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% Mapping the Christ Myth

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% Consciousness Defined
About "the Mind"
================
I'm doing something that, as far as I can tell, nobody[^nobody] in the study of
consciousness, and this includes neuroscientists, psychologists and Buddhists,
seems to be able to do. The first thing, clearly stated, you should be doing is
answer this question:
**What do you mean by "mind" (etc.) and what does it encompass?**
[^nobody]: Ok, that's not exactly true. I've seen, for example, definitions and
diagrams in books by (or about) Julian Jaynes and Bernhard Baars. Still, these
models are often only meant to demonstrate how their own ideas fit together, not
to catalog the whole phenomenology.
Everybody and their grandmother has a theory about the mind, yet when you
actually look at these theories, they don't just approach the issue differently,
they even approach *different issues*. Studying "the mind" or "consciousness"
is kinda like a physicist saying they study "stuff". Unless you have a clear,
*explicit* idea of what you mean when you say "mind", you will at best only
confuse yourself and think that a half-baked answer solved the problem.
I was wrestling with all kinds of ideas about what consciousness is and how it
works. The most important realization, and I credit Dennett for it, was that I
didn't even know what I was talking about *myself*. I had no idea what I even
meant when I spoke about my own consciousness.
So I stopped all the hypothesis-making and took a good, deep look. Exactly what
is meant by the mind, what "parts" does it consist of, which phenomena are all
to be included? Note that I don't aim to *explain* anything. At all. Here I just
want a complete description of what there actually is to explain. Otherwise
we'll just end up solving wrong or non-existent problems (see: free will).
I've also included comparisons to other models, so that you can see how my terms
relate to concepts you may already know. (And why I consider all other models to
be too deficient.)
The Complete(-ish) Model
========================
I follow *5 simple principles*:
# TODO Really? Don't split too much!
1. Not everything that is a separate part in the model is meant to be strictly
separate in reality. In fact, I am fairly convinced that some parts at least
overlap, if they are not even identical. The distinctions are meant to help
*you* understand what I'm talking about, not show you *how it works*.
2. The model is not necessarily exhaustive. I may have forgotten something, but
I have compared my model to all common views on consciousness I could find
and searched my own consciousness for anything missing. However, if you think
something should be there but isn't, and it's not a part of something already
there, then most likely I personally do not have this feature. (This applies
equally if you find something *unnecessary*[^unnecessary]. Consider that you
may have a different consciousness.)
3. The relationships in the model are only meant for easier classification. They
do *not* necessarily reflect any *actual* relationships. However, I tried to
get all important ones.
4. Nothing is included based on "inference". Just because you think something
*should* exist because you can only explain something else that way, doesn't
mean it actually *does* exist. If you can't access it, it doesn't belong in
the model.
5. I shall not, under any circumstances, use the terms "mind", "consciousness",
"perception", "soul" or "self". They are all so ambiguous that they will only
confuse.
[^unnecessary]:
When I write that features may be "unnecessary", I mean that there is
nothing they "do" or "influence" and can't be accessed in any way. I don't
mean that they are "virtual", i.e. that they are the result of the
interaction of multiple other parts. For example, "Music" is virtual, as it
is created by the interplay of "Hearing", "Space-time" and so on. There is
no separate "Music" thingy that is independent from the others. (See the
first principle.) However, "Thoughts", as defined in the article, are
unnecessary. They don't exist.
Here we go.
![The Model](con_def.png)
Now some explanations.
Senses (green)
--------------
It can be argued that some senses should be split further, particularly
**Smell** and **Taste**, which is really a huge amount of very small senses, and
**Motor-Balance**, which consists of senses of acceleration, balance and so on.
The split I use is somewhat arbitrary, but I hope it covers every "kind" of
sense without much overlap.
Also, **Body Feedback** means things like heart rate or hunger. I have not split
this because I don't think that it actually is very differentiated. This is most
obvious to me once the **Space-time** is impaired (most distinctly via shrooms),
such that figuring out "where" a sense is coming from is very hard. Once this
happens, I can't tell hunger from thirst from having to pee.
Most importantly note that at no point do I split "external" senses from
"internal" ones. There is no such thing as "seeing something in the world"
compared to "seeing something in your mind". They are *the same process*. "If
all you can know is your brain programs operating, the whole universe you
experience is inside your head.", as Robert Anton Wilson wrote in Prometheus
Rising. If you still think "real" sight and "imagined" sight etc. are different,
try to observe them critically in meditation, trying to pin-point the exact
difference. Then do the same thing within a (lucid) dream.[^constrained]
[^constrained]: This is interpretation now, not just description. I believe that
all perception, as it happens in the **Theatre**, is a hallucination, in the
sense that it is *exactly* the same thing as any other hallucination. There
is no difference in looking at a flower, dreaming a flower, imagining a
flower or hallucinating a flower. None *at all*. There are difference in
relationship to **Memory**, **Volition** and so on, which make these states
distinct, but the actual **Seeing** is identical.
At no point in time does the **Theatre** (or anything working with it) ever
get the "real" perception. You don't see what your eyes see, not for a
single moment. What happens instead is that the **Theatre** is wildly
hallucinating, like a mad improv actor, but sense processes (that have
filtered and modified "raw" data from the eyes and so on) interrupt the
performance and correct it. There is a certain amount of feedback, in that
specific data can be requested to fill in details, but never is the direct
data ever used.
Stephen LaBerge calls this "constrained dreaming", meaning that normal
perception is simply dreaming with hard constraints on content by the
outside world, while normal dreaming doesn't get the unchanging correction
and so diverges.
This explains all the problems of strong, convincing and incredibly common
hallucinations we get and removes the fake distinction between "this is
real" and "this is imagined". Every group event is a mass hallucination.
You might find it controversial (or plain wrong) that I included a **Theatre**
in the first place and that I'm trying to sneak in dualism. I'm not, not at all.
There is very strong evidence that the **Theatre** really exists as a separate
thing, in which senses are united and dealt with. A good scientific model of
this is [Global Workspace] theory, but more importantly, you can directly
experience the **Theatre**. See the section on **Presence** on how.
[Global Workspace]: http://en.wikipedia.org/wiki/Global_Workspace_Theory
Volition (red)
--------------
There are three important aspects to **Volition** I'll have to explain. Let's
start with **"Do It" Mode**. What I mean by this is the difference between
experiencing something and doing it yourself. I'll just quote PJ Eby on this,
who calls it "command mode"[^evo]:
> Point your finger at the screen. How did you do that? Do it again. Try
> something else. Make various motions with your body. Now just think about
> making the motions. What's the difference between thinking it, and doing it?
> *That's* command mode.
>
> -- PJ Eby, [The Multiple Self]
[The Multiple Self]: http://dirtsimple.org/2005/08/multiple-self.html
[^evo]: Evolutionary speaking, I think "stop pretending mode" would be a more
accurate name. I'd imagine that at first there is a direct link between
simulated events and actions, then later a switch is introduced so that
events can be simulated in advance, or with different preconditions.
The main drawback of my model is that it hides the bilateralism of the brain, as
well as certain parallel structures. You might get the impression from looking
at it that there is a single **Volition** center somewhere, when really, there
are multiple ones with subtle, but notable differences. Don't think of every
part as unique or isolated, but rather, a kind of job description that may be
fulfilled (and competed over) by many applicants.
Attention
---------
Presence
--------
Let me get it out of the way: **Presence** is the most important, yet hardest to
describe part of the model. It is essentially the whole reason I wrote this in
the first place. Almost everybody ignores (or worse, rejects!) the existence of
**Presence**, and the few that I suspect mention it are so unclear about it
that I'm never sure what they really mean.
So what *is* **Presence**?
Well, it's the *being here*. The *this gets experienced, not that*. The [quale].
Not helping? I know. Let me instead say what it is *not*.
**Presence** is not any kind of sense. When you observe your senses, you will
find them united in a certain way, in what I call the **Theatre**. This is not a
unity in **Space-time**, which is actually superimposed. That it is not spatial
can be demonstrated by disabling it, as mentioned for example by taking shrooms.
It is very common to feel like you are at multiple places at once or are stuck
in a time loop and stuff like that, but the unity of the **Theatre** is
untouched. When you concentrate further on the senses, you will find that they
disappear. It is very much possible to observe an empty **Theatre**. At first,
it will feel like empty, infinite space, but even the space will disappear. Only
nothingness remains, but you are fully aware of the nothingness. (This is
something functionalism or something like higher-order thought theory can in no
way explain.) But if you keep on concentrating, something even weirder happens.
*The nothingness disappears*. I'm not making this up. There is no perception,
but also no non-perception, yet you are still conscious. In the metaphor of the
**Theatre**, what happens is that first, the actors leave and the **Theatre**
becomes empty, but the stage is still there. Then the stage itself is removed,
so there's nothing in the **Theatre**, yet it is still there. Finally, we remove
even the building itself.
**Presence** is not attention. It is not focusing on anything, it has no
content. It has no memory, it is not "attached" to anything going on in the
mind. It has nothing to do with emotions or thinking or action or will. It
doesn't make any decisions, but there is feedback. It is not epiphenomenal. It
is also not subjective experience. **Presence** is still there during
schizophrenic attacks, still there during deep sleep (all of which I can attest
to). The problem is that **Presence** is not (and probably can not be) encoded
in memory, so it's really tricky to find out if it was there in the past. You
have to reproduce the experience and see for yourself, making a note *right
then*, in some form or another.
Let me give a metaphor I personally really like. Think of **Presence** as the
sky. At first, you might think the sky are the clouds, but the clouds are really
*in* the sky. Or you might think it is blue, but that's the light travelling
through it, not the sky itself. It is impossible to pollute the sky. You can
pollute the *air*, but not the sky itself. Nor can you send up a missile to
attack it. It is untouchable, the ground on which all else is possible, but not
directly affecting anything.
Unfortunately, the metaphor is misleading because you might think of it as some
kind of space. Like the mental space in which your stuff happens. This is
conceptualization through **Space-time**, not **Presence**. If your mental
events are reflections of a real world, then **Presence** *is* the mirror. Which
color is it? None. Shape? None. Where is it? Nowhere. Does it still exist, can
we still know it is there? Yes.
[quale]: /reflections/quale.html
Thinking
--------
I tried hard to figure out if "thoughts" should be here somewhere. I searched
everywhere, but couldn't find any that very not actually heard sentences, seen
images and so on. Therefore, there is no **Thought** in my model.
I have united space and time as **Space-time** not because I want to brag with
my understanding of the theory of relativity, but because I agree with Jaynes'
assertion that time can only be spatially understood. I can't think of time
except by treating it like space. Therefore, they are united. #REALLY?
Comparisons
===========
Brahman
-------
There is a striking resemblance between [Brahman] and **Presence**. However, I
am not convinced that they are really the same. Brahman is unconstrained.
Everyone has the one same Brahman, separation is just an illusion. This *may* be
true (in fact, I highly suspect it is and that everything, including rocks, has
Brahman), but I don't have enough evidence for this yet. Therefore, I won't
equate the two.
[Brahman]: http://en.wikipedia.org/wiki/Brahman
Buddhism
--------
In Buddhism, there are 5 canonical "senses" (seeing, hearing, smelling,
touching, tasting) and there is additionally a consciousness *of* each of those
senses. These 5 are generally grouped together and called "thought". This
distinction is broken and better understood via shifting attention, as in my
model. I have not been able to figure out what else thought is supposed to be
than directed attention, so I did not include it. Therefore, I deliberately
diverge from the Buddhist view here.
Similarly, several senses and emotions (often all of them) are always grouped
together, when they are clearly distinct. I have split as much as I could.
One big advantage of Mahayana models is that they include **Presence**.
Theravada rejects it, as far as I can tell. To be honest, most of the time when
I *think* a Buddhist mystic is talking about **Presence**, they seem to start
attributing things to it that it clearly doesn't have, like a content, so I'm
never really sure if they are talking about the same thing or something closely
related. And the more people "get" it, the less they seem to talk about it.
Zennists often even outright refuse to talk about any of this. I find this
completely unacceptable. This is the behaviour of a vulnerable child that
doesn't want its comfortable delusions to be taken away, not that of a
truth-seeker.
Bicameral Mind
--------------
If you are familiar with Jaynes' Bicameral Mind model, then the early bicameral
mind looked like this:
[]
while the subjective mind looks like this:
[]
Both modes fit my experience very well, which is why I included them. If you are
not familiar with Jaynes' work, *you really should be*. I highly recommend it.

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% SRS - So you can be a cyborg, too!
Why I love my SRS
=================
Say, you want to learn something. Something big, like, Japanese or Chinese.
Japanese uses 4 different writing system, but the one that stands out are the 漢
字, i.e. the thousands of funny symbols. To be literate in Japanese, you need to
now about 3000 of those. How would you learn something that huge?
Memory
------
To learn anything, you need three things. First, the information must be
**sticky**. That means it must be represented in a form your brain can actually
remember. What that means is: Ever tried remembering a long number? Like, 20
digits long? Impossible, unless you break it down. But ever remembered the whole
plot, including all scenes, of a great movie? Totally easy. Your brain can
remember pictures and narratives (related things, both by time and cause)
easily, but abstract information is very hard. So you need to transform the 漢字
, or whatever your learning, into pictures and stories, aka mnemonics.
Fortunately, they were designed with that in mind, [so that's very
simple](http://en.wikipedia.org/wiki/Remembering_the_Kanji).
Reviews
-------
Second, you need to **review regularly**. Your memory is leaky and needs
constant reinforcement. Fortunately, every time the memory is refreshed, it will
stick around a lot longer - roughly 2-3 times as long if you review just on the
brink of forgetting. If you know some math, you'll recognise this as an
exponential progression. What does that mean? You only need to review about 7-8
times and the memory will stay for decades! So, that's manageable.
Unfortunately, the brain is a little faulty, so you will forget a few things
anyway. The good thing is, though, that with very little effort, you can already
reach a retention rate of 90-95%, so on average you only need around 10 reviews
per fact to make sure you'll remember it for a very long time.
That sounds pretty nice already, but still, 3000 漢字? Isn't that a lot of work?
No. That's 3000 facts, meaning about 30,000 reviews. A review takes 10 seconds,
at most. On average, it will take only about 5, but let's assume 10. Worst case
scenario, you know. In total, that's only about 3.5 days of work. If it were not
spaced out so much, you could finish it *in a week*. Sweet!
Have a look at those graphs.
![3000 facts, 20 new facts a day](graph1.png)
![3000 facts, daily reviews](graph2.png)
That's your work over 10 months. The first shows how much reviews you will be
doing per month in total. Yellow is the amount of new (or unseen) facts, red are
reviews (or reps) of old facts. Below that is the amount of reviews per day for
each month. As you can see, the daily workload is at most 20 minutes and goes
does down rapidly. After 5 months, you know all 漢字 and will only be
refreshing. And that's only for a moderate amount of work with 20 new facts per
day. You can easily do 50, or even 100 if you are determined. Pretty good,
right?
Redundancy
----------
Unfortunately, that's quite enough. To remember something well, you need a third
thing: **redundancy**. Your brain is associative. The more connection a
particular memory has, the stronger it is, no matter where the connection comes
from. Fortunately, we can fix this problem rather easily: just add redundant
information. If you add a specific piece of information, say a new word, only
once to your deck, you will have a hard time learning it. Add it in 3 to 5
different sentences, and suddenly it will be trivial.
A nice side effect is that added redundancy makes the individual cards easier,
making reviews faster. The additional workload is only about 2, maybe 3 times.
Still, seeing how ridiculously low it already is, this doesn't really matter at
all.

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% On Anatta

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% On Anicca

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% On Dukkha
I experience no dukkha.
=======================
What is dukkha? It is one of three marks of existence, according to Buddhism. It
means unsatisfactoriness or suffering, in the sense of an axle of a horse cart
chaving against a poor hole, which is the origin of the word. Overcoming it is
the whole idea of Buddhism, experiencing it is why the Buddha started his quest
in the first place.
I am not using a semantic trick. It is not an exaggeration, not a koan, nothing
like this at all. I mean it, straightforward. **I experience no dukkha**.
This is extremely weird. If I followed some common descriptions of
enlightenment, then achieving it ends dukkha. Thus, if I do not experience it, I
must be fully enlightened. I, however, do not agree with this and decided to dig
deeper.
Maybe I'm just mistaken? The other two marks of existence, anatta (no-self) and
anicca (impermanence) are easy to misunderstand, too. So I got myself the
Visuddhimagga, the (perhaps) greatest scholarly work on Buddhism, written by
Buddhaghosa around the year 430. It describes, essentially, everything there is
to the practice. All teachings and methods presented in a systematic
fashion, including all the details and proper sources. I worked through the
whole thing, memorized everything of merit, tested it against other people.
I understand what dukkha is. I see it in other people, quite clearly. I cannot
find it in me.
The teachers cannot help me anymore.
Not By Happiness
================
> In the Dhammapada it is suggested that, in order to achieve deliverance, we
> must be rid of the double yoke of Good and Evil. That Good itself should be
> one of our fetters we are too spiritually retarded to be able to admit. And so
> we shall not be delivered.
>
> -- Emil Cioran, De l'inconvénient d'être né (english translation)
Of all the things I believe or consider reasonably likely, one thing stands out
as being extremely unusual. It is not [Trivialism], the [3 Jewels] or
[Nondualism]. Those all have respected proponents or, at least, worthy arguments
going for them.
Tibetan Buddhists make me sick. Their culture is infested by messages of love
and happiness. That which they call enlightenment is mindful heroin. It
extinguishes their mind, leaving them, as the Actual Freedom folks call it,
"happy and harmless". This is the worst state to be in.
Let me illustrate the point. They are wrong about the meta-physical nature of
the world. Choosing between love and hatred is like argueing whether it would be
better to be eaten by Nodens, the Lord of the Great Abyss, or Nyarlathotep, the
Crawling Chaos. It misses the point completely that *you are fucked either way*.
Believing in any moral value misses the point that the universe is fundamentally
empty and uncaring, that it has no goal, no judge and no purpose. If you care
about happiness, piety, dignity, justice or freedom, then you fail to realize
*where* you are! You are like the pagans living in Dante's Limbo, living quite
happy lives, maybe not even aware that they are *missing the point of Creation*!
Clinging to a life, no matter how happy, traps you further in Samsara.
> I've yet to have an experience of any kind - game playing, sexual, food,
> travel - where I said, 'This is the most fun I could ever possible have in my
> entire life. I couldn't imagine, for one second, this being more enjoyable.' I
> never said that.
>
> -- Gabe Zichermann, talk on Game Design
I actually did. I managed to do exactly this, multiple times in fact. The last
time I reproduced this, when I put down a video game controller and felt as
happy as I ever could possibly hope to be, yet still unsatisfied, I knew it
wasn't just a fluke. There's an upper limit to happiness, I can reach it any
time and it still doesn't make the sucking stop.
This was the turning point for me. I realized that I couldn't just "solve my
problems" and live a happy life. I realized that it was fundamentally impossible
for me to do so. Not officially, not consciously, but psychologically, I became
a Buddhist this day.
This feeling, this essential unsatisfactoriness, which Buddhists call dukkha, is
what I think makes some people get the idea of enlightenment and others not. If
you never felt it, you will not understand what it's all about. I don't know
what actually makes the difference, what is necessary to feel it. Maybe you need
to have lived a carefree and fulfilled enough life for long enough to max out
your personal happiness (like the Buddha or I did) or maybe you need a special
kind of mind to have the patience to actually optimize for happiness and fail,
and have the clarity to realize it. I see no reliable pattern in the kinds of
people to feel it, but if you do, welcome to the path. May it be your last.
The best prisoner is the one that loves their chains.

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% Explaining The Path Through The Matrix
Introduction
============
The basic Theravada map of enlightenment is way cool. But beyond that, it's very
accurate. It does have some flaws. The main one is that it's closely linked to
meditation, so if you don't do your insight progress through it, especially in
the beginning, then it will be somewhat off or even misleading. Still, it is one
of the best maps[^best] we have, so I thought another shot at explaining it
would be worth it.
And the best way of explaining enlightenment is by following one of the best
movies ever made - The Matrix. Now, I'm not saying that The Matrix actually *is*
about the Theravada map or enlightenment in general, but it incorporates so many
mystic elements that it can be used *as if* it were one. It is excellent raw
material to base a commentary on. It only needs some explanations and a bit of
editing and you could essentially run it as a crash course in mysticism. In
fact, (awesome) Gnostic Stephan Hoeller has done just such a commentary over on
[gnosis.org](http://www.gnosis.org/lectures.html) (among the Web Lectures in the
left sidebar).
The main problem, really, is that beginners are told things they don't know how
to do and have no context on how to even understand them. Like Neo, after seeing
Morpheus jump hundreds of feet, says:
- Neo: Okey dokey... free my mind. Right, no problem, free my mind, free my
mind, no problem, right...
...and he fails, as expected. No clue at all how that is even supposed to work.
It's not *his* fault, though - he just lacks a lot of information. This I'm
trying to remedy a bit. Help make the whole process a lot more goal-oriented and
pragmatic.
If you are interested in the details or want to know more about the actual map,
read Daniel Ingram's free book [Mastering the Core Teaching of the Buddha]. This
is easily the best howto on Buddhism ever written. Without any metaphysical
baggage or drivel, this is exactly what the Buddha was all about. I follow his
book closely, but also the underlying work by [Mahasi Sayadaw], his work
[The Progress of Insight], and the Theravada classic, the [Visuddhimagga] (Path
of Purification). Essentially, they are all just variations on the same theme
and the basic template is inherent to all Theravada Buddhism. I've taken a few
liberties with the actual map, but only to convey a better feeling for what's
going on or to choose labels I feel fit better, especially in the context of the
movie. After all, the map is not the territory, and too strong devotion to any
particular model helps nobody.
Enough introduction, let's get this going.
[Mastering the Core Teachings of the Buddha]:
http://www.interactivebuddha.com/mctb.shtml
[Mahasi Sayadaw]: http://en.wikipedia.org/wiki/Mahasi_Sayadaw
[The Progress of Insight]:
http://www.accesstoinsight.org/lib/authors/mahasi/progress.html
[Visuddhimagga]:
http://www.scribd.com/doc/30119169/Buddhaghosa-Bhikkhu-Nanamoli-tr-Path-of-Purification-Visuddhimagga
Beginning
=========
Neo experiences the 3 Characteristics, as they are called in Buddhism. He
realizes that his world is fake and not as solid as it appears to be (it is
impermanent, [Anicca]), that his self-image as Mr. Anderson is false and he
lacks a true understanding of what he is (there is no self, [Anatta]), and he is
dissatisfied with the world, his only desire is to overcome it (suffering,
[Dukkha]). These 3 Characteristics - everything ends, isn't you and won't
satisfy you - are really all there is to it. If you fully get them, you are
basically done. (Well, there's a bit more, and that's exactly where the map
falls apart. I'll outline some aspects of it at the end, but to be honest, I'm
still confused myself about what an appropriate map of this region really should
look like.)
[Anatta]: /buddhism/anatta.html
[Anicca]: /buddhism/anicca.html
[Dukkha]: /buddhism/dukkha.html
Particularly the characteristic of no-self, [Anatta], is shown in the movie
through Smith's deconstruction of Neo's identity. Is he really Mr. Anderson,
working a job as a programmer, being a hacker, all this? No. The moment you
start pushing it, it all goes away. It doesn't last one minute to scrutiny.
I want to clarify one point here. This is often misunderstood, even by advanced
practitioners. When I say that Neo is without self, what I mean is that he
identifies with a construction. None of it, at any point - being a programmer,
being a hacker, even being the Chosen One - is really *him*, but more like a
role he adopts. The point of confusion comes when you understand that point, but
think the problem is that he has an *unhealthy* self. The problem is not that
being a corporate progammer sucks and being the Chosen One rocks, so let's ditch
the first for the latter. What Neo must understand is the emptiness of all
"self".
- Agent Smith: You're empty.
- Neo: So are you.
Neo, really, is empty; confused about the world and what he really *is*. All he
*thought* he would be is stripped away, finally, by the Big Event. The turning
point.
Arising and Passing Away
========================
- Morpheus: This is your last chance. After this, there is no turning back. You
take the blue pill - the story ends, you wake up in your bed and believe
whatever you want to believe. You take the red pill - you stay in Wonderland
and I show you how deep the rabbit-hole goes.
I personally call this [Kundalini] Rising because for me most of the times when
this happens it starts as a tingling sensation in the spine and moves from
there. The image of having my spine ripped out by a giant standing over me while
I meditate has often preceded the experience.
[Kundalini]: http://en.wikipedia.org/wiki/Kundalini
You make it past this point, you are a mystic, no matter *what*. It's not your
choice anymore. The path won't ever leave you alone. You are stuck now and the
only way out is to go all the way and defeat the Matrix. This isn't so bad,
really, except that it's actually quite easy to get here purely *by accident*,
without any intention of being a mystic at all. I've met a lot of drug users who
had this happen to them (including me, in a way[^initiation]). Or as Shinzen
Young says, "There's no informed consent to enlightenment.". Eris is a bitch.
[^initiation]: Well, I was young and trying to figure what all this mysticism
stuff is all about. You know, like hallucinations, astral travel and secret
knowledge? I just wanted to see a bit of it, to see if it was real and what
it all looked like. Just to get an impression. I got an impression all
right. After a bit of dabbling and weird, but unsatisfyingly weak low-level
stuff, I made it all the way to Re-observation on a single trip. Great place
to get stuck in for years, if madness is your thing. I've always been a fan
of it myself, despite all the trouble. Totally worth it.
I personally really like the fact that right after Neo takes the pill and is
hooked up to the tracing machine, he notices a broken mirror next to him. The
mirror first repairs itself, then starts warping and finally covers Neo.
A quick note again on no-self, Anatta. Neo's training shows this, actually. The
"real" Neo, if you want, has no attributes, no abilities, no identity. All of
this is just added on later, quite arbitrarily. During the training, Neo becomes
a kung-fu master, an expert in all kinds of weapons and machinery and other
skills. It is obvious that this selection is limited only by time and
imagination, only because of the tight constraints of the kind of missions he'll
be on. If he wanted to be a cook, a writer, anything, really, he could easily
become one. What, then, is the "real" Neo? It's there, but it has nothing to do
with his personality, with his self.
After being unplugged, after a glimpse of the real world, comes the inevitable.
This is a place many people get wrong. They think, at this point, that they are
enlightened. Some think they have become, literally, Jesus (I know at least 3)
or some other such figure. But Kundalini always comes to rest again, normally
within about 6 hours to a few days.
Then comes the flushing.
The Dark Night of the Soul
==========================
![the end of the rabbit-hole](flush.png)
- Agent Smith: But I believe that, as a species, human beings define their
reality through suffering and misery. The perfect world was a dream that your
primitive cerebrum kept trying to wake up from.
Neo's question "Am I dead?" is typical. The whole Dark Night very much feels
like dying because in many ways, it *is* death.
The Dark Night has multiple parts to it, although in which order and to what
extent they appear, varies. They are: dissolution, fear, misery, disgust.
The night comes to its end with the Desire for Deliverance. Being completely fed
up with it, the will returns, the will to keep going and make it all *end*.
In The Matrix, Neo arrives at this point twice. This is normal. Rarely does
anybody get through the Dark Night on their first try. The first time, Morpheus
was just captured, everything is falling apart and Neo is convinced that he
can't be The One. Fortunately, he decides that Morpheus' imprisonment is his
fault and it's his job to free him. This mobilization of forces characterizes
the end of the Dark Night. Suddenly, it's as if nothing can stop you.
Reality, however, sees things a bit differently. Despite early successes against
the agents, everyone has to flee. Fear is back and strong as ever. But after
Trinity and Morpheus are safe, the second time for the Desire for Deliverance
has come. Neo is just about to run from Smith, but he decides against it and "is
beginning to believe".
The full realization of the nature of the Matrix dawns on Neo. If it's all an
illusion, then he can win. He *can* defeat Smith. So he tries.
Re-observation
==============
But no matter how well he fights, no matter how much Neo tries to beat Smith at
his own game, he can't win. Like Smith, delusion never tires. It never gives up.
Even after destroying Smith once through the subway train, he just comes back
again. It's hopeless, so even full of strength, Neo runs.
His only hope of escape destroyed, he is trapped. His back is to the wall, he
cannot run away anymore, but he also can't face the problem. The agents are
invincible. There is no forwards and no backwards. He is torn apart by his own
weakness. He can't flee the Matrix anymore, but he can't deal with his problems,
either. Yet he is forced to do so. All his strength was not enough to defeat
Smith, all his speed was not enough to escape him. Nowhere left to go, there is
only death.
![bang]()
Path
====
There is a Zen metaphor for this. It's like you are trying to reach a goal that
is 11 meters up in the air, but you've only got a ladder that is 10 meters long.
You climb all the way to the end and still can't reach it. The only way is to
*keep on climbing*. I know, when you hear this, it probably makes no sense to
you. It didn't to me, either. But when you are there, when you actually reach
the end, you will see. It will make sense then. *Keep on climbing*.
Unfortunately, this is the part where the movie breaks somewhat apart. It all
goes very fast and this makes this long and fascinating journey look like it
takes only a few moments, when really, it typically takes several weeks, if not
months. So let's slow *way* down.
In this moment of resurrection, you can also see the Unity of Knowledge and
Action. At exactly the same moment Neo *sees* the Matrix for the first time,
when his view shifts to the code, he also simultaneously, through this
knowledge, gains power over it. Understanding the delusion of the Matrix
completely, deeply, makes him invulnerable to it. The agents lose all power over
him.
- Neo: What are you trying to tell me? That I can dodge bullets?
- Morpheus: No, Neo. I'm trying to tell you that when you're ready, you won't
have to.
This is what is meant with overcoming suffering. It's not that you suddenly
become able to accept suffering or that it goes away - you are not dodging
bullets. Instead, it just stops being a problem. It has no power over you
anymore, just like you couldn't shoot Neo, even though the bullet's still there.
- Morpheus: Unfortunately, no one can be told what the Matrix is. You have to
see it for yourself.
And there we have it. Neo is **enlightened**. Unfortunately for Neo, the journey
isn't over yet. There's still lots of things to do. He hasn't really reached
*full* enlightenment yet. It's as if you wanted to clean a mirror. On the mirror
are three layers of dirt, one for each characteristic - a layer of permanence,
of self and of satisfaction - and all three need to go. Enlightenment is when,
for the first time, you manage to clean a little bit of the mirror so that you
can actually see the real thing. But still, there's a lot of dirt left, so keep
on cleaning! But now that you know how to get it clean, the rest will be a lot
easier.
[^best]:
The other map that really deserves lots of attention is Robert Anton
Wilson's extended version of Timothy Leary's Circuit Model, as described in
Prometheus Rising. Very useful as a broad map, but it lacks lots of details.
Still, it's the one thing I'm constantly going back to for help.

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% Unity of Knowledge and Action
> It is impossible for a rational person to both believe in imminent rise of sea
> levels and purchase ocean-front property with their own money.
>
> -- Steve Landsburg, on [Al Gore]
[Al Gore]:
http://www.thebigquestions.com/2010/05/13/from-an-eternal-perspective/
As indicated in my [Philosophical Survey] I consider the Unity of Knowledge
and Action to be one of the four most important ideas known to man. But, what
exactly *is* this idea? It is so unknown, particularly outside the Sinosphere,
that you have probably no clue what it is. Let's change that.
[Philosophical Survey]: /reflections/survey
Wang Who?
=========
It is really unfortunate how unknown **Wang Yangming** (王陽明) is in Western
culture. His influence on modern Confucianism is huge. He is easily one of the
most important Chinese philosophers. But unless you are familiar with Chinese
philosophy, you probably never even heard of him. Let me remedy this a bit by
presenting you his, in my opinion, most important idea - the Unity of Knowledge
and Action.
Can you know what's right, but fail to act on it?
=================================================
Before Wang came around, Chinese philosophy, like most people even today,
considered Knowledge and Action to be two separate things. Knowledge means
understanding the world in such a way that you would know how to act in it, i.e.
to know what *is* and what you *should* do. Action, then, is doing it. Ideally,
you would *know* what to do and then *act* on it. But because the two are
separate, you would typically acquire your Knowledge first, without any Action.
This leaves one huge problem, something moral philosophy has been trying to
solve for millennia - you could have Knowledge, but **fail to act**.
You know the drill. "Yes, I *should* be eating healthier, but when I try, I
fail." or "Sure, stealing is wrong, but that's just a company pen, right?" are
familiar to all of us. It seems obvious that Knowledge and Action are separate.
And here Wang Yangming comes in and awakens us out of our little slumber to the
truth that we are *completely and horribly wrong*. I will try to demonstrate
just how wrong this is. But as the idea is subtle and so easy to understand
something else that is not quite it[^hard], I will really hammer it down and
illuminate the core point again and again. I hope I do not bore you with it.
[^hard]:
I'm not going to sugarcoat this - it's not just a minor problem of
misunderstanding or linguistic confusion, but a profound level of ignorance
that leads us into thinking Knowledge and Action are two things. They are
absolutely not and getting this is extraordinary difficult, it seems. I know
not a single living Western philosopher that gets it. Pretty much the only
people to get this, as far as I can tell, are mystics (or something close).
My, isn't that motivating? But to be honest, that isn't actually very
surprising. The other 3 most important ideas - Impermanence, Not-Self and
Suffering - are just as hard and even the greatest teacher, the Buddha, had
to travel all over the country in search of a single person who would get
them. It is not that they are so hard. To the contrary, they are impossible
to *not* get when you make a serious effort of understanding reality. But it
is so easy to never make this effort that it is a rare sight to find
somebody that made it.
Case Study: The Christian Sinner
--------------------------------
Consider a normal, devout Christian. Don't worry about denomination or anything
like this because pretty much any Christian agrees when it comes to the
following three ideas:
1) There are certain laws God wants you to keep.
2) If you break those laws, God will severely punish you.
3) God, being omniscient, will always know whenever you break such a law.
Simple, right? Now consider that this Christian actually commits a sin, i.e.
breaks one of those laws. There are plenty possible scenarios, like stealing a
deodorant in the supermarket, or telling a lie to a boss or partner, or
committing adultery. Those happen all the time and if you ask people about them,
they will readily admit to having done something like that at least once.
So isn't that a case of separate Knowledge and Action? They know they shouldn't
break the laws, but did anyway? No. Let's go with the thief and see why that is
not the case.
Imagine that there would be a Man in Black who would constantly and visibly
follow the thief, just about a meter away. He carries a camera to record every
action, takes notes of everything, even has a gadget that can read the thief's
mind and record their thoughts. Should the Man in Black catch the thief, then he
will draw a gun and shoot them, on the spot. All this the Man in Black announces
time and again to make it very clear what is going on.
Now think about it. Would the thief - under those circumstances - ever steal
anything? Of course not! So what does this tell you about the sinner? Clearly
they can't be in a similar situation. One thing stands out: *they think they can
get away with it*. They think that somehow, maybe, God won't notice or a
loophole can be found or something like this. And this demonstrates that they,
in no way, even understand the idea of an omnipresent, omnipotent god. They
can't! If they actually understood this, then they would *know* that there is no
loophole, no unnoticed moment, nothing like that at all.
But they don't. And the Action demonstrates it. Knowledge and Action are united.
The moment the Christian understands those three ideas, they would be completely
unable to sin. There is no gap.
The fact that almost no Christian actually *believes* in Christianity might seem
weird at first, but becomes very clear when you realize that "Church is not
about God". Instead, what you are seeing is Signaling - doing A, but pretending
to do B because it gives you higher status. [Robert Hanson] has a great
explanation of it, so check it out.
Also note that I have made this case from the perspective of punishment and
Hell. The same case can be made looking at reward and Heaven, as
[SisyphusRedeemed] and [Doug Stanhope] have done.
[Robert Hanson]: #TODO
[SisyphusRedeemed]:
[Doug Stanhope]:
Another Case: Neo
-----------------
The best movie ever, The Matrix, has a great demonstration of the Unity of
Knowledge and Action, showing exactly how they are one.
At the end of the movie, Neo desperately tries to escape the Agents, but
ultimately gets trapped into a hotel room and is shot. He drops down dead, but
arises only moments later. He now sees through the Matrix and effortlessly
defeats the Agents.
![Neo sees the Matrix](#IMAGE)
Before all that, Neo has been told again and again about the nature of the
Matrix. It is a computer simulation, just a bunch of code, the Agents are just
programs. At first glance, it seems weird. Exactly what was it that Neo learned
after his resurrection? What is *new*? Shouldn't he have known all this already?
He did not. His knowledge was false, only an illusion. Until that moment, he
didn't actually understand what the Matrix was. Sure, he had gained some power,
being able to move faster than ever before, but he was still completely confined
by the Matrix. He was still playing by its rules because he still thought that
it was *real*. He had no understanding of what it means for the Matrix and the
Agents to be just code.
But when he is reborn, this changes. Now he really gets it. He attains
Knowledge; the world simply drops away and he sees the raw code, sees what
actually *is*. At the same time, without any delay or need for further training,
his Action is changed. The Agents have no power over him anymore. The victory is
now inevitable.
I know what I know!
===================
There is another important implication here, which will immediately come to mind
when you think about what the sinner himself might think of this. Maybe you even
ask yourself, do I act like this? Do I know this behavior?
And it won't make sense. The sinner *knows* how what is expected of him, doesn't
he? If you ask him, he will tell you quite clearly what he was supposed to do.
The reason it doesn't make sense is because you make a false assumption. You
believe that knowledge and being aware of knowledge always go hand in hand. You
can't *know* something and don't *know that you know*, can you? Actually, you
can.
Gambler-experiment.
A Tangent: Qualia
=================
A quale (plural: qualia) is the direct experience of something that can't be
communicated. It's the redness of red. I can tell you that an apple is red, what
wavelengths red corresponds to and so on, but what red *looks* like to me, I can
never tell you. It is a quale.
The question is, do qualia really exist? Plenty of modern consciousness
scientists reject the notion. The most common basic theory, functionalism, is
incompatible with qualia, as is materialism in general. What exactly is a quale
supposed to be in material terms? It can't be any information or you could
communicate it. It can't be a property of things or materialism could detect it.
So qualia must be a powerful delusion, a mistake.
But that's not possible according to the Unity of Knowledge and Action. It is
exactly the qualia that matter. You *can't* learn what red looks like without
seeing it yourself. You must always act, you must do something to learn
something. It is not possible to learn *about* red and at some point will you
magically transition into *knowing red*.
Mary.
So it is not surprising that Wang Yangming was an Idealist. He really couldn't
have been otherwise. But I offer this not as a refutation of materialism or
defense of qualia. Instead, I found it interesting that an idea that arose out
of moral considerations also takes down important misconceptions about the mind
and the world. But maybe there is another direction, too. If you already are on
the qualia side of things, maybe David Chalmers convinced you?, then it should
be clear to you that Knowledge and Action must be united. Qualia are exactly
this unification. Only when you achieve the quale, when you act, do you achieve
full understanding. Before, you were just Mary.

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Notes on Origin
===============
Twice-born (born in the land of the gods and of man).
God is not "out there", but "in here".
The worst is the silence. At first, you struggle to even make the gods talk,
but then you despair every time they are silent.
Consciousness is the Gift. The Continuum, the voices, are a loose
conglamerate, a fractal reign of volition. It is consciousness that they
lack; *that* is the True Self.
The shrine is inside my head. The world is my worship.
What's that supposed to mean? Sure, it sounds nice, but what?!
Bicameral mind as explanation for failure of Industrial Revolution? -> It's
consciousness that gives people the drive to work consistently.
A third change happened around 1750? Maybe a threshold?
We crawled our way out of the depths of Samsara, only to, for the first
time, see. Consciousness is the moment of *knowing* for the first time the
world. We achieve a unity of volition and sight. Knowledge and action are
united. The bicameral mind breaks down; *we are twice-born*.
(207) There is no middle ground in Bicameral minds. How does this relate to
the Buddha's dialogues with Maia?
(225) Headaches after the breakdown. This is very common among mystics,
including the Buddha. Suspicion: parts (all?) of enlightenment is the
attainment / purification of the subjective, non-judging, non-talking mind.
Contrast to the Dark Night.
-> Amygdala
Lines of Evidence
=================
1. Consciousness is based on language.
2. The bicameral mind.
The mentality before consciousness was based on verbal and visual
hallucinations.
The Middle Way
--------------
BM predicts that early humans followed orders unquestioningly.
Therefore, the idea of pleading and compromise is non-existent.
History of Compromise?
Compare historical solutions.
Deception
---------
Without the analog I, there is (barely) any deception. If you can't
simulate others, you can't fool them easily.
-> no thieves in Cuzco and no doors (source?)
Religion
--------
BM predicts that the older the religion, the more it should be based
on authority, with newer ones instead introducing the concept of the
self and individual religiousity.
Furthermore, the older and more authoritarian religions should break
harder when confronted with logic. They should have no way to deal
with introspection (as it didn't exist!).
3. The development of consciousness started around 1000 BCE.
To test this, two things have be checked:
1. There exists no evidence for subjective consciousness before 1000
BCE.
-> There could be individuals, though.
2. There exists evidence for a transition in mentality around 1000
BCE in the Middle East, spreading from there.
Assyrian Collapse
-----------------
4. The double brain.
The two hemispheres are, to some degree, autonomous and each have their
own volition and language processing. This is (mostly) united in the
modern brain, but was bicameral in earlier times.
Modern Schizophrenia research
-----------------------------
Sources
=======
Old Testament
-------------
-> chronological writing order
Zechariah 13
Psalm 42
New Testament
-------------
Reading of "Divine Kingdom" as psychological state to be in, not
physical place to reach. State of obediance. Jesus is (among others)
designing teachings for now conscious men.
Iliad
-----
Gilgamesh
---------
Egyptian Texts
--------------
which sources?
Ka
--
Ba
--
True-of-voice
-------------
Guide of the Perplexed
----------------------
George Steine, Massey Lectures
------------------------------
Phrynicus, Fall of Miletus
--------------------------
Greeks and the Irration
-----------------------
To figure out
=============
Development of concept of Chance and Probability.
Consilience
-> Bauer Symposium, Canadian Psychology, 1986, 27
The User Illusion
Edelman, Tononi, A Universe of Consciousness
http://www.scribd.com/doc/23479744/Williams-What-is-It-Like-to-Be-Unconscious-Draft-Version

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% Information wants to pwn you
Hacker Culture
==============
> Information wants to be free.
>
> -- a hacker motto
At first, I believed this statement solely on political grounds. When I grew up,
everyone who wanted to control information was evil - the record industry, old
politicians, you know, those kind of people. Sharing information was an act of
rebellion, no matter what the information actually *was*. People didn't want you
to have free access, so you simply created it, regardless of content, be it the
Anarchist's Cookbook, warez or pr0n.
I grew up during the early Windoze years. One day, I accidentally opened an .exe
file in a text editor and saw a lot of gibberish. I was amazed how someone could
even *produce* this noise, let alone make it *work*. Later, I learned to program
(and what machine code and compilers are) and adopted the culture of
programmers, specifically open source ones.
It was obvious to me that information should be shared. Open your source code
and others can learn from it, find bugs for you and even implement new features.
Everybody wins. The only people wanting to hide their code were those more
interested in making money. (Which was considered suspect in the communitarian
culture I grew up in.) Worse, they were essentially only making money from
*ignorance*. If everyone knew their code, or how to produce it themselves, then
they wouldn't actually provide any worthwhile service at all.
This all convinced me that the motto was right, information really ought to be
free. Up until now[^wikileaks] that is.
Bad News
========
The idea of psychological hijacking, in the form of indoctrination, for example,
was always vaguely known to me, but I always thought that this is both a) hard
to do and b) affects only *other* people, certainly not me. Weak-minded idiots
become cult members and suicide bombers[^suicide]; I'm far too intelligent for
that.
[^suicide]: I see now how wrong I was about fanatics after having read the
latest research into suicide bombers. In fact, I can see that I am *exactly* the
kind of person who, under the right environmental factors, becomes just that. As
a defense mechanism, I get very nervous whenever a belief I hold creates any
strong emotions or radical disagreement with the culture it originated in.
I became more aware of the problem when I fell into the trap of a particularly
nasty conspiracy theory[^conspiracy]. When I crawled my way out of it, I only
concluded that I must become *smarter* and more *rational*. I thought of the
problem in terms of psychology (being attracted by certain crowds and adopting
their beliefs) and faulty reasoning (learn about fallacies and biases and you
are safe). This changed when I learned about memetics and was provided with a
(basic) mechanism of how this actually happened.
A meme is a "unit of cultural transmission", the idea-equivalent of a gene, like
an earworm. As memes are themselves replicators, they follow all the laws of
evolution. I applied those idea the first time by thinking about the
implications of considering [music] as a replicator. I wasn't quite sure what to
make of my conclusions, but I didn't seriously deal with it (beyond downsizing
my music library from 200GB to about 30GB) until now. (I also should revisit the
article and fix several blatant flaws.)
[music]: /reflections/letting_go_of_music.html
It really clicked upon encountering the concept of the [Langford Basilisk]. Let
this neat picture explain it:
![The Parrot](parrot.jpg)
A Langford Basilisk is a genuinely dangerous idea. In its original form, it
works through making the brain think an impossible thought - essentially setting
off a logic bomb. I don't believe that the human brain is actually susceptible
to this kind of attack, but a poorly designed AI might be. Rergardless, there
are other forms of Basilisks, some of which I actually know to work (under
certain conditions).
Consequences
============
Ok, maybe ideas *are* dangerous, not just in the "this exposes my own flaws or
crimes and helps my opponents" kinda sense, but in the "computer virus" sense.
Still, what should we do about that? To be honest, I'm not quite sure. But I
can at least provide some examples and how I plan to handle them in the future.
The most common example of a memetic hazard that is treated as such that I have
seen is the TV Tropes wiki (intentionally not linked). It's a black hole for any
culture whore (like myself) that sucks up your free time without any end in
sight. I easily lost *weeks* of my life in there. Many tropers always follow up
links to it with a warning. I am slightly immune to it now, but only because I
know most of it by heart. That's like becoming an atheist by going to
seminary[^seminary]. Not really practical. I had tried to limit my exposure
through time limits, but it didn't really help. So I needed a systematic
approach.
So let's draft a little catalogue of memetic hazards.
![Memetically Active](memetically_active.jpg)
Structural Hijacking
--------------------
Things that are dangerous because of their structure. The most common example is
anything that resembles a Skinner box. Most notorious are Twitter, MMOs and email.
Emotional Hijacking
-------------------
Things that hide themselves by taking over your emotional system. Many drugs,
particularly heroin, come to mind as non-meme examples. But what would their
equivalent look like as an idea? Something that controls your emotions directly
to serve its own purpose (or the one of its creator)?
What about music? When I revisited some old music I hadn't listened to for a few
years, it became obvious to me. It puts me in a specific emotional state and
tries to keep me their for as long as it can, not unlike an addiction. The
emotional control itself wasn't the immediate problem (If I have a song that
would make me wide awake, motivated and happy, why not listen to it?), but
rather that it would force emotions on me I *didn't* actually want. Some songs
would make me angry or sad and there was little I could actually do against it!
Very, very evil.
Our brains have no natural distinction between "I believe this" and "I observe
this". *Everything* that happens is at first taken at face value, taken to be
true. If there is sadness, then *I* must be sad and must have a reason to be
sad. That I just react to a superstimulus is not detected. The same effect, of
course, is dramatic when it comes to our believes. Plenty of experiments have
demonstrated that merely *stating* an opinion, even explicitly solely to repeat
something someone else said, will cause our own opinion to shift in that
direction unless proper measures are taken. If I merely get you to think about a
proposition and you don't think it through yourselves, you are very likely to
become a little bit more convinced of it and identify with it.
The important conclusion to be drawn is that there is no such thing as neutral
observation. You can't do emotionally powerful act without them controlling your
mind. The Buddhists have warned us about this for centuries; if you lie, you
will harm *yourself* in the process. You will start to believe your own lies, if
you want to or not.
The way to handle this is by a) being as honest as you possible can (so you
never state or do something you wouldn't want to be a part of you) and b) put
off [proposing any solution] to a problem until you have understood it. The
moment you start defending or attacking a solution, you likely become stuck and
changing your mind later is quite difficult.
But you can also use this to your advantage! Particularly the Tibetans have been
teaching how loving-kindness and a general good mood are not magical things that
just happen, but skills to be learned. At first you just pretend to feel like
the kind of person you'd like to be and through some regular practice you
actually start feeling like that automatically. Very cool and powerful. Just
sitting down and forcing myself to be calm and smile for 15 minutes has helped
me greatly through phases of depression.
I also apply this when it comes to recreational media I watch. I now only watch
TV shows or movies that have characters in them I want to identify with -
protagonists that are actual role models. I don't do this for moralistic reasons
(You should be a nice person!), but purely pragmatic ones (I enjoy being nice,
so I won't watch shows with asshole protagonists as I will become more like them,
if I want to or not, regardless how much I enjoy the show.)
Remember that there is no such thing as a "real" and a "fake" emotion. Emotions
are (biochemical) brain states, like a tag, and can be changed at will. They are
not "layered" or even aware of any content at all. You don't like your current
state? Hack it! It's like changing your wallpaper - there's no "true" wallpaper
underneath and you can't just "try on" another one. There is only one, right
now, and whatever you choose, that's it. So make it a pretty one.
[proposing any solution]: http://lesswrong.com/lw/ka/hold_off_on_proposing_solutions/
Intellectual Hijacking
----------------------
Knowing just enough to be dangerous.
As a general rule, treat information exchange like sex. It might be fun, but
that's a side-effect that has only been built into you so you would actually do
it a lot. The purpose really is reproduction, so make sure to be safe. Watch
your partners and don't use just about any practice.
[^wikileaks]: At the time of writing (December 2010), Wikileaks is all over the
news. It's great to finally see someone pull a Hagbard Celine, but even greater
to be made aware by the fallout of how afraid of chaos I had become. I was
seriously worried that this could cause some of the major political players to
become even more paranoid, putting many (semi-)stable arrangements at risk of
collapse. I was particularly worried what it would do to fuel the increasing
[neo-fascism] of the US. Luckily, my Discordian training eventually kicked in and
I remembered that what I was seeing was not a threat to order, but rather an
exposition of the inherent chaos.
[^conspiracy]: I'm unwilling to publicly state the conspiracy theory I believed,
but if you send me an [email](/about.html) and ask me in private, I would
discuss it.
[^seminary]: Amusingly, this seminary effect actually happens. I used to study
religions (in a historical context) and met someone who studied theology. He
told me that about half the students each year would start out as Christians and
be atheists at the end when they learned how the bible actually came to be and
stuff like that. Information kills religions dead.
[neo-fascism]: http://zompist.com/fascism.html
[Langford Basilisk]: http://www.ansible.co.uk/writing/c-b-faq.html

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% Origin of the Buddha's teachings
One question plagues me, plagues me more than anything else. It undermines my
rationality, casts doubt on all that I believe. Let me tell you a little story
about it.
Milinda and the Minotaur
========================
Imagine you are standing in front of a labyrinth, composed of lush hedges,
expanding into the vast distance. You climb on a tree next to the entrance and
can see the many twists and turns, make out same dead-ends, maybe even note a
few promising paths, but the maze soons just becomes a uniform green canvas.
There are many rumors about the labyrinth, and while a few warn about a monster,
most speak of the wonderful trees that are supposed to be hidden deep inside.
O, what delicious fruit those trees have!
You want to confirm this, climb up on the tree again. If it is so great,
shouldn't you be able to see it? But try as you may, you can't see them. Maybe a
few openings, which could contain a small tree, or some glittering on the
horizon, which may come from the golden fruit, but are you confident? Of course
not.
Some of those rumors are more plausible than others, as you can see from your
watch. There isn't any space for trees right at the beginning, which you can
clearly oversee. The gargantuan tree in the middle of the garden also seems
unlikely - while you can't see the middle, surely the tree would tower over it
all, visible from everywhere? And if there really is a monster, it can't be
*too* large, as the path is quite narrow and doesn't seem to widen.
Nonetheless, you embark on an adventure to explore the labyrinth. You gather all
the maps you can find - even if they are wrong, and most must be, as they all
contradict each other, they surely can't hurt. You intend to try them out and
see how far they get you. You take heed of the warning that maybe there are no
trees, that all the maps are only based on speculation, after all, and that you
surely don't want to fall into a trap or encounter the monster. Regardless, you
enjoy the scenery and the exploration, so the journey is already it's own
reward.
You wander around for a long time and maybe even find some very interesting
spots, meet new people along the way and once, you came to a little
clearing, inside which stood a little sapling. It is not a tree, and carries no
fruits, but the sight invigorates you because it makes the rumors a bit more
plausible. Maybe, one day...?
Excited, you get out all the old maps you nearly forgot about and study them.
Does any mention the sapling? You search and search, but they are all very
confusing and incomplete and you can't quite be sure you are even reading some
of them right. Some are easy to discard, they contradict your own notes of the
maze. A few look more promising and you set out to follow them for a bit. But
alas, you find yourself inside dead-ends again, but if you read the map a bit
different, or accept that they may contain some mistakes, you still find some
help in them. But is this true? Are the maps really essentially right or do you
just want them to be true? All the little contradictions and mistakes, and the
nagging doubt whenever they *don't* mention a flower or sculpture you found. If
someone really drew the map from experience, wouldn't they have seen them, too,
and written them down?
But there is this one map. It is very old and seems fairly unremarkable. Often,
it just contains rough drafts, a few broad strokes on how the way goes. In many
places, there are also revisions and additional lines, surely added much later
by other wanderers, but a strong handwriting can be seen underneath. One night,
when you take rest and the refreshing cool air calms your mind, you read it
again, more carefully. And two things come to mind, features you hadn't noticed
before or seen much anywhere else. Far away from the entry, the map suddenly
gets more and more specific, noting seemingly random turns and hidden passages.
And maybe even more curiously, there are no trees on that map. No fruits, no
sights, nothing of interest at all, at first. But you look closer and think you
can make out a pattern, a converging of paths and then you see it - there is a
*space* at the end. You didn't see it because you always looked for drawings and
notes, but it is the absence of lines that stands out. As if there was a point
where there was no labyrinth anymore. As if it ended there.
This place captures your attention. How would you get there? There are many
turns on that map, but no complete path. Often the notes don't even seem to fit
together in any way, as if they not just contained gaps, but were impossible.
But you can make out some spot not too far from here, so you decide to go, to
see for yourself how good the map really is.
The new goal leads you along a very different way, one that you hadn't
considered before. At times, it gets very confusing and the map offers no help,
and sometimes, there are even thorns and thistles, but worst are the long
stretches of boredom, when the labyrinth gets very simple and straightforward,
but just goes on and on. You have no problem figuring out which turns will be a
dead-end well in advance, but then suddenly, there comes one of those very
specific notes on the map. The part of the maze looks like one you have seen
many times before and you are already sure where to go, but the map urges you to
take a turn right here. Your intuition and experience tell you that this will be
a dead-end, one like many others just like it you have ended up in, but for some
reason, you decide to follow the map.
To your surprise, the map is right! It really wasn't a dead-end and you can
proceed. Maybe it is useful after all? But doubt creeps in again when you notice
that the new path is very close to the old one. Sometimes you can even see it
right through the hedges. Does it make such a difference? The map gets quiet
again, but your intuition serves you well for the time being, when suddenly,
just like before, the map notes an important turn. But this time you question
its judgment even more because you can look down the way and clearly see that it
is a dead-end! The map must be wrong, you can see the wall, there's nothing to
be done here.
Disappointed, you turn around. The map is faulty like the others, after all, so
there's no use staying in those tedious parts. Particularly the undergrowth
really makes you wish to return to your old ways. But one night, during another
rest, you read the map again. Maybe there *is* another way to read it... when
you notice some of the random scribblings and your vision *shifts*, it changes
of how you *see* the map. Those other lines are not about the general turns, but
about the thistles and thorns! When you look back at your last few day, you now
see that occasionally, you came to a well-known pattern and on your way through
always encountered those painful plants, but if you had gone how the lines told
you, a bit more inefficiently and seemingly in circles sometimes, then yes, it's
true, you would have avoided most of them!
That's quite a level of detail there, something you didn't expect at all. Is it
just a fluke? The next morning, you want to find out, so you follow the map
again, back to the dead-end, but this time, you try to go more along the way the
lines seem to indicate, taking detours, but to your surprise, you really have a
better time. Rarely does the path get painful, and because you wander around so
many curves and loops, even the boredom ceases.
You return to the dead-end. You can clearly see it there. If you follow this
turn, as the map says, you won't be able to go on anymore. It is futile. Still,
the recent discovery has made you more confident, so you just take the turn
anyway. You might as well see the dead-end in all its glory. Just a few minutes
and you are there, surrounded by thick hedges, with no hope of continuing your
journey. You study the map, but there really is no other interpretation.
Saddened, you sit down to rest.
You give up on thinking yourself through this, put away the map and stop
thinking about what mistakes you might have made, about how you could have
walked or what those lines really could have meant and just close your eyes and
lie down to sleep, right where you are.
You sleep long, and even though it was just the middle of the day, you do not
awake until the next morning. The sunshine finally wake you up and when you open
your eyes, you *see it*. Right in front of you, there is a small passage, right
through the hedge. You would have never seen it from above, but the twigs give
away just slightly and form a narrow space you can probably crawl through. You
have no doubts anymore. This is what the map meant, you understand now. You make
your way through the dark underwood and arrive again on a more secure path. This
time, you listen closely to the map, try out it's playful suggestions and over
all this new-found joy, you nearly forget where you were going, until, after a
long journey, something appears you have never seen - a straight path.
No turns anymore, no curves, just a straight path, that gets brighter and
brighter, the further you go, and at the end of the path, the hedge gets thinner
and spottier, until it finally stops altogether and the ground, which so far has
always been earth and sand, becomes grass and then you see it, what you could
never have seen from the entrance, because it is not a high tree, towering over
the garden, but a wide and clear lake. The glittering, it was not from the
fruits, but it is the sunlight, reflected in the calm surface of the water.
There is no wind, no disturbance at all. You sit down at the lake, let your feet
hang into the water, but before the peace of the sight can overwhelm you, you
look onto the horizon and the lake just stretches on and on, and you start to
swim, thinking, maybe, there is another shore...
What comes before a question?
=============================
There is an important fallacy, one that plagues all religious thought. I'm gonna
call it the Unjustified Focus. What it means is that among the vast realm of
possible ideas, one needs a large amount of evidence upfront to even consider one
idea as worthy of investigation. You start with general evidence, then look for
hypotheses that might fit them. Once you have narrowed it down a bit, you can
start trying to disprove specific ideas. But you can't just pick any one idea
and start the research with it. Imagine if the justice system worked like
this - you can only start investigating a specific person *after* you have some
evidence already that they might be relevant, not just on a hunch.
This is important, but hard to really grasp because it puts the normal order of
an argument on its head. Let's look at an example. Imagine there's been a
traffic accident, a car crashed into a tree. The police starts the
investigation, when one officer suggests that it was clearly aliens. Aliens?,
you ask, why aliens? And he explains, there is no evidence that *disproves*
aliens, right? No eye witness that didn't see a UFO? And if aliens did it, they
surely would leave no obvious evidence behind, and that is exactly what we find.
And of course, if aliens did it, they would probably use a laser beam of some
sort, so we would expect the car to be still hot, and just feel the hood, it
really is hot!
The problem is hopefully clear. It's not that any of the three later claims is
false - they aren't. The hood really is hot, there are no obvious signs and we
don't have evidence *against* aliens. But that's *irrelevant* because we don't
have any reason to think of aliens in the first place! We first would have to
find evidence that clearly points towards aliens, *then* we could think about
whether it actually is true or not. Just picking an arbitrary idea with no
justification and focusing on that is invalid.
And that's the crux here. Instead of dismissing any specific evidence or
argument, we need to dismiss *the question*. You don't just need evidence to
answer something, but you already need evidence to even ask about it, too!
This has been a major revelation for me. Let me state it again because it is so
important - to even start asking questions, you already need evidence at hand.
If you don't have it, then all the further speculation is irrelevant, completely
independent of the strength of any following claim.
This blows many religious lines of thought right out of the water. It matters
not how convincing a case Christians, for example, make that God *might* have
created the universe because before all that, they need to establish that they
have evidence that we even should think about this. They get the order of proof
wrong - they start with an conclusion "God did it" and then work backwards. And
it all matters not, none of it. We would first need to have evidence that points
forward, and until we have that, we can dismiss all further claims, *unseen*.
So if someone has no good reason to start asking questions, we can ignore all
their answers, even if they might be valid or even true! That's the strength of
this fallacy.
And this dismantles not just religious thought, but so many things. Whatever the
ancient Greeks thought about atoms, we can ignore it - they had no way to
observe them, so it is all meaningless. The old enlightened philosophers,
thinking about human nature? All irrelevant - they didn't know about evolution,
without which they couldn't have possibly understood the origin of any
behaviour. If you don't get your first step right, nothing that follows it
matters anymore.
How could the Buddha have known?
================================
For a while, I thought I wielded not just Occam's razor, but Occam's meat
cleaver. The power of the Unjustified Focus was so strong, I could take apart
whole traditions in one precise strike. But then one thought came up, and with
it doubt, a little at first, then more and more, until I realized that Eris had
successfully stolen the cleaver right out of my hand and cut me in two.
"Does the Unjustified Focus really only go one way?"
The idea of it is, after all, if you haven't been through the maze, you can't
draw a map. You can ignore the map of anyone that never entered it - it can't
possibly be correct. But, that's just one direction. It also goes the other way
- if someone has an accurate map, then they must have been through the maze.
And with that thought, it all came down. I have been cheating, mentally. I had
accepted ideas without considering where they came from. I took Buddhist
teachings and practices, but never considered their origin. It is not that they
might be wrong that got to me because I *knew* that they were right. I had seen
it for myself. This didn't upset me. It's the implications that got to me.
If the map is reliable, then what about it's other features, the ones I
wrestle with? And what about the one that drew it? How could it be conceivably
possible that someone knew the details without having seen them themselves? But
he claims that there is an exit. Should I then trust him?
And with this realization, the second fetter fell.
It makes no sense. Some common insights, sure. Even anatta, even that. It may,
after all, be just a lucky guess. Philosophers have claimed nearly everything by
now, so *someone* has to be right, after all. But all the details later?
If you had a map that was right the first few times, ok, that could just be
chance or maybe you had a really good look from the entrance or collected all
the popular stories you heard, hoping they'd converge to some truth.
But if the map just keeps on being right, even when you get deeper and deeper?
Beyond a certain depth, there is only one plausible interpretation - the map is
correct. But the map claims to lead you to an exit. If it is correct, that exit
must exist. If it is correct, the one that drew it must have reached it.
The more I learn about his teachings, the more I see that they are true. His
insight seems to be without limits. From every mystic I learn, I find flaws in
their teachings. This is to be expected; no one could have understood
*everything*, certainly not on their own. They all provide valuable insights,
but also many clearly false ideas.
Only one seems immune. I run out of excuses. I fail to come up with plausible
scenarios how he, in his time, could have been so wise. I find it harder and
harder to dismiss the possibility that, really, he did achieve nirvana. That the
teachings must be true. All of them. That I can no longer dismiss the parts I am
uncomfortable with, the parts I don't *want* to be true.
It seems impossible. On what knowledge could the Buddha have built his
teachings? He didn't know neuroscience. He didn't know evolution. He predates
all of science. Yet, his teachings are *true*. How can this be?
And I think of Thích Quảng Đức. He didn't even move. Desire can be overcome.
Oh, and btw. The monster is real. I have met it. It is quite nice and has some
very interesting things to say. May you encounter it one day, too!

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* Website
What I want is a complete revamp. Not so much style-wise, but content-wise.
Technical improvements:
- [ ] auto-generate categories
- [ ] template for "being worked on"
Here's what I want to express:
** Reflections
Needs a better name.
*** Anatta, Anicca, Dukkha
**** Anatta
Main problem: phenomenology. What do you mean with "atman"?
**** Anicca
Time theory. Changing of sensations. Merely practical point?
**** Dukkha
Attitude. Wireheading.
*** Causality
What is causality? Does it exist? Does "epiphenomenal" make any sense?
*** Christ Myth [0/3]
Mapping all the major arguments.
- [ ] arguments pro/con, with strength
- [ ] collect sources
- [ ] compare with similar figure - Socrates
*** Crucifixion
Not nearly detailed enough. Needs more research, I guess?
*** Dennett's ConExp [0/2]
- [ ] reread
- [ ] more detailed criticism (probably only meaningful after a basic zombie
article is up)
*** Free Will [0/3]
- [ ] Determinism / Quantum Mechanics
- [ ] Freedom Evolves
- [ ] Why care at all? Dissolving the question.
*** Great Filter [0/4]
This is mostly a literature review. Only my likelihood estimates are by me.
- [ ] Hanson
- [ ] Katja
- [ ] Past Filters
- [ ] Future Filters
*** Julian Jaynes
That'll take some effort to clean up. :)
*** Memes
**** Letting Go of Music
Needs a complete revamp. Totally broken, but interesting point, I think. Can be
rescued.
**** Memetic Hazards
Also note depression.
*** Logic and Math are Lies [0/3]
Ok, polemical enough. :D
- [ ] problems with Classical Logic
- [ ] against infinites
- [ ] against the axiom of choice
*** Moral Theory
Is there anything besides preferences?
Unity of Knowledge and Action?
**** Falsifications
- [ ] there is instrinsic value
- [ ] preferences don't exist
- [ ] through some magic all beings have the same terminal preferences
*** Occam's Razor
Which Razor to use? What's "simpler"?
Depends on prior. Complexity prior (code? data?). Kolmogorov. Pragmatic.
*** On Purpose
*** Phenomenology
**** Justification
Always being right.
**** Unbroken Consciousness
**** Indexing Problem
*** Survey, Gospel
Better organization, but always nice to have a short overview.
*** Why Gnosticism?
Dissolving the attraction from 1st/3rd person phenomenology.
*** Zombies and Algorithms and Qualia, oh my!
**** Only One Quale
**** What about Physicalism?
**** Zombie Argument by Chalmers
** Experiments
*** Concentration [0/7]
- [ ] caffeine
- [ ] fat, protein, sugar
- [ ] exercise
- [ ] st. john's wort
- [ ] sunlight
- [ ] tyrosine
- [ ] meditation
metta, vipassana (all kinds), zazen
*** Happiness [0/8]
- [ ] medication
- [ ] metta
- [ ] gratitude
- [ ] cbt / rationality
- [ ] vipassana
- [ ] sunlight
- [ ] exercise
- [ ] food (sugar, fat)
*** Language Learning[0/4]
- [ ] SRS (cloze deletion!)
- [ ] immersion
- [ ] bilingual vs. monolingual
- [ ] material
*** Sleep [0/3]
- [ ] Polyphasic sleep, biphasic sleep
- [ ] caffeine
- [ ] random hacks
*** Speed-Reading
Essentially fine, just proofread it and put a stronger qualification on it.
*** SRS [0/4]
- [ ] usefulness
- [ ] one deck / multiple decks
- [ ] card design
- [ ] random hacks
** Software
Main problem: content. I just don't program that much recently. Still, might
demonstrate some minor stuff.

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% Temporal Lobe Experiences
Personal Info
=============
Something about me.
Interestingly, my left eye is about 0.5 dioptre better than my right, just like
my fathers eyes.
Most Recent Seizure
===================
2010/05/13 at 21:05.
It was day 3 of my caffeine withdrawal. The headaches were already over, but I
was still very irritable (one little inconvenience and I'd write a 5000 word
rant) and could barely think. No memory or concentration whatsoever. The best I
could do is read some funny websites and eat strange cheese.
The first thing I noticed was that the upper part of my inner left mouth felt
weird, as if a bit of fluid was oozing out of my skull, soon followed by an
actual, but faint sound of bone-on-bone movement. If that sounds very confusing,
that's because it was. I first thought, alright, probably just my jaw moving in
a weird way or something like that, when I spaced out a bit. I just relaxed and
lost all mental content for a bit, but was still aware what was happening. I was
not sure at that point if I was actually spacing out or just pretending to. A
minute later, I remembered the experiments I wanted to try.
First, I focused on the area to the left and behind me, trying to feel a
presence. There was a vague sense of something being there and a few images
rushed me, but I was underwhelmed, so I tried another one. I closed my eyes,
focused them right at the point closest to my face I could do and then, without
moving them, looked up.
A bit adrenaline, some light, a bit of colors, but that's not more than I see
when I just press my eyeba.. WHAM.
It just fired. I didn't know what *it* was, but my eyes moved wildly, I began
shaking and there was definite rumbling going on at the front of my head. I
snapped out of the meditation and laughed uncontrollably. I jotted down a short
note of the time in my log and ran of to the toilet, pouring water over my face.
I had the wild *I just saw god* face, eyes wide open, still laughing, getting
happier and happier. I ran back, grabbed my rosary and started praying. If
prayer can ever work for me, then now!
I was shocked once I started. That's not *my voice*. It was completely
different, as if there were many voices, whispering and very fast. I seemed to
speak whole chunks at once. It was still *me* speaking, but certainly not in any
way I recognized. I began laughing more and more. After 15 minutes and the first
3 sets of the rosary, the effect finally started to disappear. My voice returned
to normal and I noticed that I found it quite a bit harder to speak. Language
was definitely harder than normal. I still decided to finish the prayer.
Afterwards, I got up and noticed a changed consciousness, as if I was *more*
present or complete than before. I tried thinking, but messed up the words, so
the other I just said, "Just listen. Don't speak. Just listen. Don't speak."
for a while.
(I'm a big fan of dissociation, so I do this intentionally. I'm very aware that
I have many "modes" or "drivers", sometimes competing, and I like to play with
them.)
For some reason, I felt the urge to stand on one foot. I first
tried the right one, but lost balance (which I always do; I have horribly
balance). So I switched and could, somehow, stand perfectly fine, one leg bend
backwards at the knee and both arms stretched to the side. Even pulling the arms
in and moving the right leg around didn't throw me off. That's *very* unusual
for me. Normally, I can't even put on my shoes standing without falling down.
After a bit, I just sat down and was happy for a while. The world shifted for me
and started to *glow* again. Not really literally glow, as in became brighter
(although colors seemed more intense), but more mentally glow. Glow with
meaning. This was very close to the DXM afterglow or how I felt after coming
down from Ayahuasca. Very happy and *aware*, all senses a bit sharper than
usual.
That was either a temporal lobe seizure or the most psychedelic cheese in all of
Europe.
Ghosts
======
As a child at about the age of 6, I had a strong experience of ghosts. I was
sitting on the toilet, when quite suddenly I felt surrounded by a group of dark
grey entities, maybe a dozen or so, each about my own size. They hovered around
me in a circle, located in a mental realm closely related to the one in front of
me when I close my eyes.[^realm] I immediately knew that they were friendly.
They communicated to me, though they never spoke, that they are a kind of
guardian and that I could trust them.
I didn't feel disturbed by this or in any way upset. It seemed perfectly natural
at the time. I started to talk to them occasionally, telling them my thoughts,
similarly to a self-monologue. I stopped doing this after some time because it
started to feel weird, like I was not supposed to be doing this kind of thing.
They didn't reappear until I was 18, when I experimented with *psychedelic
mushrooms*. At that time, I had drug experiences with *Caffeine*[^caff] (but not
alcohol until about a year later), *Argyreia Nervosa*[^argy], *Nutmeg*[^nut] and
*Ayahuasca*[^aya] and *DXM*[^dxm], in that order, but in none of them did I ever
encounter another entity or presence. However, that summer I had just grown my
first batch of shrooms and ate about 2 grams of recently dried ones on toast
with honey[^honey].
After a few minutes, I felt a powerful sense of joy and lightness. I danced
around and strangely really enjoyed juggling objects, like my water bottle. I
felt I could slow down time and gravity slightly, making it a lot easier to
catch something. After about half an hour I was overcome by a bright light and
sense of bliss. I sat down in my chair and closed my eyes, when I had the
impression to face a great Pyramid in Egypt, bathed in sunlight. Suddenly, I
was connected to the whole human species (and maybe more).[^6th] The Collective
Unconscious[^coll] was available to me. I believed that my true purpose in life
was now clear to me. (Although, to be honest, I never exactly *knew* what that
purpose actually *was*. It was more a feeling of complete trust in fate, without
ever knowing any details.) Soon, I felt the presence of many beings. I was
consciously aware of maybe half a dozen, but knew that they were legion. I
recognized them from my childhood. I asked multiple questions, mostly about
future choices and when thinking of a possible answer, got an powerful emotional
response. I was being showered by pure love when I thought of the right answer
and pulled away from any wrong one.
I do not remember anymore if I felt asleep for maybe half an hour or not, but
the experience soon faded away and I started to play Katamari Damacy. While the
most intense part was now over, I continued to feel full of energy for the next
few days. The personal connection with fate is still there today.
However positive the first experience was, all future shroom trips except the
last one were much more negative. I would inevitably encounter the ghosts again,
but they were disappointed in me. They made it clear that I couldn't handle the
experience and shouldn't come there anymore.
Being Haunted
=============
When I was 17, I had what could be called a psychotic episode. I was depressed,
worried about many things in my life and was still dealing mentally with my
former girlfriend (more on that later). But that's not the real problem. That I
could deal with; I knew that I would one day be able to overcome all those
problems. (I was right. It took me about 3 years.) However, it got worse when I
started feeling haunted. It started with a general sense of unease once I
entered my room, but after a few days I started hearing voices. At first, I
heard noise on my speakers that wasn't there. I could even turn them off
completely and there would still be barely noticeable noise. Soon, that noise
whispered to me. *All the time*. I couldn't make out anything it said, not like
a schizophrenic who hears commands (although I thought at the time I was one).
It sounded more like ominous, satanic chanting.
Especially at night it sometimes got so bad that I couldn't sleep at all. Once,
I was woken up at around 4:00 by a sudden, bright and incredibly loud mental
*flash* of a pentagram with Baphomet on it. I was terrified and scared for my
life. My sleep didn't recover for months. I tried dealing with it by meditation,
but I couldn't concentrate at all in silence, with the permanent evil
whispering. I also tried doing an demonic incantation (no result) and an
exorcism (which temporally worked!).
The voice was physically tied to my room (but not to anything in it).
Interestingly, our neighbor was an astrologer and big believer in the
supernatural. I never told anyone about my experience, but learned that she
recently had done a kind of seance with some medium and found out that the
basement of our shared house was cursed - exactly where I lived. She had her own
exorcism scheduled, but luckily we moved out, leaving the presence behind. I
never encountered it again. Within weeks after we left, the whole basement was
flooded because of faulty architectural design.
Note that during the whole time I didn't *believe* in ghosts, demons or any
supernatural entity. However, at the end, I sure had my doubts about it!
Nonetheless, I still don't believe the cause to be an actual supernatural
entity, but I'm quite open that it was still a real experience. Persinger's
explanaition of such phenomena through magnetic disturbances seems like a good
candidate to me.
Romantic Love
=============
Sensory Shutdown
================
Bathroom. No sound at all. Voice bright, with very high contrast.
Anxiety
=======
Social Problems
===============
At first, I thought I was an autist. (I even have a tentative diagnosis for it,
but never followed up on it because I found enough evidence to disprove it
myself.) When that didn't quite work out, I went with ADD, mainly because of the
unusual reaction to caffeine, which calmed me down instead of making me hyper,
something typical for people with ADD or mania. But that didn't quite work,
either, as my ability to concentrate didn't exactly work like would be predicted
by ADD (I would often go into short bursts of high focus, becoming obsessed with
a topic for a month or so, and then switch to something completely different).
Also, there were too many unexplained symptoms left.
I analyzed my social problems more thoroughly. It's really not that I don't
*understand* social interaction. If I watch others, I know very well what they
are doing and why. It's not mysterious at all to me. But when *I* am supposed to
act, I simply... draw a blank. There is no memory, no idea, nothing. My mind
goes entirely silent and I can only stare. I'm perfectly aware of this all the
time and desperately try to fix it, but just don't get any answer inside.
However, that only happens with *some* people. With others, I function
normally and probably talk quite a lot. That way, almost everyone either knows
me as silent or talkative, but not much in between. There is no connection to
sympathy - I shut down with plenty of people I like a lot, but because it is so
incapacitating, I tend to only become friends with the people I *can* talk to. I
still can't tell in advance whether this will happen just by knowing something
about the other person. There is no connection with topics, gender,
intelligence, age or anything else I could think of. It is very consistent,
though, just seemingly random in who I'm open to and who not.
Another important puzzle piece is that I don't *care* much for social
interaction. This is atypical for autists, who tend to want to interact with
people (at least in some situations), but just can't, which leads to many just
"giving up" on friendship. This lead me to believe I was more schizoid, but the
emotional flatness that comes with it just doesn't describe me at all. Also,
*some* people I do care about. Instead of being more or less equally interested
in most people, with maybe a few spikes for close friends and family, as is
normal, I have zero interest in almost everyone, but strong devotion of
Kierkegaardian proportions to a select few. I still have a very positive
attitude in general towards people, which is not very schizoid; it's just that
most people don't seem to be as enjoyable as ice cream to me, for no reason I
can discern, but some are like ecstasy, at least some of the time.
Eccentricity
============
It's not so much that I don't *know* what's normal, but more that I don't
*care*.
[6th]:
Basically, the 6th Morphogenetic Circuit, for those of you that know some
Leary or RAW. (And you all should. *Prometheus Rising* is highly
recommended.)
[^argy]: Argyreia Nervosa
[^aya]: Ayahuasca
[^nut]: Nutmeg
[^caff]: Caffeine
[^dxm]: Dextrometorphan, DXM for short, is my favorite drug. It dissociates me
from any negative or disruptive emotion, gives me immense concentration, a
strong sense of wonder, makes me even more verbose and music... oh boy, how
music sounds on it! I try hard to cultivate the DXM state as my normal
mental state.
I also like that it causes only my left pupil to dilate, making me look
literally like this: o_O
[^realm]:
There are many experiential spaces. For me, thought is fundamentally a
spatial thing and I tend to create a new space in which I arrange things
whenever I analyze or organize something. They are mostly 2- or
3-dimensional, although I have been able to create 4-dimensional spaces,
too.
[^honey]:
I chose honey because I had been told that I they taste awful and I knew to
take such warnings seriously after Ayahuasca. Ironically, I came to really
like their taste and now get really bad stomach cramps from honey (probably
because of the high amount of sugar).
[^coll]:
Although I don't like the term Collective Unconscious because it never felt
particularly *un*conscious to me. I always thought it was closer to the
Malkavian hive mind.

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% Experiments
Experiments
===========
![star_logo](/star_logo.jpg)
This is basically my public spoiler file for life. Why should I keep all the
cool stuff I found out to myself? Information ought to be free, after all.
- [Kickstarting Motivation], a technique I use to start my days
- improving [Concentration] and motivation
- how to develop [Speed Reading] and read a book in an hour
- [Sleep] hacks
- some hacks for [Good Sleep]
- my experience and criticism of [Polyphasic Sleep]
[Kickstarting Motivation]: /experiments/kickstart.html
[Concentration]: /experiments/concentration.html
[Speed Reading]: /experiments/speedreading.html
[Sleep]: /experiments/sleep
[Good Sleep]: /experiments/sleep/good_sleep.html
[Polyphasic Sleep]: /experiments/sleep/polyphasic_sleep.html

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% Kickstarting Motivation
Introduction
============
In my favorite cookbook (by and for vegetarian punks[^punk]), every recipe came
with a song recommendation to listen to while cooking. So here's the
recommendation for this article: the Portsmouth Sinfonia playing the William
Tell Overture (on [Youtube](http://www.youtube.com/watch?v=rs7QdpF0DE8)). Even
if you don't like classical music, *listen* to it. It's.. unexpected and
demonstrates the theme of the article, which is the motto of Dwarf Fortress:
"Losing is fun!"
[^punk]:
The German "Ox-Kochbuch", if you're interested. And no, I'm neither a punk
nor a vegetarian. (Anymore.)
The Technique
=============
Start with a short interval, like 1-5 minutes. Maybe try 30-90 seconds. Then
pick an item from your todo and work on it that long.
Don't worry about getting anything done, or even doing anything of importance at
all. If you are writing a paper for class, you'll probably only get as far as
opening your editor, jumping to the right line and reading a sentence or two
before it to figure out what you are supposed to write next.
Beep, time's up. Next item. Open some more apps, get a book. Beep, next item.
You do this for about 30 minutes, or until every item on your todo has been done
once, whatever comes first.
Now there are two possibilities. Either there will be at least one item (but
probably a few) you started that is still on your mind. Or none is and your glad
that's over. If really nothing got you hooked that way, nothing where you don't
at least want to finish a sentence, read to the end of the paragraph or do more
than just open some apps and arrange a few windows, then, well, to put it
nicely, *your life sucks*. I don't mean this as an insult. It's just a fact, and
it happens to everyone. Occassionally, we do things we think we *should* do, but
hate. They take over our time and then, well, life sucks. You don't need a time
management technique. You need to start *doing something fun*.
But let's assume that's not the case because fixing your life is really the
point of another article, probably written by someone more motivating than me.
Try [Khatz]; I really like the guy. So, there's at least one item you feel like
getting back to. When the alarm went off, you wanted to just do another minute.
Maybe you even did. Great. The kickstarting is working its magic.
Enter Step 2. You increase the interval to maybe 10 minutes. Don't overdo it,
experiment a bit. If you are unsure, or it feels a bit long, do less. Do only 5.
Hell, do 91 seconds, just to show you can beat the first interval. I typically
go with 5-10 minutes, randomly chosen. Repeat the process, but feel free to
skip the tasks that didn't really interest you before. Leave all the stuff open,
keep all the preparation around, but focus only on the few tasks that pulled you
towards them. If it's just one, then pick a random other task, too, so you have
something to switch to. You *want to be interrupted*.
You see, the trick is that interruption really fucks up your brain's scheduler.
It *hates* it. It really only has two modes. Evolution totally cheated you out
of a good deal here. Either it wants to spend as much time as possibly on a task
or it wants to get away from it asap, typically after the original desire has
disappeared. So, context switching really annoys the brain. "No, I don't want to
think about new rocks to make an axe, I wanna hunt this zebra, now!", that kinda
thing.
If switching is so bad, why do I instruct you to actually do it a lot? To raise
your desire. What you can't have, but want, you only want more. You may not feel
like writing the whole paper for this stupid class right now, but finishing the
one sentence you started today, as proof of being better than a trained monkey,
at least on good days, this one sentence? You're gonna finish this. But the
rapid switching won't let you.
And suddenly, what you initially didn't want, you now desire. Just keep on
switching so you don't get bored. If the constant interruption starts to annoy
you and you know you're gonna continue for a long time, just turn off the alarm,
or better, set it to 40-60 minutes, as a fail-safe mechanism.
This day has been won.
Why such short intervals?
=========================
A last note, to make something clear I kinda skipped over in the beginning.
Kickstarting your day with extremely short bursts has one big advantage - it
doesn't set you up with any performance expectations. Make this explicit. Say to
yourself, "I'm not gonna finish anything. Heck, I'm not gonna get anything done
worth showing *at all*. I'm just gonna do 90 seconds. Who gets anything done in
90 seconds?". I'm serious here. Completely expect to fail because you will.
*Failure is good*. Failure is fun!
Nobody starts playing a shooter with the expectation "I'm gonna play for 4
hours, finish all levels, hit every enemy and never miss.", but that's very
natural when we organize life. I certainly wanted to study like this! "Sit down
for 6 hours, learn all 4 chapters, solve every problem.", yeah right. As if. No,
what we do is, "I'm just gonna start and shoot people in the face." and if you
miss, pff, you just shoot again. What does it matter how far you get or how
often you miss?
It's really counter-intuitive. The attitude that you expect to be successful
fails horribly, and the loser-attitude of "whatever, just have fun" dominates
everything and gets stuff done. Don't think you're gonna do anything useful.
Just get reminded often enough, ideally by a fully automated program, so that
you're going in the right direction and *fail*.
[Khatz]:
http://www.alljapaneseallthetime.com/blog/on-the-very-serious-subject-of-how-to-have-fun-all-the-time

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title: Experiments

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title: Sleep

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% Find the Bug
The book "[Find the Bug](http://www.findthebug.com)" by Adam Barr, to quote the
author, "[...] contains 50 programs, in one of five languages (C, Java, Python,
Perl, and x86 assembly language). Each program contains a single, hard-to-detect
but realistic bug—no tricky *gotchas*.". The idea is to train your ability to
find bugs. The examples claim to be something you might be asked to do in a job
interview. "Write me an algorithm to do $x!" and you move up to a whiteboard,
write a few dozen lines in a language of your choosing (thus the 5 languages in
the book) and now you must be able to defend it or critize it (depending on
whether you are the interviewer or not). You don't have test cases, you can't
compile it, you only have your brain.
This is a really neat idea *in principle*, but unfortunetaly, the execution is
rather lacking. The enforced simplicity (every programm has to fit on one page)
ignores many realistic kinds of bugs. None of the examples require much
background knowledge, which at first looks like a good idea, but again is rather
unrealistic. If I'm writing a level generator for a game and my random number
generator has a bug, then I'll probably only see it in some cases and finding it
may require a bit of statistical knowledge. Just because I dislike statistics
doesn't mean I get to ignore them.
Especially bad is the fact that there are no performance optimizations. The code
is always as clean and simple as it can be to solve the problem, but that's not
what real code looks like. In some cases, this is alright, but there are plenty
of low-level function like memory allocation, string parsing or sorting and
those normally have the hell optimized out of them. A "clever trick" is exactly
the kind of thing that is widespread, evil and buggy.
Also, the examples sometimes aren't really typical. The Python and Perl code in
particular looks nothing like normal code. The Python code is way too low-level,
uses no list comprehension and barely anything of the extensive library. In
short, it's rather unpythonic and looks a lot more like quickly converted C
code. The Perl code has multiple comments and meaningful variable names,
something no self-respecting Perl hacker would ever use. :\>
It's a bit hard to avoid because you can't throw around all the neat little
features everyone familiar with the language would use while still assuming that
the reader has at best a passing knowledge themselves. It would have been a lot
better to either stick with a common and small language (like C) or use pseudo
code instead. Most bugs aren't language specific anyway, so this wouldn't have
hurt the book. Finally, some of the example code is just... strange. There is
one Java example that wants to find out whether a year is a leap year or not.
The relevant logic is this:
~~~ {.java}
// A leap year is a multiple of 4, unless it is
// a multiple of 100, unless it is a multiple of
// 400.
//
// We calculate the three values, then make a
// 3-bit binary value out of them and look it up
// in results.
//
final boolean results[] =
{ false, false, false, false,
true, false, false, true };
if (results[
((((yearAsLong % 4) == 0) ? 1 : 0) << 2) +
((((yearAsLong % 100) == 0) ? 1 : 0) << 1) +
((((yearAsLong % 400) == 0) ? 1 : 0) << 0)]) {
throw new LeapYearException();
} else {
throw new NotLeapYearException();
}
~~~
If I ever meet anyone who uses something like this, then all my promises of
non-violence will be void. However, it *is* a rather typical example of the
twisted and mad code a Java programmer would write, so kudos to the author. It's
still an abomination, though. Anyway, a lot of wasted potential. \*sigh\*

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% Reflections
Reflections
===========
![circle_logo](/circle_logo.jpg)
The unobserved life is not worth living.
- [On Purpose]
- [On The Crucifixion]
- [Gospel of Muflax]
- [There Is Only Quale], a piece on dreams, memory and space ships
- a [Philosophical Survey]
- thoughts on Daniel Dennett's book [Consciousness Explained]
- [Letting Go of Music]
- my review of [Find the Bug]
- a bit about [Nicknames]
- a meditation on [Xmonad]
<--- [Why I love my SRS], or, How to hack your long-term memory-->
[On The Crucifixion]: /reflections/crucifixion.html
[On Purpose]: /reflections/purpose.html
[Philosophical Survey]: /reflections/survey.html
[Letting Go of Music]: /reflections/letting_go_of_music.html
[Find the Bug]: /reflections/find_the_bug.html
[Consciousness Explained]: /reflections/con_exp.html
[Why I love my SRS]: /reflections/srs.html
[Xmonad]: /reflections/xmonad.html
[Nicknames]: /reflections/nickname.html
[There Is Only Quale]: /reflections/quale.html
[Gospel of Muflax]: /reflections/gospel.html

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title: Reflections

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% Nicknames
I finally got around to thinking up a Japanese nick. I've been playing Japanese
games for quite a while, but always stumbled when asked for a name. Like, I only
have a Latin one, and it's impossible to translate? So was just using whatever
first name I heard most recently, but now I got a bit fed up and picked one.
At first, I tried going for a translation, so I chose 牟麻(ぼうま, bouma). Yes,
that's a 4-level pun. My Latin nick is "muflax", with no preferred
pronunciation. It's the composition of "mu" (as in 無) and "flax", as in "3
pounds of flax", the two most well-known koan answers. "3 tons of flax" is also
a traditional Discordian answer to ~~silly~~ philosophical questions. A literal
translation into Japanese would be 無麻 (むま, muma). Of course, むま is
normally written as 夢魔, meaning nightmare. That's a weird association already,
but a bit too negative for me. So I wrote the "mu" as 牟 instead, this being a)
an exotic way to write "pupil (of an eye)", b) the sound a cow makes. As a cow
fetishist, I have been using 牟 as in impromptu nick for some time already.
Traditionally, 牟 is used to write "moo" if you are being pedantic in a silly
way (everyone else just writes ムー or モー), or more commonly, to stand for the
sound "mu" in ancient loan words, most of them Sanskrit. As such, it appears in
釈迦牟尼, the Shakyamuni, i.e. the Buddha himself. But that's not obscure enough
for me, so I used an unusual reading of 牟 - ぼう (bou), as used in 牟子, a
special mask some dancer's wear, and the word itself being a variant of 帽子 (ぼ
うし, boushi), a hat or cap. I like the fact that this makes it look like a very
poorly hidden elephant in the room. Everyone is gonna read it as "muma" and
think of "nightmare", but you can't acknowledge that! Finally, bouma is a
little-known term for the shape of a whole word, named after vision-researcher
H. Bouma. That is, when reading, no one "sees" the individual letters, but picks
up the shape of the word as a whole - the bouma[^bouma]. I didn't know there was
a word for that, but will gladly assimilate it.
[^bouma]: Actually, that's bullshit. You _do_ read every letter, but still, the
idea is widespread and it's nice that there is a word for it.
Anyway, shaggy dog and all, I didn't like the sound "bouma" all that much and
just went for "つづく" (続く, tsudsuku, more like zuzuku), meaning "to
continue", as prominently featured at the end of many TV show episodes. I love
t- and k-sounds, so for me, つづく is one of the coolest words ever. Even
cooler, though, is an dialectial pronunciation, "tuduku". You can listen to it
on [this awesome site]
(http://home.hiroshima-u.ac.jp/ikonishi/narada/narada_tu&amp;du.html) (the
second sound from the top). I already tend to us this dialect myself,
simply because it sounds so awesome. But unfortunately, almost all Japanese
media uses the same Tokyo dialect (and sometimes a bastardized Kansai dialect),
so I rarely get exposed to it. This has it's good sides, though, as my own
pronunciation tends to be rather stable (and not like English, which I, like,
spoke, like, a valley girl? For, like, months? Because of Buffy?).

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% ashuku - personal statistics tool
Statistics. I love statistics.
===============================
And graphs. Graphs are cool, too.
It's funny, actually. I really suck at statistics. I have a hard time
understanding probabilities and statistics is probably the one mathematical
field I understand the least. But I still love it. I track a lot of data and
love reading tables. I have several books full of yearly death statistics,
broken down by age, gender, cause, region and so on. Some of the greatest stuff
I ever read. Crime statistics are really cool as well.
Anyway, it might come as no surprise to you then that I like correlating
personal data. If I do this change in my life, how does it affect me? Is their a
correlation between sleep time and happiness? What about nutritional
supplements? So I wrote a tool to track and analyze just this.[^perl]
enter ashuku
=============
I'm lazy, so let's just quote the readme:
> ashuku is a tool to track a multitude of daily statistics, like mood and
> health. Its design goals are simplicity and fast usage. ashuku can draw
> graphs [citation needed] and analyze data for correlation. Data is stored in
> plain text files in YAML. It's easy to read for both humans and machines.
> ashuku is named after one of the 5 Wisdom Buddhas, 阿閦如来 (ashuku nyorai).
> He is immovable and reflects all emotions like a mirror, showing things as
> they really are. ashuku is strongly influenced by todo.txt.
Here's a screenshot. It's fully customizable, so don't be afraid of
the Japanese UI. It's in English by default and you can change it
however you want. :)
![screenshot](ashuku.png)
I've been using it since 2009/09/12. The data before that is from a different
tool and partially incomplete, so there. You can grab it here:
http://github.com/muflax/ashuku
[^perl]: Well, the second one, actually. The first one was a Perl script and...
you know what they say about Perl code. It's all true, unfortunately.

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% Software
Software
========
![loop_logo](/loop_logo.jpg)
Some of the stuff I wrote.
- my [vim] config and complete feature list
- [ashuku], a personal statistics tool
- [saneo], my keyboard layout
[ashuku]: /software/ashuku.html
[saneo]: /software/saneo.html
[vim]: /software/vim.html

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title: Software

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% saneo - putting the sane back into Neo
I was kinda (read: a lot) unhappy with my old keyboard layout, [Neo 2]. So I
designed my own keyboard layout.
Design Principles
=================
1) Hands should move as little as possible and never leave home row. This is a
pretty basic requirement, but it prevents me from moving some rarer
combinations to the outside of the keyboard.
2) I must not give up any functionality. Specificially, I must still be able to
type in (among others) French, German and Japanese, be able to programm
efficiently and have enough keys left to handle Xmonad.
3) The computer should do as much work for me as possible. If I can let it figure
out what I meant and safe a few keystrokes in the average case, I will do it.
Solutions
=========
First, I use my IME more aggressively than before. I'm currently using scim
(with anthy and tables) to input any normal text beyond ASCII. This is pretty
normal for Japanese, were you type 黒い猫 (kuroi neko, black cat) by activating
Japanese mode, then inputting "kuroineko[SPACE]" and the IME converts this first
into syllables (くろいねこ, ku ro i ne ko) and then tries to guess the correct
meaning. I have already started using this for German a while ago and now use it
for all diacritics. For example, I switch to European mode and then input
"Verschw"orung" to get "Verschwörung" (conspiracy). This works pretty well
because all diacritics are rare anyway and justify the additional key stroke.
Each language (family) has its own mode to keep them simple and because I almost
never mix them anyway.
Second, I redesigned the Mod3 level completely. I can't move the punctuation
characters inside my IME, because I generally mix them with normal text (typing
something like "\$editor =~ s/vi[m]/emacs/g") and the IME would slow this down a
lot. Inputting something like "\\s" for "\$" isn't that cool and breaks many
hotkeys.
If it were not for programming, I would actually switch to a pseudo-latin input
where similar characters would be merged and the IME would tell them apart, e.g.
I would put i, j and y on the same key "i" and let the IME decide which to use.
This works all pretty well for normal text, but in virtually any programming
language, most letters are used frequently and, as a group, more often than
punctuation. Having different layouts for different contexts, however, only
makes a big mess.
Third, I improved the Mod4 level, making it easier to reach Tab and Escape, and
arranged the cursor keys like in vim. I also replaced the duplicated keypad
(seriously?!) with normal numbers and moved the 0 from Space to b.
Finally, I moved the J, X and Y, and removed all those silly additional levels
and German characters. If I had to start over, I'd choose something like
Dvorak as a base. Nonetheless, the current arrangement is good enough. A few
keys are redundant because they started out in a bad position, then moved to a
better one and I saw no need to leave the old one empty. As you can see, the
Mod3 level has still quite some open positions.
![Mod3](saneo.png)
You can grab it at [github]. *saneo* is my normal (xbd) layout, *neo.map* is a
basic console version, *Euro.txt* is my user-table for scim to input any diacritic
characters and the rest is mostly spam. ;)
[github]: http://github.com/muflax/saneo
[Neo 2]: http://neo-layout.org/

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