- rewrote the layer functions in main() (easiest way to get the to
work.. :) )
- fixed the keymap (i had the numpad keys pushing layer 2 instead of
layer 3)
- changed the numlock keycode.. i was using the wrong one, lol
- and some minor aesthetic changes
- linked lists need to be rewritten to be more memory efficient
- all kbfun functions are now of type `(void kbfun_...(void))`, and the
arguments they need are passed via a group of global `main_arg_...`
variables (and other `main_...` variables)
- changed KBFUN_FUNCTION_ARGS again
- changed kbfun's
- condensed `kbfun_press()` and `kbfun_release()` to `kbfun_press_release()`
- added `kbfun_toggle()`, which toggles keycodes on or off
- added `kbfun_layer_inc_dec_press_release()` which is like
...press_release(), except it increments the layer first (and
decrements it on keyrelease)
- added `_kbfun_exec_key()` (which is a public kbfun*(), but not for
assignment to keycodes) for convenience. used by main(), and
currently 1 of the kbfun*()s. it doesn't save a lot of code, but i
think it makes things slightly easier to read. not quite as elegant
a solution as i'd like, but it might have to do
- changed keymap accordingly
- changed main()
- now using `_kbfun_exec_key()` (instead of essentially inlining the code)
- now sending the USB report once every cycle. i was sending once for
every keypress (lol, by mistake: what i meant to do was only send it
if any keys had been pressed).
- addition to references.md
- keymap modification
- now using 2 shifts => capslock
- the previous capslock key -> tab
- the previous tab key -> left bracket
- bug and omission fixes; notably:
- _is_pressed() no longer changes the value of
`keyboard_modifier_keys`, lol
- kbfun_2_keys_capslock_press_release() now works. (capslock doesn't
register if left or right shift is pressed, so the shift state has
to be stored, cleared, capslock pressed, and shift state restored)
- main() no longer locally overwrites the value of `current_layer`
before sending it to the kbfun. (i didn't realize i was using the
same variable name for two different things)
- improvements
- kbfun_layer_inc() and ...dec() are now variable
before, if you pressed a key, then shifted layers, then released it, the
first layer's press() would be called, and the 2nd layer's release()
would be called, causing keys to stick, and probably other errors. now,
the layer that the key was on when it was pressed is kept track of, and
the proper release() is called.
also, layers can be shifted per key now, instead of just for the whole
board at once
i also changed how keyboard-private includes are handled. "private"
stuff is now in its own file, instead of being nested in an extra
`#ifdef`.
and i think that's it. i'm pretty tired right now, so there may be
errors, but it seemed to work all right with cursory tests.
- added high-level (logical) led macros, so that the top level firmware
doens't need to know what numbers leds are (or how many there are)
- left low-level (processor specific) led macros in
keyboard/.../teensy-2-0.h , where they were
- put non processor|layout specific led macros in keyboard/.../led.h
- put layout specific led macros into keyboard/.../layout/*.h (with
default empty macro definitions in keyboard/.../layout.h)
also
- cleaned up some typos and such
- moved the debounce time macro to 'keyboard/ergodox.h', since it's
technically keyboard (keyswitch) specific
aggregate changes for PCB update
- documentation updated to reflect that the columns are now the driving
pins, and the columns are the read pins. both are still treated as
open drain.
- macros for led pins 1 and 2 were swapped
- update functions now cycle through columns->low, read rows
- added a matrix macro to map from how we want the key layouts
represented, to how things are scanned into the matrix
(plus a few small aesthetic things in /src/keyboard. i changed some
function like macros to lower-case, because someday they might be
implemented as real functions... and there's no real reason to
distinguish between functions and function like macros in the main() and
other higher level code. at least that's what it seems like to me right
now.)
- simple bug fix in kbfun_press() and kbfun_release()
- no longer check for previous init() in the mcp23018 functions;
something would happen when i tried to read from it, sometimes, when
it'd been unplugged or stoped some other way, and it would hang - and
the only thing that would make it better was running the test_twi_2
function (a series of writes, with stops after each). so now
mcp23018_init() is a series of writes, with stops after each. it
doesn't take appreciably longer to run... maybe it should be looked
into later though.
- changed the main() loop a little
also, mcp23018_init() needs fixing: `twi_stop()` needs to be at the end
of transmission blocks. i wouldn't think that would be necessary, but
it seems to be the only thing that'll make it work, and it also seems
consistent with the protocol diagram in the datasheet (lol, imagine
that), so i think that's what i'll have to do. not as though it matters
much i guess, since it's a single master / single slave system anyway, i
was just hoping not to release the bus till i was finished..