Added an additional insert key.

It is added to the function key layer over 'DELETE'.  The
numpad layer insert key as in a kinesis layout is also still present.
f13
Jacob McIntosh 2015-08-03 21:13:26 -05:00
parent d43a935964
commit 08c5a2243c
2 changed files with 4 additions and 4 deletions

View File

@ -233,7 +233,7 @@ KB_MATRIX_LAYER(
// left thumb
/* no key*/ 0, 0,
0 /*no key*/, 0 /*no key*/, 0,
MEDIAKEY_STOP, 0, 0,
MEDIAKEY_STOP, KEY_Insert, 0,
// right hand
KEY_F12, KEY_F6, KEY_F7, KEY_F8, KEY_F9, KEY_F10, KEY_ScrollLock,
@ -498,7 +498,7 @@ KB_MATRIX_LAYER(
// left thumb
/*no key*/ ktrans, ktrans,
NULL /*no key*/, NULL /*no key*/, ktrans,
mprrel, ktrans, ktrans,
mprrel, kprrel, ktrans,
// right hand
kprrel, kprrel, kprrel, kprrel, kprrel, kprrel, kprrel,
@ -763,7 +763,7 @@ KB_MATRIX_LAYER(
// left thumb
/*no key*/ ktrans, ktrans,
NULL /*no key*/, NULL /*no key*/, ktrans,
mprrel, ktrans, ktrans,
mprrel, kprrel, ktrans,
// right hand
kprrel, kprrel, kprrel, kprrel, kprrel, kprrel, kprrel,

View File

@ -9,7 +9,7 @@
TARGET := firmware # the name we want for our program binary
KEYBOARD := ergodox # keyboard model; see "src/keyboard" for what's available
LAYOUT := qwerty-kinesis-mod # keyboard layout
LAYOUT := workman-p-kinesis-mod # keyboard layout
# see "src/keyboard/*/layout" for what's
# available