starting some changes on layer handling and key functions
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ce13bf3893
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471a92834c
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@ -91,6 +91,13 @@ void kbfun_release(
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}
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}
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}
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// TODO:
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// - allocate 10 layers, by default (overrideable in the map specific .h)
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// - implement having different keys using different layers
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// - implement two shifts => capslock
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// - implement layer lock key combos (make a function to switch to a specific
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// layer)
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void kbfun_layer_inc(
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void kbfun_layer_inc(
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uint8_t keycode, uint8_t * current_layer,
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uint8_t keycode, uint8_t * current_layer,
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uint8_t * row, uint8_t * col ) {
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uint8_t * row, uint8_t * col ) {
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