/* ---------------------------------------------------------------------------- * key functions : private : code * ---------------------------------------------------------------------------- * Copyright (c) 2012 Ben Blazak * Released under The MIT License (MIT) (see "license.md") * Project located at * ------------------------------------------------------------------------- */ #include "./keyfunctions.h" /* * MediaCodeLookupTable is used to translate from enumeration in keyboard.h to * consumer key scan code in usb_keyboard.h */ static const uint16_t _media_code_lookup_table[] = { AUDIO_MUTE, // MEDIAKEY_AUDIO_MUTE AUDIO_VOL_UP, // MEDIAKEY_AUDIO_VOL_UP AUDIO_VOL_DOWN, // MEDIAKEY_AUDIO_VOL_DOWN TRANSPORT_NEXT_TRACK, // MEDIAKEY_NEXT_TRACK TRANSPORT_PREV_TRACK, // MEDIAKEY_PREV_TRACK TRANSPORT_STOP, // MEDIAKEY_STOP TRANSPORT_PLAY_PAUSE, // MEDIAKEY_PLAY_PAUSE TRANSPORT_RECORD, // MEDIAKEY_RECORD TRANSPORT_REWIND, // MEDIAKEY_REWIND TRANSPORT_EJECT, // MEDIAKEY_EJECT AL_CC_CONFIG, // MEDIAKEY_CC_CONFIG AL_EMAIL, // MEDIAKEY_EMAIL AL_CALCULATOR, // MEDIAKEY_CALCULATOR AL_LOCAL_BROWSER, // MEDIAKEY_LOCAL_BROWSER AC_SEARCH, // MEDIAKEY_BROWSER_SEARCH AC_HOME, // MEDIAKEY_BROWSER_HOME AC_BACK, // MEDIAKEY_BROWSER_BACK AC_FORWARD, // MEDIAKEY_BROWSER_FORWARD AC_STOP, // MEDIAKEY_BROWSER_STOP AC_REFRESH, // MEDIAKEY_BROWSER_REFRESH AC_BOOKMARKS, // MEDIAKEY_BROWSER_BOOKMARKS }; // ---------------------------------------------------------------------------- /* * Generate a normal keypress or keyrelease * * Arguments * - press: whether to generate a keypress (true) or keyrelease (false) * - keycode: the keycode to use * * Note * - Because of the way USB does things, what this actually does is either add * or remove 'keycode' from the list of currently pressed keys, to be sent at * the end of the current cycle (see main.c) */ void _kbfun_press_release(bool press, uint8_t keycode) { // no-op if (keycode == 0) { return; } // modifier keys switch (keycode) { case KEY_LeftControl: (press) ? (keyboard_modifier_keys |= (1<<0)) : (keyboard_modifier_keys &= ~(1<<0)); return; case KEY_LeftShift: (press) ? (keyboard_modifier_keys |= (1<<1)) : (keyboard_modifier_keys &= ~(1<<1)); return; case KEY_LeftAlt: (press) ? (keyboard_modifier_keys |= (1<<2)) : (keyboard_modifier_keys &= ~(1<<2)); return; case KEY_LeftGUI: (press) ? (keyboard_modifier_keys |= (1<<3)) : (keyboard_modifier_keys &= ~(1<<3)); return; case KEY_RightControl: (press) ? (keyboard_modifier_keys |= (1<<4)) : (keyboard_modifier_keys &= ~(1<<4)); return; case KEY_RightShift: (press) ? (keyboard_modifier_keys |= (1<<5)) : (keyboard_modifier_keys &= ~(1<<5)); return; case KEY_RightAlt: (press) ? (keyboard_modifier_keys |= (1<<6)) : (keyboard_modifier_keys &= ~(1<<6)); return; case KEY_RightGUI: (press) ? (keyboard_modifier_keys |= (1<<7)) : (keyboard_modifier_keys &= ~(1<<7)); return; } // all others for (uint8_t i=0; i<6; i++) { if (press) { if (keyboard_keys[i] == 0) { keyboard_keys[i] = keycode; return; } } else { if (keyboard_keys[i] == keycode) { keyboard_keys[i] = 0; return; } } } } /* * Is the given keycode pressed? */ bool _kbfun_is_pressed(uint8_t keycode) { // modifier keys switch (keycode) { case KEY_LeftControl: if (keyboard_modifier_keys & (1<<0)) { return true; } case KEY_LeftShift: if (keyboard_modifier_keys & (1<<1)) { return true; } case KEY_LeftAlt: if (keyboard_modifier_keys & (1<<2)) { return true; } case KEY_LeftGUI: if (keyboard_modifier_keys & (1<<3)) { return true; } case KEY_RightControl: if (keyboard_modifier_keys & (1<<4)) { return true; } case KEY_RightShift: if (keyboard_modifier_keys & (1<<5)) { return true; } case KEY_RightAlt: if (keyboard_modifier_keys & (1<<6)) { return true; } case KEY_RightGUI: if (keyboard_modifier_keys & (1<<7)) { return true; } } // all others for (uint8_t i=0; i<6; i++) if (keyboard_keys[i] == keycode) { return true; } return false; } void _kbfun_mediakey_press_release(bool press, uint8_t keycode) { uint16_t mediakey_code = _media_code_lookup_table[keycode]; if (press) { consumer_key = mediakey_code; } else { // Only one key can be pressed at a time so only clear the keypress for // active key (most recently pressed) if (mediakey_code == consumer_key) { consumer_key = 0; } } } uint8_t _kbfun_get_keycode() { return kb_layout_get(main_arg_layer, main_arg_row, main_arg_col); } // ---------------------------------------------------------------------------- // basic // ---------------------------------------------------------------------------- void kbfun_press_release() { if (!main_arg_trans_key_pressed) { main_arg_any_non_trans_key_pressed = true; } kbfun_press_release_preserve_sticky(); } /* * Generate a normal keypress or keyrelease * While basing the sticky key state transition on whether * kbfun_press_release() was called after kbfun_transparent() generally * works in practice, it is not always the desired behavior. One of the * benefits of sticky keys is avoiding key chording, so we want to make sure * that standard modifiers do not interrupt the sticky key cycle. Use * kbfun_press_release_preserve_sticky() if you want to define a standard * modifier key (shift, control, alt, gui) on the sticky layer instead of * defining the key to be transparent for the layer. */ void kbfun_press_release_preserve_sticky() { uint8_t keycode = _kbfun_get_keycode(); _kbfun_press_release(main_arg_is_pressed, keycode); } /* * Toggle the key pressed or unpressed */ void kbfun_toggle(void) { uint8_t keycode = _kbfun_get_keycode(); bool is_pressed = _kbfun_is_pressed(keycode); _kbfun_press_release(!is_pressed, keycode); } /* * Execute the key that would have been executed if the current layer was not * active */ void kbfun_transparent(void) { // TODO maybe re-implement this cleaner? main_arg_trans_key_pressed = true; main_arg_layer_offset++; main_arg_layer = main_layers_peek(main_arg_layer_offset); main_layers_pressed[main_arg_row][main_arg_col] = main_arg_layer; main_exec_key(); } // ---------------------------------------------------------------------------- // layer helper functions // ---------------------------------------------------------------------------- static bool is_layer_enable(void_funptr_t f) { if (f == &kbfun_layer_enable || f == &kbfun_layer_sticky) { return true; } return false; } static bool is_layer_disable(void_funptr_t f) { if (f == &kbfun_layer_disable || f == &kbfun_layer_sticky) { return true; } return false; } static void layer_enable_upto(uint8_t max_layer) { // FIXME clean this up // pressing a key implicitly activates all lower layers as well for (uint8_t layer=0; layer <= KB_LAYERS; layer++) { void (*key_function)(void) = kb_layout_press_get(layer, main_arg_row, main_arg_col); if (is_layer_enable(key_function)) { uint8_t enable_layer = kb_layout_get(layer, main_arg_row, main_arg_col); if (enable_layer <= max_layer) { main_layers_enable(enable_layer, eStickyNone); } } } } static void layer_disable_all() { // FIXME clean this up // letting go off a key releases *all* layers on that key for (uint8_t layer=0; layer <= KB_LAYERS; layer++) { void (*key_function)(void) = kb_layout_release_get(layer, main_arg_row, main_arg_col); if (is_layer_disable(key_function)) { uint8_t disable_layer = kb_layout_get(layer, main_arg_row, main_arg_col); main_layers_disable(disable_layer); } } } // ---------------------------------------------------------------------------- // layer functions // ---------------------------------------------------------------------------- // enable given layer void kbfun_layer_enable() { uint8_t layer = _kbfun_get_keycode(); // FIXME useful for anything? // Only the topmost layer on the stack should be in sticky once state, pop // the top layer if it is in sticky once state /* uint8_t topSticky = main_layers_top_sticky(); */ /* if (topSticky == eStickyOnceDown || topSticky == eStickyOnceUp) { */ /* main_layers_disable_top(); */ /* } */ layer_enable_upto(layer); } // disable given layer void kbfun_layer_disable() { /* uint8_t layer = _kbfun_get_keycode(); */ layer_disable_all(); } /* * This function gives similar behavior to sticky keys for modifiers available * on most operating systems. * 1) One time down (set on key press) - The layer was not active and the key * has been pressed but not yet released. The layer is pushed in the one * time down state. * 2) One time up (set on key release) - The layer was active when the layer * sticky key was released. If a key on this layer (not set to * transparent) was pressed before the key was released, the layer will be * popped. If a non-transparent key was not pressed, the layer is popped * and pushed again in the one time up state. * 3) Locked (set on key press) - The layer was active and in the one time up * state when the layer sticky key was pressed again. The layer will be * popped if the function is invoked on a subsequent keypress. */ void kbfun_layer_sticky() { uint8_t layer = _kbfun_get_keycode(); uint8_t topLayer = main_layers_top_layer(); uint8_t topSticky = main_layers_top_sticky(); if (main_arg_is_pressed) { if (topLayer == layer) { // FIXME /* if (topSticky == eStickyOnceUp) { */ /* main_layers_enable(layer, eStickyLock); */ /* } */ } else { // only the topmost layer on the stack should be in sticky once state if (topSticky == eStickyOnceDown || topSticky == eStickyOnceUp) { main_layers_disable_top(); } main_layers_enable(layer, eStickyOnceDown); // this should be the only place we care about this flag being cleared main_arg_any_non_trans_key_pressed = false; } } else { if (main_layers_sticky(layer) == eStickyOnceDown) { // When releasing this sticky key, pop the layer always main_layers_disable(layer); if (!main_arg_any_non_trans_key_pressed) { // If no key defined for this layer (a non-transparent key) // was pressed, push the layer again, but in the // StickyOnceUp state main_layers_enable(layer, eStickyOnceUp); } } } } // ---------------------------------------------------------------------------- // device // ---------------------------------------------------------------------------- /* * [name] * Jump to Bootloader * * [description] * For reflashing the controller */ // from PJRC (slightly modified) // void kbfun_jump_to_bootloader(void) { // --- for all Teensy boards --- cli(); // disable watchdog, if enabled // disable all peripherals UDCON = 1; USBCON = (1<