ergodox-firmware/firmware/keyboard/ergodox/layout/qwerty--ben.c

146 lines
7.1 KiB
C

/* ----------------------------------------------------------------------------
* Copyright (c) 2013, 2014 Ben Blazak <benblazak.dev@gmail.com>
* Released under The MIT License (see "doc/licenses/MIT.md")
* Project located at <https://github.com/benblazak/ergodox-firmware>
* ------------------------------------------------------------------------- */
/** description
* My QWERTY layout, at the moment. I imagine this will evolve over time.
* Once I'm done with the Arensito layout, it may disappear altogether.
*
* Implements the "layout" section of '.../firmware/keyboard.h'
*/
#include "./fragments/includes.part.h"
#include "./fragments/macros.part.h"
#include "./fragments/types.part.h"
#include "./fragments/variables.part.h"
// ----------------------------------------------------------------------------
// keys
// ----------------------------------------------------------------------------
#include "./fragments/keys.part.h"
// ----------------------------------------------------------------------------
// LED control
// ----------------------------------------------------------------------------
#include "./fragments/led-control.part.h"
// ----------------------------------------------------------------------------
// matrix control
// ----------------------------------------------------------------------------
#include "./fragments/matrix-control.part.h"
// ----------------------------------------------------------------------------
// layout
// ----------------------------------------------------------------------------
static layout_t layout PROGMEM = {
// ............................................................................
MATRIX_LAYER( // layer 0 : default
// macro, unused,
K, nop,
// left hand ...... ......... ......... ......... ......... ......... .........
equal, 1, 2, 3, 4, 5, esc,
tab, q, w, e, r, t, lpu2l2,
bkslash, a, s, d, f, g,
shL2kcap, z, x, c, v, b, lpupo2l2,
guiL, grave, bkslash, arrowL, arrowR,
ctrlL, altL,
nop, nop, home,
bs, del, end,
// right hand ..... ......... ......... ......... ......... ......... .........
lpu1l1, 6, 7, 8, 9, 0, dash,
brktL, y, u, i, o, p, brktR,
h, j, k, l, semicol, quote,
lpupo2l2, n, m, comma, period, slash, shR2kcap,
arrowL, arrowD, arrowU, arrowR, guiR,
altR, ctrlR,
pageU, nop, nop,
pageD, enter, space ),
// ............................................................................
MATRIX_LAYER( // layer 1 : number pad
// macro, unused,
K, nop,
// left hand ...... ......... ......... ......... ......... ......... .........
transp, transp, transp, transp, transp, transp, transp,
transp, transp, transp, transp, transp, transp, transp,
transp, transp, transp, transp, transp, transp,
transp, transp, transp, transp, transp, transp, transp,
transp, ins, transp, transp, transp,
transp, transp,
transp, transp, transp,
transp, transp, transp,
// right hand ..... ......... ......... ......... ......... ......... .........
lpo1l1, transp, lpo1l1, equal, slash, asterisk, transp,
transp, transp, 7, 8, 9, dash, transp,
transp, 4, 5, 6, plus, transp,
transp, transp, 1, 2, 3, enter, transp,
transp, transp, period, enter, transp,
transp, transp,
transp, transp, transp,
transp, transp, 0 ),
// ............................................................................
MATRIX_LAYER( // layer 2 : symbols and function keys
// macro, unused,
K, nop,
// left hand ...... ......... ......... ......... ......... ......... .........
transp, F1, F2, F3, F4, F5, F11,
transp, braceL, braceR, brktL, brktR, nop, lpo2l2,
transp, semicol, slash, dash, 0, colon,
transp, 6, 7, 8, 9, plus, lpupo3l3,
transp, transp, transp, transp, transp,
transp, transp,
transp, transp, transp,
transp, transp, transp,
// right hand ..... ......... ......... ......... ......... ......... .........
F12, F6, F7, F8, F9, F10, power,
lpo2l2, caret, undersc, lessThan, grtrThan, dollar, volumeU,
bkslash, 1, parenL, parenR, equal, volumeD,
lpupo3l3, asterisk, 2, 3, 4, 5, mute,
transp, transp, transp, transp, transp,
transp, transp,
transp, transp, transp,
transp, transp, transp ),
// ............................................................................
MATRIX_LAYER( // layer 3 : keyboard functions
// macro, unused,
K, nop,
// left hand ...... ......... ......... ......... ......... ......... .........
btldr, nop, nop, nop, nop, nop, nop,
nop, nop, nop, nop, nop, nop, nop,
nop, nop, nop, nop, nop, nop,
nop, nop, nop, nop, nop, nop, nop,
nop, nop, nop, nop, nop,
nop, nop,
nop, nop, nop,
nop, nop, nop,
// right hand ..... ......... ......... ......... ......... ......... .........
nop, nop, nop, nop, nop, nop, dmp_sram,
nop, nop, nop, nop, nop, nop, dmp_prog,
nop, nop, nop, nop, nop, dmp_eepr,
nop, nop, nop, nop, nop, nop, nop,
nop, nop, nop, nop, nop,
nop, nop,
nop, nop, nop,
nop, nop, nop ),
// ............................................................................
};