense part was now over, I continued to feel full of energy for the next
|
||||
few days. The personal connection with fate is still there today.
|
||||
|
||||
However positive the first experience was, all future shroom trips except the
|
||||
last one were much more negative. I would inevitably encounter the ghosts again,
|
||||
but they were disappointed in me. They made it clear that I couldn't handle the
|
||||
experience and shouldn't come there anymore.
|
||||
|
||||
Being Haunted
|
||||
=============
|
||||
|
||||
When I was 17, I had what could be called a psychotic episode. I was depressed,
|
||||
worried about many things in my life and was still dealing mentally with my
|
||||
former girlfriend (more on that later). But that's not the real problem. That I
|
||||
could deal with; I knew that I would one day be able to overcome all those
|
||||
problems. (I was right. It took me about 3 years.) However, it got worse when I
|
||||
started feeling haunted. It started with a general sense of unease once I
|
||||
entered my room, but after a few days I started hearing voices. At first, I
|
||||
heard noise on my speakers that wasn't there. I could even turn them off
|
||||
completely and there would still be barely noticeable noise. Soon, that noise
|
||||
whispered to me. *All the time*. I couldn't make out anything it said, not like
|
||||
a schizophrenic who hears commands (although I thought at the time I was one).
|
||||
It sounded more like ominous, satanic chanting.
|
||||
|
||||
Especially at night it sometimes got so bad that I couldn't sleep at all. Once,
|
||||
I was woken up at around 4:00 by a sudden, bright and incredibly loud mental
|
||||
*flash* of a pentagram with Baphomet on it. I was terrified and scared for my
|
||||
life. My sleep didn't recover for months. I tried dealing with it by meditation,
|
||||
but I couldn't concentrate at all in silence, with the permanent evil
|
||||
whispering. I also tried doing an demonic incantation (no result) and an
|
||||
exorcism (which temporally worked!).
|
||||
|
||||
The voice was physically tied to my room (but not to anything in it).
|
||||
Interestingly, our neighbor was an astrologer and big believer in the
|
||||
supernatural. I never told anyone about my experience, but learned that she
|
||||
recently had done a kind of seance with some medium and found out that the
|
||||
basement of our shared house was cursed - exactly where I lived. She had her own
|
||||
exorcism scheduled, but luckily we moved out, leaving the presence behind. I
|
||||
never encountered it again. Within weeks after we left, the whole basement was
|
||||
flooded because of faulty architectural design.
|
||||
|
||||
Note that during the whole time I didn't *believe* in ghosts, demons or any
|
||||
supernatural entity. However, at the end, I sure had my doubts about it!
|
||||
Nonetheless, I still don't believe the cause to be an actual supernatural
|
||||
entity, but I'm quite open that it was still a real experience. Persinger's
|
||||
explanaition of such phenomena through magnetic disturbances seems like a good
|
||||
candidate to me.
|
||||
|
||||
Romantic Love
|
||||
=============
|
||||
|
||||
Sensory Shutdown
|
||||
================
|
||||
|
||||
Bathroom. No sound at all. Voice bright, with very high contrast.
|
||||
|
||||
Anxiety
|
||||
=======
|
||||
|
||||
Social Problems
|
||||
===============
|
||||
|
||||
At first, I thought I was an autist. (I even have a tentative diagnosis for it,
|
||||
but never followed up on it because I found enough evidence to disprove it
|
||||
myself.) When that didn't quite work out, I went with ADD, mainly because of the
|
||||
unusual reaction to caffeine, which calmed me down instead of making me hyper,
|
||||
something typical for people with ADD or mania. But that didn't quite work,
|
||||
either, as my ability to concentrate didn't exactly work like would be predicted
|
||||
by ADD (I would often go into short bursts of high focus, becoming obsessed with
|
||||
a topic for a month or so, and then switch to something completely different).
|
||||
Also, there were too many unexplained symptoms left.
|
||||
|
||||
I analyzed my social problems more thoroughly. It's really not that I don't
|
||||
*understand* social interaction. If I watch others, I know very well what they
|
||||
are doing and why. It's not mysterious at all to me. But when *I* am supposed to
|
||||
act, I simply... draw a blank. There is no memory, no idea, nothing. My mind
|
||||
goes entirely silent and I can only stare. I'm perfectly aware of this all the
|
||||
time and desperately try to fix it, but just don't get any answer inside.
|
||||
However, that only happens with *some* people. With others, I function
|
||||
normally and probably talk quite a lot. That way, almost everyone either knows
|
||||
me as silent or talkative, but not much in between. There is no connection to
|
||||
sympathy - I shut down with plenty of people I like a lot, but because it is so
|
||||
incapacitating, I tend to only become friends with the people I *can* talk to. I
|
||||
still can't tell in advance whether this will happen just by knowing something
|
||||
about the other person. There is no connection with topics, gender,
|
||||
intelligence, age or anything else I could think of. It is very consistent,
|
||||
though, just seemingly random in who I'm open to and who not.
|
||||
|
||||
Another important puzzle piece is that I don't *care* much for social
|
||||
interaction. This is atypical for autists, who tend to want to interact with
|
||||
people (at least in some situations), but just can't, which leads to many just
|
||||
"giving up" on friendship. This lead me to believe I was more schizoid, but the
|
||||
emotional flatness that comes with it just doesn't describe me at all. Also,
|
||||
*some* people I do care about. Instead of being more or less equally interested
|
||||
in most people, with maybe a few spikes for close friends and family, as is
|
||||
normal, I have zero interest in almost everyone, but strong devotion of
|
||||
Kierkegaardian proportions to a select few. I still have a very positive
|
||||
attitude in general towards people, which is not very schizoid; it's just that
|
||||
most people don't seem to be as enjoyable as ice cream to me, for no reason I
|
||||
can discern, but some are like ecstasy, at least some of the time.
|
||||
|
||||
Eccentricity
|
||||
============
|
||||
|
||||
It's not so much that I don't *know* what's normal, but more that I don't
|
||||
*care*.
|
||||
|
||||
|
||||
[6th]:
|
||||
Basically, the 6th Morphogenetic Circuit, for those of you that know some
|
||||
Leary or RAW. (And you all should. *Prometheus Rising* is highly
|
||||
recommended.)
|
||||
|
||||
[^argy]: Argyreia Nervosa
|
||||
[^aya]: Ayahuasca
|
||||
[^nut]: Nutmeg
|
||||
[^caff]: Caffeine
|
||||
|
||||
[^dxm]: Dextrometorphan, DXM for short, is my favorite drug. It dissociates me
|
||||
from any negative or disruptive emotion, gives me immense concentration, a
|
||||
strong sense of wonder, makes me even more verbose and music... oh boy, how
|
||||
music sounds on it! I try hard to cultivate the DXM state as my normal
|
||||
mental state.
|
||||
|
||||
I also like that it causes only my left pupil to dilate, making me look
|
||||
literally like this: o_O
|
||||
|
||||
[^realm]:
|
||||
There are many experiential spaces. For me, thought is fundamentally a
|
||||
spatial thing and I tend to create a new space in which I arrange things
|
||||
whenever I analyze or organize something. They are mostly 2- or
|
||||
3-dimensional, although I have been able to create 4-dimensional spaces,
|
||||
too.
|
||||
|
||||
[^honey]:
|
||||
I chose honey because I had been told that I they taste awful and I knew to
|
||||
take such warnings seriously after Ayahuasca. Ironically, I came to really
|
||||
like their taste and now get really bad stomach cramps from honey (probably
|
||||
because of the high amount of sugar).
|
||||
|
||||
[^coll]:
|
||||
Although I don't like the term Collective Unconscious because it never felt
|
||||
particularly *un*conscious to me. I always thought it was closer to the
|
||||
Malkavian hive mind.
|
|
@ -1,22 +0,0 @@
|
|||
% Experiments
|
||||
|
||||
Experiments
|
||||
===========
|
||||
|
||||
![star_logo](/star_logo.jpg)
|
||||
This is basically my public spoiler file for life. Why should I keep all the
|
||||
cool stuff I found out to myself? Information ought to be free, after all.
|
||||
|
||||
- [Kickstarting Motivation], a technique I use to start my days
|
||||
- improving [Concentration] and motivation
|
||||
- how to develop [Speed Reading] and read a book in an hour
|
||||
- [Sleep] hacks
|
||||
- some hacks for [Good Sleep]
|
||||
- my experience and criticism of [Polyphasic Sleep]
|
||||
|
||||
[Kickstarting Motivation]: /experiments/kickstart.html
|
||||
[Concentration]: /experiments/concentration.html
|
||||
[Speed Reading]: /experiments/speedreading.html
|
||||
[Sleep]: /experiments/sleep
|
||||
[Good Sleep]: /experiments/sleep/good_sleep.html
|
||||
[Polyphasic Sleep]: /experiments/sleep/polyphasic_sleep.html
|
|
@ -1,106 +0,0 @@
|
|||
% Kickstarting Motivation
|
||||
|
||||
Introduction
|
||||
============
|
||||
|
||||
In my favorite cookbook (by and for vegetarian punks[^punk]), every recipe came
|
||||
with a song recommendation to listen to while cooking. So here's the
|
||||
recommendation for this article: the Portsmouth Sinfonia playing the William
|
||||
Tell Overture (on [Youtube](http://www.youtube.com/watch?v=rs7QdpF0DE8)). Even
|
||||
if you don't like classical music, *listen* to it. It's.. unexpected and
|
||||
demonstrates the theme of the article, which is the motto of Dwarf Fortress:
|
||||
"Losing is fun!"
|
||||
|
||||
[^punk]:
|
||||
The German "Ox-Kochbuch", if you're interested. And no, I'm neither a punk
|
||||
nor a vegetarian. (Anymore.)
|
||||
|
||||
The Technique
|
||||
=============
|
||||
|
||||
Start with a short interval, like 1-5 minutes. Maybe try 30-90 seconds. Then
|
||||
pick an item from your todo and work on it that long.
|
||||
|
||||
Don't worry about getting anything done, or even doing anything of importance at
|
||||
all. If you are writing a paper for class, you'll probably only get as far as
|
||||
opening your editor, jumping to the right line and reading a sentence or two
|
||||
before it to figure out what you are supposed to write next.
|
||||
|
||||
Beep, time's up. Next item. Open some more apps, get a book. Beep, next item.
|
||||
You do this for about 30 minutes, or until every item on your todo has been done
|
||||
once, whatever comes first.
|
||||
|
||||
Now there are two possibilities. Either there will be at least one item (but
|
||||
probably a few) you started that is still on your mind. Or none is and your glad
|
||||
that's over. If really nothing got you hooked that way, nothing where you don't
|
||||
at least want to finish a sentence, read to the end of the paragraph or do more
|
||||
than just open some apps and arrange a few windows, then, well, to put it
|
||||
nicely, *your life sucks*. I don't mean this as an insult. It's just a fact, and
|
||||
it happens to everyone. Occassionally, we do things we think we *should* do, but
|
||||
hate. They take over our time and then, well, life sucks. You don't need a time
|
||||
management technique. You need to start *doing something fun*.
|
||||
|
||||
But let's assume that's not the case because fixing your life is really the
|
||||
point of another article, probably written by someone more motivating than me.
|
||||
Try [Khatz]; I really like the guy. So, there's at least one item you feel like
|
||||
getting back to. When the alarm went off, you wanted to just do another minute.
|
||||
Maybe you even did. Great. The kickstarting is working its magic.
|
||||
|
||||
Enter Step 2. You increase the interval to maybe 10 minutes. Don't overdo it,
|
||||
experiment a bit. If you are unsure, or it feels a bit long, do less. Do only 5.
|
||||
Hell, do 91 seconds, just to show you can beat the first interval. I typically
|
||||
go with 5-10 minutes, randomly chosen. Repeat the process, but feel free to
|
||||
skip the tasks that didn't really interest you before. Leave all the stuff open,
|
||||
keep all the preparation around, but focus only on the few tasks that pulled you
|
||||
towards them. If it's just one, then pick a random other task, too, so you have
|
||||
something to switch to. You *want to be interrupted*.
|
||||
|
||||
You see, the trick is that interruption really fucks up your brain's scheduler.
|
||||
It *hates* it. It really only has two modes. Evolution totally cheated you out
|
||||
of a good deal here. Either it wants to spend as much time as possibly on a task
|
||||
or it wants to get away from it asap, typically after the original desire has
|
||||
disappeared. So, context switching really annoys the brain. "No, I don't want to
|
||||
think about new rocks to make an axe, I wanna hunt this zebra, now!", that kinda
|
||||
thing.
|
||||
|
||||
If switching is so bad, why do I instruct you to actually do it a lot? To raise
|
||||
your desire. What you can't have, but want, you only want more. You may not feel
|
||||
like writing the whole paper for this stupid class right now, but finishing the
|
||||
one sentence you started today, as proof of being better than a trained monkey,
|
||||
at least on good days, this one sentence? You're gonna finish this. But the
|
||||
rapid switching won't let you.
|
||||
|
||||
And suddenly, what you initially didn't want, you now desire. Just keep on
|
||||
switching so you don't get bored. If the constant interruption starts to annoy
|
||||
you and you know you're gonna continue for a long time, just turn off the alarm,
|
||||
or better, set it to 40-60 minutes, as a fail-safe mechanism.
|
||||
|
||||
This day has been won.
|
||||
|
||||
Why such short intervals?
|
||||
=========================
|
||||
|
||||
A last note, to make something clear I kinda skipped over in the beginning.
|
||||
Kickstarting your day with extremely short bursts has one big advantage - it
|
||||
doesn't set you up with any performance expectations. Make this explicit. Say to
|
||||
yourself, "I'm not gonna finish anything. Heck, I'm not gonna get anything done
|
||||
worth showing *at all*. I'm just gonna do 90 seconds. Who gets anything done in
|
||||
90 seconds?". I'm serious here. Completely expect to fail because you will.
|
||||
*Failure is good*. Failure is fun!
|
||||
|
||||
Nobody starts playing a shooter with the expectation "I'm gonna play for 4
|
||||
hours, finish all levels, hit every enemy and never miss.", but that's very
|
||||
natural when we organize life. I certainly wanted to study like this! "Sit down
|
||||
for 6 hours, learn all 4 chapters, solve every problem.", yeah right. As if. No,
|
||||
what we do is, "I'm just gonna start and shoot people in the face." and if you
|
||||
miss, pff, you just shoot again. What does it matter how far you get or how
|
||||
often you miss?
|
||||
|
||||
It's really counter-intuitive. The attitude that you expect to be successful
|
||||
fails horribly, and the loser-attitude of "whatever, just have fun" dominates
|
||||
everything and gets stuff done. Don't think you're gonna do anything useful.
|
||||
Just get reminded often enough, ideally by a fully automated program, so that
|
||||
you're going in the right direction and *fail*.
|
||||
|
||||
[Khatz]:
|
||||
http://www.alljapaneseallthetime.com/blog/on-the-very-serious-subject-of-how-to-have-fun-all-the-time
|
|
@ -1 +0,0 @@
|
|||
title: Experiments
|
|
@ -1 +0,0 @@
|
|||
title: Sleep
|
|
@ -1,73 +0,0 @@
|
|||
% Find the Bug
|
||||
|
||||
The book "[Find the Bug](http://www.findthebug.com)" by Adam Barr, to quote the
|
||||
author, "[...] contains 50 programs, in one of five languages (C, Java, Python,
|
||||
Perl, and x86 assembly language). Each program contains a single, hard-to-detect
|
||||
but realistic bug—no tricky *gotchas*.". The idea is to train your ability to
|
||||
find bugs. The examples claim to be something you might be asked to do in a job
|
||||
interview. "Write me an algorithm to do $x!" and you move up to a whiteboard,
|
||||
write a few dozen lines in a language of your choosing (thus the 5 languages in
|
||||
the book) and now you must be able to defend it or critize it (depending on
|
||||
whether you are the interviewer or not). You don't have test cases, you can't
|
||||
compile it, you only have your brain.
|
||||
|
||||
This is a really neat idea *in principle*, but unfortunetaly, the execution is
|
||||
rather lacking. The enforced simplicity (every programm has to fit on one page)
|
||||
ignores many realistic kinds of bugs. None of the examples require much
|
||||
background knowledge, which at first looks like a good idea, but again is rather
|
||||
unrealistic. If I'm writing a level generator for a game and my random number
|
||||
generator has a bug, then I'll probably only see it in some cases and finding it
|
||||
may require a bit of statistical knowledge. Just because I dislike statistics
|
||||
doesn't mean I get to ignore them.
|
||||
|
||||
Especially bad is the fact that there are no performance optimizations. The code
|
||||
is always as clean and simple as it can be to solve the problem, but that's not
|
||||
what real code looks like. In some cases, this is alright, but there are plenty
|
||||
of low-level function like memory allocation, string parsing or sorting and
|
||||
those normally have the hell optimized out of them. A "clever trick" is exactly
|
||||
the kind of thing that is widespread, evil and buggy.
|
||||
|
||||
Also, the examples sometimes aren't really typical. The Python and Perl code in
|
||||
particular looks nothing like normal code. The Python code is way too low-level,
|
||||
uses no list comprehension and barely anything of the extensive library. In
|
||||
short, it's rather unpythonic and looks a lot more like quickly converted C
|
||||
code. The Perl code has multiple comments and meaningful variable names,
|
||||
something no self-respecting Perl hacker would ever use. :\>
|
||||
|
||||
It's a bit hard to avoid because you can't throw around all the neat little
|
||||
features everyone familiar with the language would use while still assuming that
|
||||
the reader has at best a passing knowledge themselves. It would have been a lot
|
||||
better to either stick with a common and small language (like C) or use pseudo
|
||||
code instead. Most bugs aren't language specific anyway, so this wouldn't have
|
||||
hurt the book. Finally, some of the example code is just... strange. There is
|
||||
one Java example that wants to find out whether a year is a leap year or not.
|
||||
The relevant logic is this:
|
||||
|
||||
~~~ {.java}
|
||||
// A leap year is a multiple of 4, unless it is
|
||||
// a multiple of 100, unless it is a multiple of
|
||||
// 400.
|
||||
//
|
||||
// We calculate the three values, then make a
|
||||
// 3-bit binary value out of them and look it up
|
||||
// in results.
|
||||
//
|
||||
final boolean results[] =
|
||||
{ false, false, false, false,
|
||||
true, false, false, true };
|
||||
if (results[
|
||||
((((yearAsLong % 4) == 0) ? 1 : 0) << 2) +
|
||||
((((yearAsLong % 100) == 0) ? 1 : 0) << 1) +
|
||||
((((yearAsLong % 400) == 0) ? 1 : 0) << 0)]) {
|
||||
throw new LeapYearException();
|
||||
} else {
|
||||
throw new NotLeapYearException();
|
||||
}
|
||||
~~~
|
||||
|
||||
If I ever meet anyone who uses something like this, then all my promises of
|
||||
non-violence will be void. However, it *is* a rather typical example of the
|
||||
twisted and mad code a Java programmer would write, so kudos to the author. It's
|
||||
still an abomination, though. Anyway, a lot of wasted potential. \*sigh\*
|
||||
|
||||
|
Before Width: | Height: | Size: 63 KiB |
|
@ -1,31 +0,0 @@
|
|||
% Reflections
|
||||
|
||||
Reflections
|
||||
===========
|
||||
![circle_logo](/circle_logo.jpg)
|
||||
The unobserved life is not worth living.
|
||||
|
||||
- [On Purpose]
|
||||
- [On The Crucifixion]
|
||||
- [Gospel of Muflax]
|
||||
- [There Is Only Quale], a piece on dreams, memory and space ships
|
||||
- a [Philosophical Survey]
|
||||
- thoughts on Daniel Dennett's book [Consciousness Explained]
|
||||
- [Letting Go of Music]
|
||||
- my review of [Find the Bug]
|
||||
- a bit about [Nicknames]
|
||||
- a meditation on [Xmonad]
|
||||
|
||||
<--- [Why I love my SRS], or, How to hack your long-term memory-->
|
||||
|
||||
[On The Crucifixion]: /reflections/crucifixion.html
|
||||
[On Purpose]: /reflections/purpose.html
|
||||
[Philosophical Survey]: /reflections/survey.html
|
||||
[Letting Go of Music]: /reflections/letting_go_of_music.html
|
||||
[Find the Bug]: /reflections/find_the_bug.html
|
||||
[Consciousness Explained]: /reflections/con_exp.html
|
||||
[Why I love my SRS]: /reflections/srs.html
|
||||
[Xmonad]: /reflections/xmonad.html
|
||||
[Nicknames]: /reflections/nickname.html
|
||||
[There Is Only Quale]: /reflections/quale.html
|
||||
[Gospel of Muflax]: /reflections/gospel.html
|
|
@ -1 +0,0 @@
|
|||
title: Reflections
|
|
@ -1,47 +0,0 @@
|
|||
% Nicknames
|
||||
|
||||
I finally got around to thinking up a Japanese nick. I've been playing Japanese
|
||||
games for quite a while, but always stumbled when asked for a name. Like, I only
|
||||
have a Latin one, and it's impossible to translate? So was just using whatever
|
||||
first name I heard most recently, but now I got a bit fed up and picked one.
|
||||
|
||||
At first, I tried going for a translation, so I chose 牟麻(ぼうま, bouma). Yes,
|
||||
that's a 4-level pun. My Latin nick is "muflax", with no preferred
|
||||
pronunciation. It's the composition of "mu" (as in 無) and "flax", as in "3
|
||||
pounds of flax", the two most well-known koan answers. "3 tons of flax" is also
|
||||
a traditional Discordian answer to ~~silly~~ philosophical questions. A literal
|
||||
translation into Japanese would be 無麻 (むま, muma). Of course, むま is
|
||||
normally written as 夢魔, meaning nightmare. That's a weird association already,
|
||||
but a bit too negative for me. So I wrote the "mu" as 牟 instead, this being a)
|
||||
an exotic way to write "pupil (of an eye)", b) the sound a cow makes. As a cow
|
||||
fetishist, I have been using 牟 as in impromptu nick for some time already.
|
||||
Traditionally, 牟 is used to write "moo" if you are being pedantic in a silly
|
||||
way (everyone else just writes ムー or モー), or more commonly, to stand for the
|
||||
sound "mu" in ancient loan words, most of them Sanskrit. As such, it appears in
|
||||
釈迦牟尼, the Shakyamuni, i.e. the Buddha himself. But that's not obscure enough
|
||||
for me, so I used an unusual reading of 牟 - ぼう (bou), as used in 牟子, a
|
||||
special mask some dancer's wear, and the word itself being a variant of 帽子 (ぼ
|
||||
うし, boushi), a hat or cap. I like the fact that this makes it look like a very
|
||||
poorly hidden elephant in the room. Everyone is gonna read it as "muma" and
|
||||
think of "nightmare", but you can't acknowledge that! Finally, bouma is a
|
||||
little-known term for the shape of a whole word, named after vision-researcher
|
||||
H. Bouma. That is, when reading, no one "sees" the individual letters, but picks
|
||||
up the shape of the word as a whole - the bouma[^bouma]. I didn't know there was
|
||||
a word for that, but will gladly assimilate it.
|
||||
|
||||
[^bouma]: Actually, that's bullshit. You _do_ read every letter, but still, the
|
||||
idea is widespread and it's nice that there is a word for it.
|
||||
|
||||
Anyway, shaggy dog and all, I didn't like the sound "bouma" all that much and
|
||||
just went for "つづく" (続く, tsudsuku, more like zuzuku), meaning "to
|
||||
continue", as prominently featured at the end of many TV show episodes. I love
|
||||
t- and k-sounds, so for me, つづく is one of the coolest words ever. Even
|
||||
cooler, though, is an dialectial pronunciation, "tuduku". You can listen to it
|
||||
on [this awesome site]
|
||||
(http://home.hiroshima-u.ac.jp/ikonishi/narada/narada_tu&du.html) (the
|
||||
second sound from the top). I already tend to us this dialect myself,
|
||||
simply because it sounds so awesome. But unfortunately, almost all Japanese
|
||||
media uses the same Tokyo dialect (and sometimes a bastardized Kansai dialect),
|
||||
so I rarely get exposed to it. This has it's good sides, though, as my own
|
||||
pronunciation tends to be rather stable (and not like English, which I, like,
|
||||
spoke, like, a valley girl? For, like, months? Because of Buffy?).
|
|
@ -1,45 +0,0 @@
|
|||
% ashuku - personal statistics tool
|
||||
|
||||
Statistics. I love statistics.
|
||||
===============================
|
||||
|
||||
And graphs. Graphs are cool, too.
|
||||
|
||||
It's funny, actually. I really suck at statistics. I have a hard time
|
||||
understanding probabilities and statistics is probably the one mathematical
|
||||
field I understand the least. But I still love it. I track a lot of data and
|
||||
love reading tables. I have several books full of yearly death statistics,
|
||||
broken down by age, gender, cause, region and so on. Some of the greatest stuff
|
||||
I ever read. Crime statistics are really cool as well.
|
||||
|
||||
Anyway, it might come as no surprise to you then that I like correlating
|
||||
personal data. If I do this change in my life, how does it affect me? Is their a
|
||||
correlation between sleep time and happiness? What about nutritional
|
||||
supplements? So I wrote a tool to track and analyze just this.[^perl]
|
||||
|
||||
enter ashuku
|
||||
=============
|
||||
|
||||
I'm lazy, so let's just quote the readme:
|
||||
|
||||
> ashuku is a tool to track a multitude of daily statistics, like mood and
|
||||
> health. Its design goals are simplicity and fast usage. ashuku can draw
|
||||
> graphs [citation needed] and analyze data for correlation. Data is stored in
|
||||
> plain text files in YAML. It's easy to read for both humans and machines.
|
||||
> ashuku is named after one of the 5 Wisdom Buddhas, 阿閦如来 (ashuku nyorai).
|
||||
> He is immovable and reflects all emotions like a mirror, showing things as
|
||||
> they really are. ashuku is strongly influenced by todo.txt.
|
||||
|
||||
Here's a screenshot. It's fully customizable, so don't be afraid of
|
||||
the Japanese UI. It's in English by default and you can change it
|
||||
however you want. :)
|
||||
|
||||
![screenshot](ashuku.png)
|
||||
|
||||
I've been using it since 2009/09/12. The data before that is from a different
|
||||
tool and partially incomplete, so there. You can grab it here:
|
||||
|
||||
http://github.com/muflax/ashuku
|
||||
|
||||
[^perl]: Well, the second one, actually. The first one was a Perl script and...
|
||||
you know what they say about Perl code. It's all true, unfortunately.
|
Before Width: | Height: | Size: 38 KiB |
|
@ -1,15 +0,0 @@
|
|||
% Software
|
||||
|
||||
Software
|
||||
========
|
||||
|
||||
![loop_logo](/loop_logo.jpg)
|
||||
Some of the stuff I wrote.
|
||||
|
||||
- my [vim] config and complete feature list
|
||||
- [ashuku], a personal statistics tool
|
||||
- [saneo], my keyboard layout
|
||||
|
||||
[ashuku]: /software/ashuku.html
|
||||
[saneo]: /software/saneo.html
|
||||
[vim]: /software/vim.html
|
|
@ -1 +0,0 @@
|
|||
title: Software
|
|
@ -1,67 +0,0 @@
|
|||
% saneo - putting the sane back into Neo
|
||||
|
||||
I was kinda (read: a lot) unhappy with my old keyboard layout, [Neo 2]. So I
|
||||
designed my own keyboard layout.
|
||||
|
||||
Design Principles
|
||||
=================
|
||||
|
||||
1) Hands should move as little as possible and never leave home row. This is a
|
||||
pretty basic requirement, but it prevents me from moving some rarer
|
||||
combinations to the outside of the keyboard.
|
||||
|
||||
2) I must not give up any functionality. Specificially, I must still be able to
|
||||
type in (among others) French, German and Japanese, be able to programm
|
||||
efficiently and have enough keys left to handle Xmonad.
|
||||
|
||||
3) The computer should do as much work for me as possible. If I can let it figure
|
||||
out what I meant and safe a few keystrokes in the average case, I will do it.
|
||||
|
||||
Solutions
|
||||
=========
|
||||
|
||||
First, I use my IME more aggressively than before. I'm currently using scim
|
||||
(with anthy and tables) to input any normal text beyond ASCII. This is pretty
|
||||
normal for Japanese, were you type 黒い猫 (kuroi neko, black cat) by activating
|
||||
Japanese mode, then inputting "kuroineko[SPACE]" and the IME converts this first
|
||||
into syllables (くろいねこ, ku ro i ne ko) and then tries to guess the correct
|
||||
meaning. I have already started using this for German a while ago and now use it
|
||||
for all diacritics. For example, I switch to European mode and then input
|
||||
"Verschw"orung" to get "Verschwörung" (conspiracy). This works pretty well
|
||||
because all diacritics are rare anyway and justify the additional key stroke.
|
||||
Each language (family) has its own mode to keep them simple and because I almost
|
||||
never mix them anyway.
|
||||
|
||||
Second, I redesigned the Mod3 level completely. I can't move the punctuation
|
||||
characters inside my IME, because I generally mix them with normal text (typing
|
||||
something like "\$editor =~ s/vi[m]/emacs/g") and the IME would slow this down a
|
||||
lot. Inputting something like "\\s" for "\$" isn't that cool and breaks many
|
||||
hotkeys.
|
||||
|
||||
If it were not for programming, I would actually switch to a pseudo-latin input
|
||||
where similar characters would be merged and the IME would tell them apart, e.g.
|
||||
I would put i, j and y on the same key "i" and let the IME decide which to use.
|
||||
This works all pretty well for normal text, but in virtually any programming
|
||||
language, most letters are used frequently and, as a group, more often than
|
||||
punctuation. Having different layouts for different contexts, however, only
|
||||
makes a big mess.
|
||||
|
||||
Third, I improved the Mod4 level, making it easier to reach Tab and Escape, and
|
||||
arranged the cursor keys like in vim. I also replaced the duplicated keypad
|
||||
(seriously?!) with normal numbers and moved the 0 from Space to b.
|
||||
|
||||
Finally, I moved the J, X and Y, and removed all those silly additional levels
|
||||
and German characters. If I had to start over, I'd choose something like
|
||||
Dvorak as a base. Nonetheless, the current arrangement is good enough. A few
|
||||
keys are redundant because they started out in a bad position, then moved to a
|
||||
better one and I saw no need to leave the old one empty. As you can see, the
|
||||
Mod3 level has still quite some open positions.
|
||||
|
||||
![Mod3](saneo.png)
|
||||
|
||||
You can grab it at [github]. *saneo* is my normal (xbd) layout, *neo.map* is a
|
||||
basic console version, *Euro.txt* is my user-table for scim to input any diacritic
|
||||
characters and the rest is mostly spam. ;)
|
||||
|
||||
[github]: http://github.com/muflax/saneo
|
||||
[Neo 2]: http://neo-layout.org/
|
Before Width: | Height: | Size: 23 KiB |