refactor
parent
c4399c1963
commit
8344f05b60
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@ -10,7 +10,6 @@
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#include <stdbool.h>
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#include <stdint.h>
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#include "./matrix.h"
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#include "./controller/mcp23018.h"
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#include "./controller/teensy-2-0.h"
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@ -13,7 +13,6 @@
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#include <avr/pgmspace.h>
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#include "../lib/keyboard.h"
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#include "../lib/key-functions/public.h"
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#include "./matrix.h"
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#include "./controller.h"
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typedef void (*void_funptr_t)(void);
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@ -6,99 +6,89 @@
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* Project located at <https://github.com/benblazak/ergodox-firmware>
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* ------------------------------------------------------------------------- */
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#pragma once
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#ifndef KEYBOARD__ERGODOX__MATRIX_h
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#define KEYBOARD__ERGODOX__MATRIX_h
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// --------------------------------------------------------------------
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// --------------------------------------------------------------------
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#define KB_ROWS 6 // must match real life
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#define KB_COLUMNS 14 // must match real life
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// --------------------------------------------------------------------
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/* mapping from spatial position to matrix position
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* - spatial position: where the key is spatially, relative to other
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* keys both on the keyboard and in the layout
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* - matrix position: the coordinate in the matrix to which a key is
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* scanned by the update functions
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*
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* - location numbers are in the format `row##column`, where both 'row'
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* and 'column' are single digit hex numbers corresponding to the
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* matrix position (which also corresponds to the row and column pin
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* labels used in the teensy and mcp23018 files)
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*
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* - coordinates
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* - optional keys
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* k15, k16 (left hand thumb group)
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* k17, k18 (right hand thumb group)
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* - unused keys
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* k36, k00 (left hand)
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* k37, k0D (right hand)
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*
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* --- other info -----------------------------------------------------
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* rows x columns = positions; used, unused
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* per hand: 6 x 7 = 42; 40, 2
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* total: 6 x 14 = 84; 80, 4
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*
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* left hand : rows 0..5, cols 0..6
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* right hand : rows 0..5, cols 7..D
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* --------------------------------------------------------------------
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*/
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#define KB_MATRIX_LAYER( \
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/* for unused positions */ \
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na, \
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\
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/* left hand, spatial positions */ \
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k50,k51,k52,k53,k54,k55,k56, \
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k40,k41,k42,k43,k44,k45,k46, \
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k30,k31,k32,k33,k34,k35, \
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k20,k21,k22,k23,k24,k25,k26, \
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k10,k11,k12,k13,k14, \
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k05,k06, \
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k15,k16,k04, \
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k03,k02,k01, \
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\
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/* right hand, spatial positions */ \
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k57,k58,k59,k5A,k5B,k5C,k5D, \
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k47,k48,k49,k4A,k4B,k4C,k4D, \
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k38,k39,k3A,k3B,k3C,k3D, \
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k27,k28,k29,k2A,k2B,k2C,k2D, \
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k19,k1A,k1B,k1C,k1D, \
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k07,k08, \
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k09,k17,k18, \
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k0C,k0B,k0A ) \
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\
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/* matrix positions */ \
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{{ na,k01,k02,k03,k04,k05,k06, k07,k08,k09,k0A,k0B,k0C, na }, \
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{ k10,k11,k12,k13,k14,k15,k16, k17,k18,k19,k1A,k1B,k1C,k1D }, \
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{ k20,k21,k22,k23,k24,k25,k26, k27,k28,k29,k2A,k2B,k2C,k2D }, \
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{ k30,k31,k32,k33,k34,k35, na, na,k38,k39,k3A,k3B,k3C,k3D }, \
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{ k40,k41,k42,k43,k44,k45,k46, k47,k48,k49,k4A,k4B,k4C,k4D }, \
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{ k50,k51,k52,k53,k54,k55,k56, k57,k58,k59,k5A,k5B,k5C,k5D }}
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#define KB_MATRIX_LAYER_SET_ALL(na, kxx) \
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LAYER( \
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na, \
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/* mapping from spatial position to matrix position
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* - spatial position: where the key is spatially, relative to other
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* keys both on the keyboard and in the layout
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* - matrix position: the coordinate in the matrix to which a key is
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* scanned by the update functions
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*
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* - location numbers are in the format `row##column`, where both 'row'
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* and 'column' are single digit hex numbers corresponding to the
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* matrix position (which also corresponds to the row and column pin
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* labels used in the teensy and mcp23018 files)
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*
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* - coordinates
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* - optional keys
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* k15, k16 (left hand thumb group)
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* k17, k18 (right hand thumb group)
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* - unused keys
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* k36, k00 (left hand)
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* k37, k0D (right hand)
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*
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* --- other info -----------------------------------------------------
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* rows x columns = positions; used, unused
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* per hand: 6 x 7 = 42; 40, 2
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* total: 6 x 14 = 84; 80, 4
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*
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* left hand : rows 0..5, cols 0..6
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* right hand : rows 0..5, cols 7..D
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* --------------------------------------------------------------------
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*/
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#define KB_MATRIX_LAYER( \
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/* for unused positions */ \
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na, \
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\
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kxx,kxx,kxx,kxx,kxx,kxx,kxx, \
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kxx,kxx,kxx,kxx,kxx,kxx,kxx, \
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kxx,kxx,kxx,kxx,kxx,kxx, \
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kxx,kxx,kxx,kxx,kxx,kxx,kxx, \
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kxx,kxx,kxx,kxx,kxx, \
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kxx,kxx, \
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kxx,kxx,kxx, \
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kxx,kxx,kxx, \
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/* left hand, spatial positions */ \
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k50,k51,k52,k53,k54,k55,k56, \
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k40,k41,k42,k43,k44,k45,k46, \
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k30,k31,k32,k33,k34,k35, \
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k20,k21,k22,k23,k24,k25,k26, \
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k10,k11,k12,k13,k14, \
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k05,k06, \
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k15,k16,k04, \
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k03,k02,k01, \
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\
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kxx,kxx,kxx,kxx,kxx,kxx,kxx, \
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kxx,kxx,kxx,kxx,kxx,kxx,kxx, \
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kxx,kxx,kxx,kxx,kxx,kxx, \
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kxx,kxx,kxx,kxx,kxx,kxx,kxx, \
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kxx,kxx,kxx,kxx,kxx, \
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kxx,kxx, \
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kxx,kxx,kxx, \
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kxx,kxx,kxx ) \
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/* right hand, spatial positions */ \
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k57,k58,k59,k5A,k5B,k5C,k5D, \
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k47,k48,k49,k4A,k4B,k4C,k4D, \
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k38,k39,k3A,k3B,k3C,k3D, \
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k27,k28,k29,k2A,k2B,k2C,k2D, \
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k19,k1A,k1B,k1C,k1D, \
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k07,k08, \
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k09,k17,k18, \
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k0C,k0B,k0A ) \
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\
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/* matrix positions */ \
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{{ na,k01,k02,k03,k04,k05,k06, k07,k08,k09,k0A,k0B,k0C, na }, \
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{ k10,k11,k12,k13,k14,k15,k16, k17,k18,k19,k1A,k1B,k1C,k1D }, \
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{ k20,k21,k22,k23,k24,k25,k26, k27,k28,k29,k2A,k2B,k2C,k2D }, \
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{ k30,k31,k32,k33,k34,k35, na, na,k38,k39,k3A,k3B,k3C,k3D }, \
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{ k40,k41,k42,k43,k44,k45,k46, k47,k48,k49,k4A,k4B,k4C,k4D }, \
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{ k50,k51,k52,k53,k54,k55,k56, k57,k58,k59,k5A,k5B,k5C,k5D }}
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#endif
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#define KB_MATRIX_LAYER_SET_ALL(na, kxx) \
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LAYER( \
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na, \
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\
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kxx,kxx,kxx,kxx,kxx,kxx,kxx, \
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kxx,kxx,kxx,kxx,kxx,kxx,kxx, \
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kxx,kxx,kxx,kxx,kxx,kxx, \
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kxx,kxx,kxx,kxx,kxx,kxx,kxx, \
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kxx,kxx,kxx,kxx,kxx, \
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kxx,kxx, \
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kxx,kxx,kxx, \
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kxx,kxx,kxx, \
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\
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kxx,kxx,kxx,kxx,kxx,kxx,kxx, \
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kxx,kxx,kxx,kxx,kxx,kxx,kxx, \
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kxx,kxx,kxx,kxx,kxx,kxx, \
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kxx,kxx,kxx,kxx,kxx,kxx,kxx, \
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kxx,kxx,kxx,kxx,kxx, \
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kxx,kxx, \
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kxx,kxx,kxx, \
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kxx,kxx,kxx ) \
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@ -6,35 +6,34 @@
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* Project located at <https://github.com/benblazak/ergodox-firmware>
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* ------------------------------------------------------------------------- */
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#pragma once
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#ifndef KEYBOARD__ERGODOX__OPTIONS_h
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#define KEYBOARD__ERGODOX__OPTIONS_h
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// --------------------------------------------------------------------
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// --------------------------------------------------------------------
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/*
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* DRIVE_ROWS and DRIVE_COLUMNS
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* - Select which pins will drive (alternate between hi-Z and drive
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* low) and which will be inputs
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*
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* Notes
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* - You must set exactly one of each 'TEENSY' macro, and of each
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* 'MCP23018' macro
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* - If you are using internal diodes (inside the key switches)... then
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* i don't know what to tell you. You will set one chip to drive
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* rows, and the other to drive columns, but i don't have a key
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* switch to check which at the moment, and i couldn't seem to find
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* it online.
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* - If the diode cathode is towards the square solder pad, set
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* #define TEENSY__DRIVE_COLUMNS 1
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* #define MCP23018__DRIVE_COLUMNS 1
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* - If the diode cathode is towards the circular solder pad, set
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* #define TEENSY__DRIVE_ROWS 1
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* #define MCP23018__DRIVE_ROWS 1
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*/
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#define TEENSY__DRIVE_ROWS 0
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#define TEENSY__DRIVE_COLUMNS 1
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#define MCP23018__DRIVE_ROWS 0
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#define MCP23018__DRIVE_COLUMNS 1
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/*
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* DRIVE_ROWS and DRIVE_COLUMNS
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* - Select which pins will drive (alternate between hi-Z and drive
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* low) and which will be inputs
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*
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* Notes
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* - You must set exactly one of each 'TEENSY' macro, and of each
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* 'MCP23018' macro
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* - If you are using internal diodes (inside the key switches)... then
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* i don't know what to tell you. You will set one chip to drive
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* rows, and the other to drive columns, but i don't have a key
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* switch to check which at the moment, and i couldn't seem to find
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* it online.
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* - If the diode cathode is towards the square solder pad, set
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* #define TEENSY__DRIVE_COLUMNS 1
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* #define MCP23018__DRIVE_COLUMNS 1
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* - If the diode cathode is towards the circular solder pad, set
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* #define TEENSY__DRIVE_ROWS 1
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* #define MCP23018__DRIVE_ROWS 1
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*/
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#define TEENSY__DRIVE_ROWS 0
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#define TEENSY__DRIVE_COLUMNS 1
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#define MCP23018__DRIVE_ROWS 0
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#define MCP23018__DRIVE_COLUMNS 1
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#endif
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#define KB_ROWS 6 // must match real life
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#define KB_COLUMNS 14 // must match real life
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@ -14,7 +14,6 @@
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#include <stdint.h>
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#include "../../main.h"
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#include "../../keyboard/layout.h"
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#include "../../keyboard/matrix.h"
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#include "../../lib-other/pjrc/usb_keyboard/usb_keyboard.h"
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#include "../../lib/keyboard.h"
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@ -15,7 +15,6 @@
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#include "./lib/key-functions/public.h"
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#include "./keyboard/controller.h"
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#include "./keyboard/layout.h"
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#include "./keyboard/matrix.h"
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// --------------------------------------------------------------------
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